#include "Dataloader.hpp" #include #include #include #include #include #include "openvic-simulation/GameManager.hpp" #include "openvic-simulation/utility/Logger.hpp" #include "openvic-simulation/utility/StringUtils.hpp" using namespace OpenVic; using namespace OpenVic::NodeTools; using namespace ovdl; using StringUtils::append_string_views; #if defined(_WIN32) || (defined(__APPLE__) && defined(__MACH__)) #define FILESYSTEM_CASE_INSENSITIVE #endif #if !defined(_WIN32) #define FILESYSTEM_NEEDS_FORWARD_SLASHES #endif static fs::path ensure_forward_slash_path(std::string_view path) { #if defined(FILESYSTEM_NEEDS_FORWARD_SLASHES) /* Back-slashes need to be converted into forward-slashes */ return StringUtils::make_forward_slash_path(StringUtils::remove_leading_slashes(path)); #else return path; #endif } bool Dataloader::set_roots(path_vector_t const& new_roots) { if (!roots.empty()) { Logger::error("Overriding existing dataloader roots!"); roots.clear(); } bool ret = true; for (std::reverse_iterator it = new_roots.crbegin(); it != new_roots.crend(); ++it) { if (std::find(roots.begin(), roots.end(), *it) == roots.end()) { if (fs::is_directory(*it)) { Logger::info("Adding dataloader root: ", *it); roots.push_back(*it); } else { Logger::error("Invalid dataloader root (must be an existing directory): ", *it); ret = false; } } else { Logger::error("Duplicate dataloader root: ", *it); ret = false; } } if (roots.empty()) { Logger::error("Dataloader has no roots after attempting to add ", new_roots.size()); ret = false; } return ret; } fs::path Dataloader::lookup_file(std::string_view path, bool print_error) const { const fs::path filepath { ensure_forward_slash_path(path) }; #if defined(FILESYSTEM_CASE_INSENSITIVE) /* Case-insensitive filesystem */ for (fs::path const& root : roots) { const fs::path composed = root / filepath; if (fs::is_regular_file(composed)) { return composed; } } #else /* Case-sensitive filesystem */ const std::string_view filename = StringUtils::get_filename(path); for (fs::path const& root : roots) { const fs::path composed = root / filepath; if (fs::is_regular_file(composed)) { return composed; } std::error_code ec; for (fs::directory_entry const& entry : fs::directory_iterator { composed.parent_path(), ec }) { if (entry.is_regular_file()) { const fs::path file = entry; if (StringUtils::strings_equal_case_insensitive(file.filename().string(), filename)) { return file; } } } } #endif if (print_error) { Logger::error("Lookup for \"", path, "\" failed!"); } return {}; } fs::path Dataloader::lookup_image_file(std::string_view path) const { const std::string_view path_without_extension = StringUtils::remove_extension(path); if (path.substr(path_without_extension.size()) == ".tga") { const fs::path ret = lookup_file(append_string_views(path_without_extension, ".dds"), false); if (!ret.empty()) { return ret; } } return lookup_file(path); } template requires requires (_UniqueKey const& unique_key, std::string_view path) { { unique_key(path) } -> std::convertible_to; } Dataloader::path_vector_t Dataloader::_lookup_files_in_dir( std::string_view path, fs::path const& extension, _UniqueKey const& unique_key ) const { const fs::path dirpath { ensure_forward_slash_path(path) }; path_vector_t ret; struct file_entry_t { fs::path file; fs::path const* root; }; string_map_t found_files; for (fs::path const& root : roots) { const size_t root_len = root.string().size(); std::error_code ec; for (fs::directory_entry const& entry : _DirIterator { root / dirpath, ec }) { if (entry.is_regular_file()) { fs::path file = entry; if ((extension.empty() || file.extension() == extension)) { const std::string full_path = file.string(); std::string_view relative_path = full_path; relative_path.remove_prefix(root_len); relative_path = StringUtils::remove_leading_slashes(relative_path); const std::string_view key = unique_key(relative_path); if (!key.empty()) { const typename decltype(found_files)::const_iterator it = found_files.find(key); if (it == found_files.end()) { found_files.emplace(key, file_entry_t { file, &root }); ret.emplace_back(std::move(file)); } else if (it->second.root == &root) { Logger::warning( "Files in the same directory with conflicting keys: ", it->first, " - ", it->second.file, " (accepted) and ", key, " - ", file, " (rejected)" ); } } } } } } return