#pragma once #include "openvic-simulation/types/IdentifierRegistry.hpp" namespace OpenVic { struct ModifierManager; struct ModifierEffect : HasIdentifier { friend struct ModifierManager; enum class format_t { PROPORTION_DECIMAL, /* An unscaled fraction/ratio, with 1 being "full"/"whole" */ PERCENTAGE_DECIMAL, /* A fraction/ratio scaled so that 100 is "full"/"whole" */ RAW_DECIMAL, /* A continuous quantity, e.g. attack strength */ INT /* A discrete quantity, e.g. building count limit */ }; private: /* If true, positive values will be green and negative values will be red. * If false, the colours will be switced. */ const bool positive_good; const format_t format; // TODO - format/precision, e.g. 80% vs 0.8 vs 0.800, 2 vs 2.0 vs 200% ModifierEffect(std::string_view new_identifier, bool new_positive_good, format_t new_format); public: ModifierEffect(ModifierEffect&&) = default; bool get_positive_good() const; format_t get_format() const; }; struct ModifierValue { friend struct ModifierManager; using effect_map_t = decimal_map_t; private: effect_map_t values; public: ModifierValue(); ModifierValue(effect_map_t&& new_values); ModifierValue(ModifierValue const&); ModifierValue(ModifierValue&&); ModifierValue& operator=(ModifierValue const&); ModifierValue& operator=(ModifierValue&&); /* Removes effect entries with a value of zero. */ void trim(); size_t get_effect_count() const; fixed_point_t get_effect(ModifierEffect const* effect, bool* successful = nullptr); bool has_effect(ModifierEffect const* effect) const; ModifierValue& operator+=(ModifierValue const& right); ModifierValue operator+(ModifierValue const& right) const; ModifierValue operator-() const; ModifierValue& operator-=(ModifierValue const& right); ModifierValue operator-(ModifierValue const& right) const; friend std::ostream& operator<<(std::ostream& stream, ModifierValue const& value); }; struct Modifier : HasIdentifier, ModifierValue { friend struct ModifierManager; using icon_t = uint8_t; private: /* A modifier can have no icon (zero). */ const icon_t icon; Modifier(std::string_view new_identifier, ModifierValue&& new_values, icon_t new_icon); public: Modifier(Modifier&&) = default; icon_t get_icon() const; }; struct ModifierInstance { private: Modifier const& modifier; Date expiry_date; ModifierInstance(Modifier const& modifier, Date expiry_date); public: Modifier const& get_modifier() const; Date const& get_expiry_date() const; }; template concept ModifierEffectValidator = std::predicate; struct ModifierManager { /* Some ModifierEffects are generated mid-load, such as max/min count modifiers for each building, so * we can't lock it until loading is over. This means we can't rely on locking for pointer stability, * so instead we use an IdentifierInstanceRegistry (using std::unique_ptr's under the hood). */ private: IdentifierInstanceRegistry modifier_effects; IdentifierRegistry modifiers; /* effect_validator takes in ModifierEffect const& */ NodeTools::key_value_callback_t _modifier_effect_callback( ModifierValue& modifier, NodeTools::key_value_callback_t default_callback, ModifierEffectValidator auto effect_validator ) const; public: ModifierManager(); bool add_modifier_effect( std::string_view identifier, bool province_good, ModifierEffect::format_t format = ModifierEffect::format_t::PROPORTION_DECIMAL ); IDENTIFIER_REGISTRY_ACCESSORS(modifier_effect) bool add_modifier(std::string_view identifier, ModifierValue&& values, Modifier::icon_t icon); IDENTIFIER_REGISTRY_ACCESSORS(modifier) bool setup_modifier_effects(); NodeTools::node_callback_t expect_validated_modifier_value_and_default( NodeTools::callback_t modifier_callback, NodeTools::key_value_callback_t default_callback, ModifierEffectValidator auto effect_validator ) const; NodeTools::node_callback_t expect_validated_modifier_value( NodeTools::callback_t modifier_callback, ModifierEffectValidator auto effect_validator ) const; NodeTools::node_callback_t expect_modifier_value_and_default( NodeTools::callback_t modifier_callback, NodeTools::key_value_callback_t default_callback ) const; NodeTools::node_callback_t expect_modifier_value(NodeTools::callback_t modifier_callback) const; NodeTools::node_callback_t expect_whitelisted_modifier_value_and_default( NodeTools::callback_t modifier_callback, string_set_t const& whitelist, NodeTools::key_value_callback_t default_callback ) const; NodeTools::node_callback_t expect_whitelisted_modifier_value( NodeTools::callback_t modifier_callback, string_set_t const& whitelist ) const; NodeTools::node_callback_t expect_modifier_value_and_key_map_and_default( NodeTools::callback_t modifier_callback, NodeTools::key_value_callback_t default_callback, NodeTools::key_map_t&& key_map ) const; NodeTools::node_callback_t expect_modifier_value_and_key_map( NodeTools::callback_t modifier_callback, NodeTools::key_map_t&& key_map ) const; template NodeTools::node_callback_t expect_modifier_value_and_key_map_and_default( NodeTools::callback_t modifier_callback, NodeTools::key_value_callback_t default_callback, NodeTools::key_map_t&& key_map, Args... args ) const { NodeTools::add_key_map_entries(key_map, args...); return expect_modifier_value_and_key_map_and_default(modifier_callback, default_callback, std::move(key_map)); } template NodeTools::node_callback_t expect_modifier_value_and_keys_and_default( NodeTools::callback_t modifier_callback, NodeTools::key_value_callback_t default_callback, Args... args ) const { return expect_modifier_value_and_key_map_and_default(modifier_callback, default_callback, {}, args...); } template NodeTools::node_callback_t expect_modifier_value_and_keys( NodeTools::callback_t modifier_callback, Args... args ) const { return expect_modifier_value_and_key_map_and_default( modifier_callback, NodeTools::key_value_invalid_callback, {}, args... ); } }; }