#!/usr/bin/env python import os import platform import sys import SCons BINDIR = "bin" env = SConscript("scripts/SConstruct") env.PrependENVPath("PATH", os.getenv("PATH")) opts = env.SetupOptions() opts.Add(BoolVariable(key="build_ovsim_library", help="Build the openvic simulation library.", default=env.get("build_ovsim_library", not env.is_standalone))) opts.Add(BoolVariable("build_ovsim_headless", "Build the openvic simulation headless executable", env.is_standalone)) env.FinalizeOptions() env.exposed_includes = [] SConscript("deps/SCsub", "env") env.openvic_simulation = {} # For future reference: # - CCFLAGS are compilation flags shared between C and C++ # - CFLAGS are for C-specific compilation flags # - CXXFLAGS are for C++-specific compilation flags # - CPPFLAGS are for pre-processor flags # - CPPDEFINES are for pre-processor defines # - LINKFLAGS are for linking flags # Tweak this if you want to use different folders, or more folders, to store your source code in. source_path = "src/openvic-simulation" include_path = "src" env.Append(CPPPATH=[[env.Dir(p) for p in [source_path, include_path]]]) sources = env.GlobRecursive("*.cpp", [source_path]) env.simulation_sources = sources suffix = ".{}.{}".format(env["platform"], env["target"]) if env.dev_build: suffix += ".dev" if env["precision"] == "double": suffix += ".double" suffix += "." + env["arch"] # Expose it when included from another project env["suffix"] = suffix library = None env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"] library_name = "libopenvic-simulation{}{}".format(suffix, env["LIBSUFFIX"]) default_args = [] if env["build_ovsim_library"]: library = env.StaticLibrary(target=env.File(os.path.join(BINDIR, library_name)), source=sources) default_args += [library] env.Append(LIBPATH=[env.Dir(BINDIR)]) env.Prepend(LIBS=[library_name]) env.openvic_simulation["LIBPATH"] = env["LIBPATH"] env.openvic_simulation["LIBS"] = env["LIBS"] env.openvic_simulation["INCPATH"] = [env.Dir(include_path)] + env.exposed_includes headless_program = None env["PROGSUFFIX"] = suffix + env["PROGSUFFIX"] if env["build_ovsim_headless"]: headless_name = "openvic-simulation" headless_env = env.Clone() headless_path = ["src/headless"] headless_env.Append(CPPDEFINES=["OPENVIC_SIM_HEADLESS"]) headless_env.Append(CPPPATH=[headless_env.Dir(headless_path)]) headless_env.headless_sources = env.GlobRecursive("*.cpp", headless_path) if not env["build_ovsim_library"]: headless_env.headless_sources += sources headless_program = headless_env.Program( target=os.path.join(BINDIR, headless_name), source=headless_env.headless_sources, PROGSUFFIX=".headless" + env["PROGSUFFIX"] ) default_args += [headless_program] # Add compiledb if the option is set if env.get("compiledb", False): default_args += ["compiledb"] Default(*default_args) if "env" in locals(): # FIXME: This method mixes both cosmetic progress stuff and cache handling... env.show_progress(env) Return("env")