ret; } Dataloader::path_vector_t Dataloader::lookup_files_in_dir(std::string_view path, fs::path const& extension) const { return _lookup_files_in_dir(path, extension, std::identity {}); } Dataloader::path_vector_t Dataloader::lookup_files_in_dir_recursive(std::string_view path, fs::path const& extension) const { return _lookup_files_in_dir(path, extension, std::identity {}); } static std::string_view _extract_basic_identifier_prefix_from_path(std::string_view path) { return extract_basic_identifier_prefix(StringUtils::get_filename(path)); }; Dataloader::path_vector_t Dataloader::lookup_basic_indentifier_prefixed_files_in_dir( std::string_view path, fs::path const& extension ) const { return _lookup_files_in_dir(path, extension, _extract_basic_identifier_prefix_from_path); } Dataloader::path_vector_t Dataloader::lookup_basic_indentifier_prefixed_files_in_dir_recursive( std::string_view path, fs::path const& extension ) const { return _lookup_files_in_dir(path, extension, _extract_basic_identifier_prefix_from_path); } bool Dataloader::apply_to_files(path_vector_t const& files, callback_t callback) const { bool ret = true; for (fs::path const& file : files) { if (!callback(file)) { Logger::error("Callback failed for file: ", file); ret = false; } } return ret; } string_set_t Dataloader::lookup_dirs_in_dir(std::string_view path) const { const fs::path dirpath { ensure_forward_slash_path(path) }; string_set_t ret; for (fs::path const& root : roots) { std::error_code ec; for (fs::directory_entry const& entry : fs::directory_iterator { root / dirpath, ec }) { if (entry.is_directory()) { ret.emplace(entry.path().filename().string()); } } } return ret; } template Parser, bool (*parse_func)(Parser&)> static Parser _run_ovdl_parser(fs::path const& path) { Parser parser; std::string buffer; auto error_log_stream = detail::CallbackStream { [](void const* s, std::streamsize n, void* user_data) -> std::streamsize { if (s != nullptr && n > 0 && user_data != nullptr) { static_cast(user_data)->append(static_cast(s), n); return n; } else { Logger::error("Invalid input to parser error log callback: ", s, " / ", n, " / ", user_data); return 0; } }, &buffer }; parser.set_error_log_to(error_log_stream); parser.load_from_file(path); if (!buffer.empty()) { Logger::error("Parser load errors for ", path, ":\n\n", buffer, "\n"); buffer.clear(); } if (parser.has_fatal_error() || parser.has_error()) { Logger::error("Parser errors while loading ", path); return parser; } if (!parse_func(parser)) { Logger::error("Parse function returned false for ", path, "!"); } if (!buffer.empty()) { Logger::error("Parser parse errors for ", path, ":\n\n", buffer, "\n"); buffer.clear(); } if (parser.has_fatal_error() || parser.has_error()) { Logger::error("Parser errors while parsing ", path); } return parser; } static bool _v2script_parse(v2script::Parser& parser) { return parser.simple_parse(); } v2script::Parser Dataloader::parse_defines(fs::path const& path) { return _run_ovdl_parser(path); } static bool _lua_parse(v2script::Parser& parser) { return parser.lua_defines_parse(); } v2script::Parser Dataloader::parse_lua_defines(fs::path const& path) { return _run_ovdl_parser(path); } static bool _csv_parse(csv::Windows1252Parser& parser) { return parser.parse_csv(); } csv::Windows1252Parser Dataloader::parse_csv(fs::path const& path) { return _run_ovdl_parser(path); } v2script::Parser& Dataloader::parse_defines_cached(fs::path const& path) { return cached_parsers.emplace_back(parse_defines(path)); } void Dataloader::free_cache() { cached_parsers.clear(); } bool Dataloader::_load_interface_files(UIManager& ui_manager) const { static constexpr std::string_view interface_directory = "interface/"; bool ret = apply_to_files( lookup_files_in_dir(interface_directory, ".gfx"), [&ui_manager](fs::path const& file) -> bool { return ui_manager.load_gfx_file(parse_defines(file).get_file_node()); } ); ui_manager.lock_sprites(); ui_manager.lock_fonts(); // Hard-coded example until the mechanism for requesting them from GDScript is fleshed out static const std::vector gui_files { "province_interface.gui", "topbar.gui" }; for (std::string_view const& gui_file : gui_files) { if (!ui_manager.load_gui_file( gui_file, parse_defines(lookup_file(append_string_views(interface_directory, gui_file))).get_file_node() )) { Logger::error("Failed