#pragma once #include "openvic-simulation/types/IdentifierRegistry.hpp" namespace OpenVic { struct ModifierManager; struct ModifierEffect : HasIdentifier { friend struct ModifierManager; private: /* If true, positive values will be green and negative values will be red. * If false, the colours will be switced. */ const bool positive_good; // TODO - format/precision, e.g. 80% vs 0.8 vs 0.800, 2 vs 2.0 vs 200% ModifierEffect(const std::string_view new_identifier, bool new_positive_good); public: ModifierEffect(ModifierEffect&&) = default; bool get_positive_good() const; }; struct ModifierValue { friend struct ModifierManager; using effect_map_t = std::map; private: effect_map_t values; public: ModifierValue(); ModifierValue(effect_map_t&& new_values); ModifierValue(ModifierValue const&); ModifierValue(ModifierValue&&); /* Removes effect entries with a value of zero. */ void trim(); size_t get_effect_count() const; fixed_point_t get_effect(ModifierEffect const* effect, bool* successful = nullptr); bool has_effect(ModifierEffect const* effect) const; ModifierValue& operator+=(ModifierValue const& right); ModifierValue operator+(ModifierValue const& right) const; ModifierValue operator-() const; ModifierValue& operator-=(ModifierValue const& right); ModifierValue operator-(ModifierValue const& right) const; friend std::ostream& operator<<(std::ostream& stream, ModifierValue const& value); }; struct Modifier : HasIdentifier, ModifierValue { friend struct ModifierManager; using icon_t = uint8_t; private: /* A modifier can have no icon (zero). */ const icon_t icon; Modifier(const std::string_view new_identifier, ModifierValue&& new_values, icon_t new_icon); public: Modifier(Modifier&&) = default; icon_t get_icon() const; }; struct ModifierInstance { private: Modifier const& modifier; Date expiry_date; ModifierInstance(Modifier const& modifier, Date expiry_date); public: Modifier const& get_modifier() const; Date const& get_expiry_date() const; }; struct ModifierManager { private: IdentifierRegistry modifier_effects; IdentifierRegistry modifiers; public: ModifierManager(); bool add_modifier_effect(const std::string_view identifier, bool province_good); IDENTIFIER_REGISTRY_ACCESSORS(ModifierEffect, modifier_effect) bool add_modifier(const std::string_view identifier, ModifierValue&& values, Modifier::icon_t icon); IDENTIFIER_REGISTRY_ACCESSORS(Modifier, modifier) NodeTools::node_callback_t expect_modifier_value(NodeTools::callback_t callback) const; }; }