From 8b15eb58d934b8fea4ed1ed44130f9a8957ea761 Mon Sep 17 00:00:00 2001 From: zaaarf Date: Fri, 22 Sep 2023 16:23:00 +0200 Subject: chore: removed hardcoded possible values on unit type --- src/openvic-simulation/units/Unit.hpp | 12 ------------ 1 file changed, 12 deletions(-) (limited to 'src/openvic-simulation/units/Unit.hpp') diff --git a/src/openvic-simulation/units/Unit.hpp b/src/openvic-simulation/units/Unit.hpp index 9653526..ccda35e 100644 --- a/src/openvic-simulation/units/Unit.hpp +++ b/src/openvic-simulation/units/Unit.hpp @@ -1,10 +1,8 @@ #pragma once #include -#include #include #include -#include #include "openvic-simulation/economy/Good.hpp" #include "openvic-simulation/types/IdentifierRegistry.hpp" #include "openvic-simulation/types/fixed_point/FixedPoint.hpp" @@ -150,16 +148,6 @@ namespace OpenVic { bool _check_shared_parameters(const std::string_view identifier, UNIT_PARAMS); public: - const std::unordered_set allowed_unit_types { //TODO is this useful? - "infantry", //guard, infantry, irregular - "cavalry", //cavalry, cuirassier, dragoon, hussar, plane - "support", //artillery - "special", //engineer, tank - "transport", //clipper transport, steam transport - "light_ship", //commerce raider, cruiser, frigate - "big_ship" //battleship, dreadnought, ironclad, manowar, monitor - }; - UnitManager(GoodManager& good_manager); bool add_land_unit(const std::string_view identifier, UNIT_PARAMS, LAND_PARAMS); -- cgit v1.2.3-56-ga3b1