to load interface gui file: ", gui_file); ret = false; } } ui_manager.lock_scenes(); return ret; } bool Dataloader::_load_pop_types(GameManager& game_manager) { PopManager& pop_manager = game_manager.get_pop_manager(); UnitManager const& unit_manager = game_manager.get_military_manager().get_unit_manager(); GoodManager const& good_manager = game_manager.get_economy_manager().get_good_manager(); IdeologyManager const& ideology_manager = game_manager.get_politics_manager().get_ideology_manager(); static constexpr std::string_view pop_type_directory = "poptypes"; const path_vector_t pop_type_files = lookup_files_in_dir(pop_type_directory, ".txt"); pop_manager.reserve_pop_types(pop_type_files.size()); bool ret = apply_to_files( pop_type_files, [this, &pop_manager, &unit_manager, &good_manager, &ideology_manager](fs::path const& file) -> bool { return pop_manager.load_pop_type_file( file.stem().string(), unit_manager, good_manager, ideology_manager, parse_defines_cached(file).get_file_node() ); } ); pop_manager.lock_stratas(); pop_manager.lock_pop_types(); if (pop_manager.get_slave_sprite() <= 0) { Logger::error("No slave pop type sprite found!"); ret = false; } if (pop_manager.get_administrative_sprite() <= 0) { Logger::error("No administrative pop type sprite found!"); ret = false; } ret &= pop_manager.generate_modifiers(game_manager.get_modifier_manager()); static constexpr std::string_view pop_type_chances_file = "common/pop_types.txt"; ret &= pop_manager.load_pop_type_chances_file(parse_defines_cached(lookup_file(pop_type_chances_file)).get_file_node()); return ret; } bool Dataloader::_load_units(GameManager& game_manager) const { static constexpr std::string_view units_directory = "units"; UnitManager& unit_manager = game_manager.get_military_manager().get_unit_manager(); bool ret = apply_to_files( lookup_files_in_dir(units_directory, ".txt"), [&game_manager, &unit_manager](fs::path const& file) -> bool { return unit_manager.load_unit_file( game_manager.get_economy_manager().get_good_manager(), parse_defines(file).get_file_node() ); } ); unit_manager.lock_units(); if (!unit_manager.generate_modifiers(game_manager.get_modifier_manager())) { Logger::error("Failed to generate unit-based modifiers!"); ret = false; } return ret; } bool Dataloader::_load_goods(GameManager& game_manager) const { static constexpr std::string_view goods_file = "common/goods.txt"; GoodManager& good_manager = game_manager.get_economy_manager().get_good_manager(); bool ret = good_manager.load_goods_file(parse_defines(lookup_file(goods_file)).get_file_node()); if (!good_manager.generate_modifiers(game_manager.get_modifier_manager())) { Logger::error("Failed to generate good-based modifiers!"); ret = false; } return ret; } bool Dataloader::_load_rebel_types(GameManager& game_manager) { static constexpr std::string_view rebel_types_file = "common/rebel_types.txt"; PoliticsManager& politics_manager = game_manager.get_politics_manager(); RebelManager& rebel_manager = politics_manager.get_rebel_manager(); bool ret = politics_manager.load_rebels_file(parse_defines_cached(lookup_file(rebel_types_file)).get_file_node()); if (!rebel_manager.generate_modifiers(game_manager.get_modifier_manager())) { Logger::error("Failed to generate rebel type-based modifiers!"); ret &= false; } return ret; } bool Dataloader::_load_technologies(GameManager& game_manager) { static constexpr std::string_view technology_file = "common/technology.txt"; TechnologyManager& technology_manager = game_manager.get_research_manager().get_technology_manager(); bool ret = true; const v2script::Parser technology_file_parser = parse_defines(lookup_file(technology_file)); if (!technology_manager.load_technology_file_areas(technology_file_parser.get_file_node())) { Logger::error("Failed to load technology areas and folders!"); ret = false; } ModifierManager& modifier_manager = game_manager.get_modifier_manager(); if (!technology_manager.generate_modifiers(modifier_manager)) { Logger::error("Failed to generate technollogy-based modifiers!"); ret = false; } if (!technology_manager.load_technology_file_schools(modifier_manager, technology_file_parser.get_file_node())) { Logger::error("Failed to load technology schools!"); ret = false; } static constexpr