#include "GoodDefinition.hpp" #include "openvic-simulation/modifier/Modifier.hpp" using namespace OpenVic; using namespace OpenVic::NodeTools; GoodCategory::GoodCategory(std::string_view new_identifier) : HasIdentifier { new_identifier } {} GoodDefinition::GoodDefinition( std::string_view new_identifier, colour_t new_colour, index_t new_index, GoodCategory const& new_category, fixed_point_t new_base_price, bool new_available_from_start, bool new_tradeable, bool new_money, bool new_overseas_penalty ) : HasIdentifierAndColour { new_identifier, new_colour, false }, HasIndex { new_index }, category { new_category }, base_price { new_base_price }, available_from_start { new_available_from_start }, tradeable { new_tradeable }, money { new_money }, overseas_penalty { new_overseas_penalty } {} bool GoodDefinitionManager::add_good_category(std::string_view identifier) { if (identifier.empty()) { Logger::error("Invalid good category identifier - empty!"); return false; } return good_categories.add_item({ identifier }); } bool GoodDefinitionManager::add_good_definition( std::string_view identifier, colour_t colour, GoodCategory const& category, fixed_point_t base_price, bool available_from_start, bool tradeable, bool money, bool overseas_penalty ) { if (identifier.empty()) { Logger::error("Invalid good identifier - empty!"); return false; } if (base_price <= 0) { Logger::error("Invalid base price for ", identifier, ": ", base_price); return false; } return good_definitions.add_item({ identifier, colour, get_good_definition_count(), category, base_price, available_from_start, tradeable, money, overseas_penalty }); } bool GoodDefinitionManager::load_goods_file(ast::NodeCPtr root) { size_t total_expected_goods = 0; bool ret = expect_dictionary_reserve_length( good_categories, [this, &total_expected_goods](std::string_view key, ast::NodeCPtr value) -> bool { bool ret = expect_length(add_variable_callback(total_expected_goods))(value); ret &= add_good_category(key); return ret; } )(root); lock_good_categories(); reserve_more_good_definitions(total_expected_goods); ret &= expect_good_category_dictionary([this](GoodCategory const& good_category, ast::NodeCPtr good_category_value) -> bool { return expect_dictionary([this, &good_category](std::string_view key, ast::NodeCPtr value) -> bool { colour_t colour = colour_t::null(); fixed_point_t base_price; bool available_from_start = true, tradeable = true; bool money = false, overseas_penalty = false; bool ret = expect_dictionary_keys( "color", ONE_EXACTLY, expect_colour(assign_variable_callback(colour)), "cost", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(base_price)), "available_from_start", ZERO_OR_ONE, expect_bool(assign_variable_callback(available_from_start)), "tradeable", ZERO_OR_ONE, expect_bool(assign_variable_callback(tradeable)), "money", ZERO_OR_ONE, expect_bool(assign_variable_callback(money)), "overseas_penalty", ZERO_OR_ONE, expect_bool(assign_variable_callback(overseas_penalty)) )(value); ret &= add_good_definition( key, colour, good_category, base_price, available_from_start, tradeable, money, overseas_penalty ); return ret; })(good_category_value); })(root); lock_good_definitions(); return ret; } bool GoodDefinitionManager::generate_modifiers(ModifierManager& modifier_manager) const { using enum ModifierEffect::format_t; using enum ModifierEffect::target_t; IndexedMap& good_effects = modifier_manager.modifier_effect_cache.good_effects; good_effects.set_keys(&get_good_definitions()); bool ret = true; ret &= modifier_manager.register_complex_modifier("artisan_goods_input"); ret &= modifier_manager.register_complex_modifier("artisan_goods_output"); ret &= modifier_manager.register_complex_modifier("artisan_goods_throughput"); ret &= modifier_manager.register_complex_modifier("factory_goods_input"); ret &= modifier_manager.register_complex_modifier("factory_goods_output"); ret &= modifier_manager.register_complex_modifier("factory_goods_throughput"); ret &= modifier_manager.register_complex_modifier("rgo_goods_output"); ret &= modifier_manager.register_complex_modifier("rgo_goods_throughput"); ret &= modifier_manager.register_complex_modifier("rgo_size"); for (GoodDefinition const& good : get_good_definitions()) { const std::string_view good_identifier = good.get_identifier(); ModifierEffectCache::good_effects_t& this_good_effects = good_effects[good]; const auto good_modifier = [&modifier_manager, &ret, &good_identifier]( ModifierEffect const*& effect_cache, std::string_view name, bool is_positive_good, std::string_view localisation_key ) -> void { ret &= modifier_manager.add_modifier_effect( effect_cache, ModifierManager::get_flat_identifier(name, good_identifier), is_positive_good, PROPORTION_DECIMAL, COUNTRY, localisation_key ); }; const auto make_production_localisation_suffix = [&good_identifier]( std::string_view localisation_suffix ) -> std::string { return StringUtils::append_string_views("$", good_identifier, "$ $", localisation_suffix, "$"); }; good_modifier( this_good_effects.artisan_goods_input, "artisan_goods_input", false, make_production_localisation_suffix("TECH_INPUT") ); good_modifier( this_good_effects.artisan_goods_output, "artisan_goods_output", true, make_production_localisation_suffix("TECH_OUTPUT") ); good_modifier( this_good_effects.artisan_goods_throughput, "artisan_goods_throughput", true, make_production_localisation_suffix("TECH_THROUGHPUT") ); good_modifier( this_good_effects.factory_goods_input, "factory_goods_input", false, make_production_localisation_suffix("TECH_INPUT") ); good_modifier( this_good_effects.factory_goods_output, "factory_goods_output", true, make_production_localisation_suffix("TECH_OUTPUT") ); good_modifier( this_good_effects.factory_goods_throughput, "factory_goods_throughput", true, make_production_localisation_suffix("TECH_THROUGHPUT") ); good_modifier( this_good_effects.rgo_goods_output, "rgo_goods_output", true, make_production_localisation_suffix("TECH_OUTPUT") ); good_modifier( this_good_effects.rgo_goods_throughput, "rgo_goods_throughput", true, make_production_localisation_suffix("TECH_THROUGHPUT") ); good_modifier( this_good_effects.rgo_size, "rgo_size", true, StringUtils::append_string_views(good_identifier, "_RGO_SIZE") ); } return ret; }