#include "GoodDefinition.hpp" using namespace OpenVic; using namespace OpenVic::NodeTools; GoodCategory::GoodCategory(std::string_view new_identifier) : HasIdentifier { new_identifier } {} GoodDefinition::GoodDefinition( std::string_view new_identifier, colour_t new_colour, index_t new_index, GoodCategory const& new_category, fixed_point_t new_base_price, bool new_available_from_start, bool new_tradeable, bool new_money, bool new_overseas_penalty ) : HasIdentifierAndColour { new_identifier, new_colour, false }, HasIndex { new_index }, category { new_category }, base_price { new_base_price }, available_from_start { new_available_from_start }, tradeable { new_tradeable }, money { new_money }, overseas_penalty { new_overseas_penalty } {} bool GoodDefinitionManager::add_good_category(std::string_view identifier) { if (identifier.empty()) { Logger::error("Invalid good category identifier - empty!"); return false; } return good_categories.add_item({ identifier }); } bool GoodDefinitionManager::add_good_definition( std::string_view identifier, colour_t colour, GoodCategory const& category, fixed_point_t base_price, bool available_from_start, bool tradeable, bool money, bool overseas_penalty ) { if (identifier.empty()) { Logger::error("Invalid good identifier - empty!"); return false; } if (base_price <= 0) { Logger::error("Invalid base price for ", identifier, ": ", base_price); return false; } return good_definitions.add_item({ identifier, colour, get_good_definition_count(), category, base_price, available_from_start, tradeable, money, overseas_penalty }); } bool GoodDefinitionManager::load_goods_file(ast::NodeCPtr root) { size_t total_expected_goods = 0; bool ret = expect_dictionary_reserve_length( good_categories, [this, &total_expected_goods](std::string_view key, ast::NodeCPtr value) -> bool { bool ret = expect_length(add_variable_callback(total_expected_goods))(value); ret &= add_good_category(key); return ret; } )(root); lock_good_categories(); reserve_more_good_definitions(total_expected_goods); ret &= expect_good_category_dictionary([this](GoodCategory const& good_category, ast::NodeCPtr good_category_value) -> bool { return expect_dictionary([this, &good_category](std::string_view key, ast::NodeCPtr value) -> bool { colour_t colour = colour_t::null(); fixed_point_t base_price; bool available_from_start = true, tradeable = true; bool money = false, overseas_penalty = false; bool ret = expect_dictionary_keys( "color", ONE_EXACTLY, expect_colour(assign_variable_callback(colour)), "cost", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(base_price)), "available_from_start", ZERO_OR_ONE, expect_bool(assign_variable_callback(available_from_start)), "tradeable", ZERO_OR_ONE, expect_bool(assign_variable_callback(tradeable)), "money", ZERO_OR_ONE, expect_bool(assign_variable_callback(money)), "overseas_penalty", ZERO_OR_ONE, expect_bool(assign_variable_callback(overseas_penalty)) )(value); ret &= add_good_definition( key, colour, good_category, base_price, available_from_start, tradeable, money, overseas_penalty ); return ret; })(good_category_value); })(root); lock_good_definitions(); return ret; } bool GoodDefinitionManager::generate_modifiers(ModifierManager& modifier_manager) const { bool ret = true; const auto good_modifier = [this, &modifier_manager, &ret](std::string_view name, bool is_positive_good) -> void { ret &= modifier_manager.register_complex_modifier(name); for (GoodDefinition const& good : get_good_definitions()) { ret &= modifier_manager.add_modifier_effect( ModifierManager::get_flat_identifier(name, good.get_identifier()), is_positive_good ); } }; good_modifier("artisan_goods_input", false); good_modifier("artisan_goods_output", true); good_modifier("artisan_goods_throughput", true); good_modifier("factory_goods_input", false); good_modifier("factory_goods_output", true); good_modifier("factory_goods_throughput", true); good_modifier("rgo_goods_output", true); good_modifier("rgo_goods_throughput", true); good_modifier("rgo_size", true); for (GoodDefinition const& good : get_good_definitions()) { ret &= modifier_manager.add_modifier_effect(good.get_identifier(), true, ModifierEffect::format_t::PERCENTAGE_DECIMAL); } return ret; }