std::string_view technologies_directory = "technologies"; if (!apply_to_files( lookup_files_in_dir(technologies_directory, ".txt"), [this, &game_manager, &technology_manager, &modifier_manager](fs::path const& file) -> bool { return technology_manager.load_technologies_file( modifier_manager, game_manager.get_military_manager().get_unit_manager(), game_manager.get_economy_manager().get_building_type_manager(), parse_defines_cached(file).get_file_node() ); } )) { Logger::error("Failed to load technologies!"); ret = false; } technology_manager.lock_technologies(); return ret; } bool Dataloader::_load_inventions(GameManager& game_manager) { static constexpr std::string_view inventions_directory = "inventions"; InventionManager& invention_manager = game_manager.get_research_manager().get_invention_manager(); bool ret = apply_to_files( lookup_files_in_dir(inventions_directory, ".txt"), [this, &game_manager, &invention_manager](fs::path const& file) -> bool { return invention_manager.load_inventions_file( game_manager.get_modifier_manager(), game_manager.get_military_manager().get_unit_manager(), game_manager.get_economy_manager().get_building_type_manager(), game_manager.get_crime_manager(), parse_defines_cached(file).get_file_node() ); } ); invention_manager.lock_inventions(); return ret; } bool Dataloader::_load_decisions(GameManager& game_manager) { static constexpr std::string_view decisions_directory = "decisions"; DecisionManager& decision_manager = game_manager.get_decision_manager(); bool ret = apply_to_files( lookup_files_in_dir(decisions_directory, ".txt"), [this, &decision_manager](fs::path const& file) -> bool { return decision_manager.load_decision_file(parse_defines_cached(file).get_file_node()); } ); decision_manager.lock_decisions(); return ret; } bool Dataloader::_load_history(GameManager& game_manager, bool unused_history_file_warnings) const { /* Country History */ static constexpr std::string_view country_history_directory = "history/countries"; bool ret = apply_to_files( lookup_basic_indentifier_prefixed_files_in_dir(country_history_directory, ".txt"), [this, &game_manager, unused_history_file_warnings](fs::path const& file) -> bool { const std::string filename = file.stem().string(); const std::string_view country_id = extract_basic_identifier_prefix(filename); Country const* country = game_manager.get_country_manager().get_country_by_identifier(country_id); if (country == nullptr) { if (unused_history_file_warnings) { Logger::warning("Found history file for non-existent country: ", country_id); } return true; } return game_manager.get_history_manager().get_country_manager().load_country_history_file( game_manager, *this, *country, parse_defines(file).get_file_node() ); } ); game_manager.get_history_manager().get_country_manager().lock_country_histories(); { DeploymentManager& deployment_manager = game_manager.get_military_manager().get_deployment_manager(); deployment_manager.lock_deployments(); if (deployment_manager.get_missing_oob_file_count() > 0) { Logger::warning(deployment_manager.get_missing_oob_file_count(), " missing OOB files!"); } } /* Province History */ static constexpr std::string_view province_history_directory = "history/provinces"; ret &= apply_to_files( lookup_basic_indentifier_prefixed_files_in_dir_recursive(province_history_directory, ".txt"), [this, &game_manager, unused_history_file_warnings](fs::path const& file) -> bool { const std::string filename = file.stem().string(); const std::string_view province_id = extract_basic_identifier_prefix(filename); Province const* province = game_manager.get_map().get_province_by_identifier(province_id); if (province == nullptr) { if (unused_history_file_warnings) { Logger::warning("Found history file for non-existent province: ", province_id); } return true; } return game_manager.get_history_manager().get_province_manager().load_province_history_file( game_manager, *province, parse_defines(file).get_file_node() ); } ); /* Pop History */ static constexpr std::string_view pop_history_directory = "history/pops/"; const string_set_t pop_history_dirs = lookup_dirs_in_dir(pop_history_directory); const Date last_bookmark_date = game_manager.get_history_manager().get_bookmark_manager().get_last_bookmark_date(); for (std::string const& dir : pop_history_dirs) { bool successful = false; const Date date = Date::from_string(dir, &successful); if (successful && date <= last_bookmark_date) { bool non_integer_size = false; ret &= apply_to_files( lookup_files_in_dir(StringUtils::append_string_views(pop_history_directory, dir), ".txt"), [this, &game_manager, date, &non_integer_size](fs::path const& file) -> bool { return game_manager.get_history_manager().get_province_manager().load_pop_history_file( game_manager, date, parse_defines(file).get_file_node(), &non_integer_size ); } ); if (non_integer_size) { Logger::warning("Non-integer pop sizes in pop history files for ", date); } } } game_manager.get_history_manager().get_province_manager().lock_province_histories(game_manager.get_map(), false); /* Diplomacy History */ static constexpr std::string_view diplomacy_history_directory = "history/diplomacy"; ret &= apply_to_files( lookup_files_in_dir(diplomacy_history_directory, ".txt"), [this, &game_manager](fs::path const& file) -> bool { return game_manager.get_history_manager().get_diplomacy_manager().load_diplomacy_history_file( game_manager.get_country_manager(), parse_defines(file).get_file_node() ); } ); /* War History */ static constexpr std::string_view war_history_directory = "history/wars"; ret &= apply_to_files( lookup_files_in_dir(war_history_directory, ".txt"), [this, &game_manager](fs::path const& file) -> bool { return game_manager.get_history_manager().get_diplomacy_manager().load_war_history_file( game_manager, parse_defines(file).get_file_node() ); } ); game_manager.get_history_manager().get_diplomacy_manager().lock_diplomatic_history(); return ret; } bool Dataloader::_load_events(GameManager& game_manager) { static constexpr std::string_view events_directory = "events"; const bool ret = apply_to_files( lookup_files_in_dir(events_directory, ".txt"), [this, &game_manager](fs::path const& file) -> bool { return game_manager.get_event_manager().load_event_file( game_manager.get_politics_manager().get_issue_manager(), parse_defines_cached(file).get_file_node() ); } ); game_manager.get_event_manager().lock_events(); return ret; } bool Dataloader::_load_map_dir(GameManager& game_manager) const { static constexpr std::string_view map_directory = "map/"; Map& map = game_manager.get_map(); static constexpr std::string_view defaults_filename = "default.map"; static constexpr std::string_view default_definitions = "definition.csv"; static constexpr std::string_view default_provinces = "provinces.bmp"; static constexpr std::string_view default_positions = "positions.txt"; static constexpr std::string_view default_terrain = "terrain.bmp"; static constexpr std::string_view default_rivers = "rivers.bmp"; // TODO - load rivers into map pixel data static constexpr std::string_view default_terrain_definition = "terrain.txt"; static constexpr std::string_view default_tree_definition = "trees.txt"; /* Tree textures and density values (unused). */ static constexpr std::string_view default_continent = "continent.txt"; static constexpr std::string_view default_adjacencies = "adjacencies.csv"; static constexpr std::string_view default_region = "region.txt"; static constexpr std::string_view default_region_sea = "region_sea.txt"; /* Some empty province sets (unused). */ static constexpr std::string_view default_province_flag_sprite = "province_flag_sprites"; /* Canal sprite/model names. */ static constexpr std::string_view climate_file = "climate.txt"; /* Parser stored so the filename string_views persist until the end of this function. */ const v2script::Parser parser = parse_defines(lookup_file(append_string_views(map_directory, defaults_filename))); std::vector water_province_identifiers; #define APPLY_TO_MAP_PATHS(F) \ F(definitions) \ F(provinces) \ F(positions) \ F(terrain) \ F(rivers) \ F(terrain_definition) \ F(tree_definition) \ F(continent) \ F(adjacencies) \ F(region) \ F(region_sea) \ F(province_flag_sprite) #define MAP_PATH_VAR(X) std::string_view X = default_##X; APPLY_TO_MAP_PATHS(MAP_PATH_VAR) #undef MAP_PATH_VAR bool ret = expect_dictionary_keys( "max_provinces", ONE_EXACTLY, expect_uint(std::bind_front(&Map::set_max_provinces, &map)), "sea_starts", ONE_EXACTLY, expect_list_reserve_length( water_province_identifiers, expect_identifier(vector_callback(water_province_identifiers)) ), #define