#ifdef OPENVIC_SIM_HEADLESS #include #include #include using namespace OpenVic; static char const* get_program_name(char const* name) { static constexpr char const* missing_name = ""; if (name == nullptr) return missing_name; char const* last_separator = name; while (*name != '\0') { if (*name == '/' || *name == '\\') { last_separator = name + 1; } ++name; } if (*last_separator == '\0') return missing_name; return last_separator; } static return_t headless_load(std::vector const& roots) { return_t ret = SUCCESS; Logger::set_info_func([](std::string&& str) { std::cout << str; }); Logger::set_error_func([](std::string&& str) { std::cerr << str; }); GameManager game_manager { []() { Logger::info("State updated"); } }; Dataloader dataloader; if (dataloader.set_roots(roots) != SUCCESS) { Logger::error("Failed to set dataloader roots!"); ret = FAILURE; } if (dataloader.load_defines(game_manager) != SUCCESS) { Logger::error("Failed to load defines!"); ret = FAILURE; } if (game_manager.load_hardcoded_defines() != SUCCESS) { Logger::error("Failed to load hardcoded defines!"); ret = FAILURE; } return ret; } int main(int argc, char const* argv[]) { std::vector roots; if (argc < 2) { // TODO - non-Windows default paths static const std::filesystem::path default_path = "C:/Program Files (x86)/Steam/steamapps/common/Victoria 2"; std::cout << "Usage: " << get_program_name(argc > 0 ? argv[0] : nullptr) << " [[mod defines dir]+]\n" << "Requires defines path(s) as arguments, starting with the base defines and continuing with mods.\n" << "(Paths with spaces need to be enclosed in \"quotes\").\n" << "Defaulting to " << default_path << std::endl; roots.push_back(default_path); } else { for (int i = 1; i < argc; ++i) { roots.push_back(argv[i]); } } std::cout << "!!! HEADLESS SIMULATION START !!!" << std::endl; const return_t ret = headless_load(roots); std::cout << "!!! HEADLESS SIMULATION END !!!" << std::endl; std::cout << "\nLoad returned: " << (ret == SUCCESS ? "SUCCESS" : "FAILURE") << std::endl; return ret == SUCCESS ? 0 : -1; } #endif