From 21bad9c3de6606f60c9ee2e8e8e065904aa15a0f Mon Sep 17 00:00:00 2001 From: Spartan322 Date: Sat, 6 Jul 2024 16:44:35 -0400 Subject: Use rvalue references for NodeTools --- src/openvic-simulation/military/UnitType.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/openvic-simulation/military') diff --git a/src/openvic-simulation/military/UnitType.cpp b/src/openvic-simulation/military/UnitType.cpp index a7769d3..7a582c8 100644 --- a/src/openvic-simulation/military/UnitType.cpp +++ b/src/openvic-simulation/military/UnitType.cpp @@ -201,7 +201,7 @@ bool UnitTypeManager::load_unit_type_file( good_definition_manager.expect_good_definition_decimal_map(move_variable_callback(unit_args.supply_cost)) ); - const auto add_terrain_modifier = [&unit_args, &terrain_type_manager, &modifier_manager]( + auto add_terrain_modifier = [&unit_args, &terrain_type_manager, &modifier_manager]( std::string_view default_key, ast::NodeCPtr default_value ) -> bool { TerrainType const* terrain_type = terrain_type_manager.get_terrain_type_by_identifier(default_key); -- cgit v1.2.3-56-ga3b1