MAP_PATH_DICT_ENTRY(X) #X, ONE_EXACTLY, expect_string(assign_variable_callback(X)), APPLY_TO_MAP_PATHS(MAP_PATH_DICT_ENTRY) #undef MAP_PATH_DICT_ENTRY #undef APPLY_TO_MAP_PATHS "border_heights", ZERO_OR_ONE, success_callback, "terrain_sheet_heights", ZERO_OR_ONE, success_callback, "tree", ZERO_OR_ONE, success_callback, "border_cutoff", ZERO_OR_ONE, success_callback )(parser.get_file_node()); if (!ret) { Logger::error("Failed to load map default file!"); } if (!map.load_province_definitions(parse_csv(lookup_file(append_string_views(map_directory, definitions))).get_lines())) { Logger::error("Failed to load province definitions file!"); ret = false; } if (!map.load_region_file(parse_defines(lookup_file(append_string_views(map_directory, region))).get_file_node())) { Logger::error("Failed to load region file!"); ret = false; } if (!map.set_water_province_list(water_province_identifiers)) { Logger::error("Failed to set water provinces!"); ret = false; } if (!map.get_terrain_type_manager().load_terrain_types( game_manager.get_modifier_manager(), parse_defines(lookup_file(append_string_views(map_directory, terrain_definition))).get_file_node() )) { Logger::error("Failed to load terrain types!"); ret = false; } if (!map.load_map_images( lookup_file(append_string_views(map_directory, provinces)), lookup_file(append_string_views(map_directory, terrain)), false )) { Logger::error("Failed to load map images!"); ret = false; } if (map.generate_and_load_province_adjacencies( parse_csv(lookup_file(append_string_views(map_directory, adjacencies))).get_lines() )) { Logger::info("Successfully generated and loaded province adjacencies!"); } else { Logger::error("Failed to generate and load province adjacencies!"); ret = false; } /* Must be loaded after adjacencies so we know what provinces are coastal, and so can have a port */ if (!map.load_province_positions( game_manager.get_economy_manager().get_building_type_manager(), parse_defines(lookup_file(append_string_views(map_directory, positions))).get_file_node() )) { Logger::error("Failed to load province positions file!"); ret = false; } if (!map.load_climate_file( game_manager.get_modifier_manager(), parse_defines(lookup_file(append_string_views(map_directory, climate_file))).get_file_node() )) { Logger::error("Failed to load climates!"); ret = false; } if (!map.load_continent_file( game_manager.get_modifier_manager(), parse_defines(lookup_file(append_string_views(map_directory, continent))).get_file_node() )) { Logger::error("Failed to load continents!"); ret = false; } return ret; } bool Dataloader::load_defines(GameManager& game_manager) { if (roots.empty()) { Logger::error("Cannot load defines - Dataloader has no roots!"); return false; } static constexpr std::string_view defines_file = "common/defines.lua"; static constexpr std::string_view buildings_file = "common/buildings.txt"; static constexpr std::string_view bookmark_file = "common/bookmarks.txt"; static constexpr std::string_view countries_file = "common/countries.txt"; static constexpr std::string_view culture_file = "common/cultures.txt"; static constexpr std::string_view governments_file = "common/governments.txt"; static constexpr std::string_view graphical_culture_type_file = "common/graphicalculturetype.txt"; static constexpr std::string_view ideology_file = "common/ideologies.txt"; static constexpr std::string_view issues_file = "common/issues.txt"; static constexpr std::string_view national_foci_file = "common/national_focus.txt"; static constexpr std::string_view national_values_file = "common/nationalvalues.txt"; static constexpr std::string_view production_types_file = "common/production_types.txt"; static constexpr std::string_view religion_file = "common/religion.txt"; static constexpr std::string_view leader_traits_file = "common/traits.txt"; static constexpr std::string_view cb_types_file = "common/cb_types.txt"; static constexpr std::string_view crime_modifiers_file = "common/crime.txt"; static constexpr std::string_view event_modifiers_file = "common/event_modifiers.txt"; static constexpr std::string_view static_modifiers_file = "common/static_modifiers.txt"; static constexpr std::string_view triggered_modifiers_file = "common/triggered_modifiers.txt"; static constexpr std::string_view on_actions_file = "common/on_actions.txt"; bool ret = true; if (!_load_interface_files(game_manager.get_ui_manager())) { Logger::error("Failed to load interface files!"); ret = false; } if (!game_manager.get_modifier_manager().setup_modifier_effects()) { Logger::error("Failed to set up modifier effects!"); ret = false; } if (!game_manager.get_define_manager().load_defines_file(parse_lua_defines(lookup_file(defines_file)).get_file_node())) { Logger::error("Failed to load defines!"); ret = false; } if (!_load_goods(game_manager)) { Logger::error("Failed to load goods!"); ret = false; } if (!_load_units(game_manager)) { Logger::error("Failed to load units!"); ret = false; } if (!game_manager.get_pop_manager().get_culture_manager().load_graphical_culture_type_file( parse_defines(lookup_file(graphical_culture_type_file)).get_file_node() )) { Logger::error("Failed to load graphical culture types!"); ret = false; } if (!game_manager.get_pop_manager().get_culture_manager().load_culture_file( parse_defines(lookup_file(culture_file)).get_file_node() )) { Logger::error("Failed to load cultures!"); ret = false; } if (!game_manager.get_pop_manager().get_religion_manager().load_religion_file( parse_defines(lookup_file(religion_file)).get_file_node() )) { Logger::error("Failed to load religions!"); ret = false; } if (!game_manager.get_politics_manager().get_ideology_manager().load_ideology_file( parse_defines_cached(lookup_file(ideology_file)).get_file_node() )) { Logger::error("Failed to load ideologies!"); ret = false; } if (!game_manager.get_politics_manager().load_government_types_file( parse_defines(lookup_file(governments_file)).get_file_node() )) { Logger::error("Failed to load government types!"); ret = false; } if (!_load_pop_types(game_manager)) { Logger::error("Failed to load pop types!"); ret = false; } if (!game_manager.get_economy_manager().load_production_types_file(game_manager.get_pop_manager(), parse_defines_cached(lookup_file(production_types_file)).get_file_node() )) { Logger::error("Failed to load production types!"); ret = false; } if (!game_manager.get_economy_manager().load_buildings_file(game_manager.get_modifier_manager(), parse_defines(lookup_file(buildings_file)).get_file_node() )) { Logger::error("Failed to load buildings!"); ret = false; } if (!_load_rebel_types(game_manager)) { Logger::error("Failed to load rebel types!"); ret = false; } if (!_load_technologies(game_manager)) { Logger::error("Failed to load technologies!"); ret = false; } game_manager.get_modifier_manager().lock_modifier_effects(); if (!game_manager.get_politics_manager().get_rule_manager().setup_rules( game_manager.get_economy_manager().get_building_type_manager() )) { Logger::error("Failed to set up rules!"); ret = false; } if (!game_manager.get_politics_manager().load_issues_file( game_manager.get_modifier_manager(), parse_defines_cached(lookup_file(issues_file)).get_file_node() )) { Logger::error("Failed to load issues and reforms!"); ret = false; } if (!game_manager.get_pop_manager().load_delayed_parse_pop_type_data( game_manager.get_politics_manager().get_issue_manager() )) { Logger::error("Failed to load delayed parse pop type data (promotion and issue weights)!"); ret = false; } if (!game_manager.get_politics_manager().load_national_foci_file( game_manager.get_pop_manager(), game_manager.get_economy_manager().get_good_manager(), game_manager.get_modifier_manager(), parse_defines_cached(lookup_file(national_foci_file)).get_file_node() )) { Logger::error("Failed to load national foci!"); ret = false; } if (!game_manager.get_politics_manager().get_national_value_manager().load_national_values_file( game_manager.get_modifier_manager(), parse_defines(lookup_file(national_values_file)).get_file_node() )) { Logger::error("Failed to load national values!"); ret = false; } if (!game_manager.get_crime_manager().load_crime_modifiers( game_manager.get_modifier_manager(), parse_defines_cached(lookup_file(crime_modifiers_file)).get_file_node() )) { Logger::error("Failed to load crime modifiers!"); ret = false; } if (!game_manager.get_modifier_manager().load_event_modifiers( parse_defines(lookup_file(event_modifiers_file)).get_file_node() )) { Logger::error("Failed to load event modifiers!"); ret = false; } if (!game_manager.get_modifier_manager().load_static_modifiers( parse_defines(lookup_file(static_modifiers_file)).get_file_node() )) { Logger::error("Failed to load static modifiers!"); ret = false; } if (!game_manager.get_modifier_manager().load_triggered_modifiers( parse_defines_cached(lookup_file(triggered_modifiers_file)).get_file_node() )) { Logger::error("Failed to load triggered modifiers!"); ret = false; } if (!_load_inventions(game_manager)) { Logger::error("Failed to load inventions!"); ret = false; } if (!_load_map_dir(game_manager)) { Logger::error("Failed to load map!"); ret = false; } if (!game_manager.get_military_manager().get_leader_trait_manager().load_leader_traits_file( game_manager.get_modifier_manager(), parse_defines(lookup_file(leader_traits_file)).get_file_node() )) { Logger::error("Failed to load leader traits!"); ret = false; } if (!game_manager.get_military_manager().get_wargoal_type_manager().load_wargoal_file( parse_defines_cached(lookup_file(cb_types_file)).get_file_node() )) { Logger::error("Failed to load wargoals!"); ret = false; } if (!game_manager.get_history_manager().get_bookmark_manager().load_bookmark_file( parse_defines(lookup_file(bookmark_file)).get_file_node() )) { Logger::error("Failed to load bookmarks!"); ret = false; } if (!game_manager.get_country_manager().load_countries( game_manager, *this, parse_defines(lookup_file(countries_file)).get_file_node() )) { Logger::error("Failed to load countries!"); ret = false; } if (!_load_decisions(game_manager)) { Logger::error("Failde to load decisions!"); ret = false; } if (!_load_history(game_manager, false)) { Logger::error("Failed to load history!"); ret = false; } if (!_load_events(game_manager)) { Logger::error("Failed to load events!"); ret = false; } if (!game_manager.get_event_manager().load_on_action_file( parse_defines(lookup_file(on_actions_file)).get_file_node() )) { Logger::error("Failed to load on actions!"); ret = false; } if (!game_manager.get_diplomacy_manager().get_diplomatic_action_manager().setup_diplomatic_actions()) { Logger::error("Failed to load diplomatic actions!"); ret = false; } if(!game_manager.get_script_manager().get_condition_manager().setup_conditions(game_manager)) { Logger::error("Failed to set up conditions!"); ret = false; } ret &= parse_scripts(game_manager); free_cache(); return ret; } #define PARSE_SCRIPTS(name, mgr) \ if (!mgr.parse_scripts(game_manager)) { Logger::error("Failed to parse ", name, " scripts!"); ret = false; } \ else Logger::info("Successfully parsed ", name, " scripts!"); bool Dataloader::parse_scripts(GameManager& game_manager) const { bool ret = true; PARSE_SCRIPTS("pop", game_manager.get_pop_manager()); PARSE_SCRIPTS("ideology", game_manager.get_politics_manager().get_ideology_manager()); PARSE_SCRIPTS("reform", game_manager.get_politics_manager().get_issue_manager()); PARSE_SCRIPTS("production type", game_manager.get_economy_manager().get_production_type_manager()); PARSE_SCRIPTS("rebel type", game_manager.get_politics_manager().get_rebel_manager()); PARSE_SCRIPTS("technology", game_manager.get_research_manager().get_technology_manager()); PARSE_SCRIPTS("crime", game_manager.get_crime_manager()); PARSE_SCRIPTS("triggered modifier", game_manager.get_modifier_manager()); PARSE_SCRIPTS("invention", game_manager.get_research_manager().get_invention_manager()); PARSE_SCRIPTS("wargoal type", game_manager.get_military_manager().get_wargoal_type_manager()); PARSE_SCRIPTS("decision", game_manager.get_decision_manager()); PARSE_SCRIPTS("event", game_manager.get_event_manager()); return ret; } #undef PARSE_SCRIPTS static bool _load_localisation_file(Dataloader::localisation_callback_t callback, std::vector const& lines) { bool ret = true; for (csv::LineObject const& line : lines) { const std::string_view key = line.get_value_for(0); if (!key.empty()) { const size_t max_entry = std::min(line.value_count() - 1, Dataloader::_LocaleCount); for (size_t i = 0; i < max_entry; ++i) { const std::string_view entry = line.get_value_for(i + 1); if (!entry.empty()) { ret &= callback(key, static_cast(i), entry); } } } } return ret; } bool Dataloader::load_localisation_files(localisation_callback_t callback, std::string_view localisation_dir) const { return apply_to_files( lookup_files_in_dir(localisation_dir, ".csv"), [callback](fs::path path) -> bool { return _load_localisation_file(callback, parse_csv(path).get_lines()); } ); }