#include "CountryHistory.hpp" #include "openvic-simulation/GameManager.hpp" using namespace OpenVic; using namespace OpenVic::NodeTools; CountryHistory::CountryHistory( Culture const* new_primary_culture, std::vector&& new_accepted_cultures, Religion const* new_religion, CountryParty const* new_ruling_party, Date new_last_election, std::map&& new_upper_house, Province const* new_capital, GovernmentType const* new_government_type, fixed_point_t new_plurality, NationalValue const* new_national_value, bool new_civilised, fixed_point_t new_prestige, std::vector&& new_reforms, Deployment const* new_inital_oob ) : primary_culture { new_primary_culture }, accepted_cultures { std::move(new_accepted_cultures) }, religion { new_religion }, ruling_party { new_ruling_party }, last_election { new_last_election }, upper_house { std::move(new_upper_house) }, capital { new_capital }, government_type { new_government_type }, plurality { new_plurality }, national_value { new_national_value }, civilised { new_civilised }, prestige { new_prestige }, reforms { std::move(new_reforms) }, inital_oob { new_inital_oob } {} Culture const* CountryHistory::get_primary_culture() const { return primary_culture; } const std::vector& CountryHistory::get_accepted_cultures() const { return accepted_cultures; } Religion const* CountryHistory::get_religion() const { return religion; } CountryParty const* CountryHistory::get_ruling_party() const { return ruling_party; } const Date CountryHistory::get_last_election() const { return last_election; } const std::map& CountryHistory::get_upper_house() const { return upper_house; } Province const* CountryHistory::get_capital() const { return capital; } GovernmentType const* CountryHistory::get_government_type() const { return government_type; } const fixed_point_t CountryHistory::get_plurality() const { return plurality; } NationalValue const* CountryHistory::get_national_value() const { return national_value; } const bool CountryHistory::is_civilised() const { return civilised; } const fixed_point_t CountryHistory::get_prestige() const { return prestige; } const std::vector& CountryHistory::get_reforms() const { return reforms; } Deployment const* CountryHistory::get_inital_oob() const { return inital_oob; } bool CountryHistoryManager::add_country_history_entry( Country const* country, Date date, Culture const* primary_culture, std::vector&& accepted_cultures, Religion const* religion, CountryParty const* ruling_party, Date last_election, std::map&& upper_house, Province const* capital, GovernmentType const* government_type, fixed_point_t plurality, NationalValue const* national_value, bool civilised, fixed_point_t prestige, std::vector&& reforms, Deployment const* initial_oob, bool updated_accepted_cultures, bool updated_upper_house, bool updated_reforms ) { if (locked) { Logger::error("Cannot add new history entry to country history registry: locked!"); return false; } /* combine duplicate histories, priority to current (defined later) */ auto& country_registry = country_histories[country]; const auto existing_entry = country_registry.find(date); if (existing_entry != country_registry.end()) { if (primary_culture != nullptr) { existing_entry->second.primary_culture = primary_culture; } if (updated_accepted_cultures) { existing_entry->second.accepted_cultures = std::move(accepted_cultures); } if (religion != nullptr) { existing_entry->second.religion = religion; } if (ruling_party != nullptr) { existing_entry->second.ruling_party = ruling_party; } if (last_election != Date(0)) { existing_entry->second.last_election = last_election; } if (updated_upper_house) { existing_entry->second.upper_house = std::move(upper_house); } if (capital != nullptr) { existing_entry->second.capital = capital; } if (government_type != nullptr) { existing_entry->second.government_type = government_type; } if (plurality >= 0) { existing_entry->second.plurality = plurality; } if (national_value != nullptr) { existing_entry->second.national_value = national_value; } if (civilised) { existing_entry->second.civilised = true; } if (prestige >= 0) { existing_entry->second.prestige = prestige; } if (updated_reforms) { existing_entry->second.reforms = std::move(reforms); } if (initial_oob != nullptr) { existing_entry->second.inital_oob = initial_oob; } } else { country_registry.emplace(date, CountryHistory { primary_culture, std::move(accepted_cultures), religion, ruling_party, last_election, std::move(upper_house), capital, government_type, plurality, national_value, civilised, prestige, std::move(reforms), initial_oob }); } return true; } void CountryHistoryManager::lock_country_histories() { for (const auto& entry : country_histories) { if (entry.second.size() == 0) { Logger::error("Attempted to lock country histories - country ", entry.first->get_identifier(), " has no history entries!"); } } Logger::info("Locked country history registry after registering ", country_histories.size(), " items"); locked = true; } bool CountryHistoryManager::is_locked() const { return locked; } CountryHistory const* CountryHistoryManager::get_country_history(Country const* country, Date entry) const { Date closest_entry; auto country_registry = country_histories.find(country); if (country_registry == country_histories.end()) { Logger::error("Attempted to access history of undefined country ", country->get_identifier()); return nullptr; } for (const auto& current : country_registry->second) { if (current.first == entry) { return ¤t.second; } if (current.first > entry) { continue; } if (current.first > closest_entry && current.first < entry) { closest_entry = current.first; } } auto entry_registry = country_registry->second.find(closest_entry); if (entry_registry != country_registry->second.end()) { return &entry_registry->second; } /* warned about lack of entries earlier, return nullptr */ return nullptr; } inline CountryHistory const* CountryHistoryManager::get_country_history(Country const* country, Bookmark const* entry) const { return get_country_history(country, entry->get_date()); } inline bool CountryHistoryManager::_load_country_history_entry(GameManager& game_manager, std::string_view name, Date const& date, ast::NodeCPtr root) { Province const* capital = nullptr; Culture const* primary_culture = nullptr; Religion const* religion = nullptr; GovernmentType const* government_type = nullptr; NationalValue const* national_value = nullptr; CountryParty const* ruling_party = nullptr; std::vector accepted_cultures; std::vector reforms; std::map upper_house; fixed_point_t plurality = -1, prestige = -1; bool civilised = false; Date last_election = Date(0); Deployment const* initial_oob = nullptr; bool updated_accepted_cultures = false, updated_upper_house = false, updated_reforms = false; bool ret = expect_dictionary_keys_and_default( [this, &game_manager, &reforms, &updated_reforms, &name](std::string_view key, ast::NodeCPtr value) -> bool { if (game_manager.get_politics_manager().get_issue_manager().has_reform_group_identifier(key)) { updated_reforms = true; Reform const* reform; bool ret = game_manager.get_politics_manager().get_issue_manager() .expect_reform_identifier(assign_variable_callback_pointer(reform))(value); if (std::find(reforms.begin(), reforms.end(), reform) != reforms.end()) { Logger::error("Redefinition of reform ", reform->get_identifier(), " in history of ", name); return false; } reforms.push_back(reform); return ret; } // TODO: technologies & inventions return true; }, /* we have to use a lambda, assign_variable_callback_pointer * apparently doesn't play nice with const & non-const accessors */ "capital", ZERO_OR_ONE, game_manager.get_map().expect_province_identifier([&capital](Province const& province) -> bool { capital = &province; return true; }), "primary_culture", ZERO_OR_ONE, game_manager.get_pop_manager().get_culture_manager() .expect_culture_identifier(assign_variable_callback_pointer(primary_culture)), "culture", ZERO_OR_MORE, game_manager.get_pop_manager().get_culture_manager().expect_culture_identifier( [&game_manager, &accepted_cultures, &updated_accepted_cultures](Culture const & culture) -> bool { updated_accepted_cultures = true; accepted_cultures.push_back(&culture); return true; } ), "religion", ZERO_OR_ONE, game_manager.get_pop_manager().get_religion_manager() .expect_religion_identifier(assign_variable_callback_pointer(religion)), "government", ZERO_OR_ONE, game_manager.get_politics_manager().get_government_type_manager() .expect_government_type_identifier(assign_variable_callback_pointer(government_type)), "plurality", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(plurality)), "nationalvalue", ZERO_OR_ONE, game_manager.get_politics_manager().get_national_value_manager() .expect_national_value_identifier(assign_variable_callback_pointer(national_value)), "civilized", ZERO_OR_ONE, expect_bool(assign_variable_callback(civilised)), "prestige", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(prestige)), "ruling_party", ZERO_OR_ONE, expect_identifier([this, &game_manager, &ruling_party, &name, &date](std::string_view identifier) -> bool { const std::vector* parties = &game_manager.get_country_manager().get_country_by_identifier(name)->get_parties(); for (auto& party : *parties) { if (party.get_name() == identifier) { if (party.get_start_date() <= date && date <= party.get_end_date()) { ruling_party = &party; return true; } else { if (party.get_start_date() > date) { Logger::warning("Ruling party ", identifier, " of country ", name, " has invalid start date ", party.get_start_date(), " for bookmark: ", date.to_string()); } if (party.get_end_date() < date) { Logger::warning("Ruling party ", identifier, " of country ", name, " has invalid end date ", party.get_end_date(), " for bookmark: ", date.to_string()); } ruling_party = &party; return true; } } } Logger::error("Ruling party ", identifier, " of country ", name, " is not defined!"); return false; }), "last_election", ZERO_OR_ONE, expect_date(assign_variable_callback(last_election)), "upper_house", ZERO_OR_ONE, game_manager.get_politics_manager().get_ideology_manager().expect_ideology_dictionary( [&upper_house, &updated_upper_house](Ideology const& ideology, ast::NodeCPtr value) -> bool { fixed_point_t popularity; updated_upper_house = true; bool ret = expect_fixed_point(assign_variable_callback(popularity))(value); upper_house.emplace(&ideology, popularity); return ret; } ), "oob", ZERO_OR_ONE, [&game_manager, &initial_oob](ast::NodeCPtr node) -> bool { std::string_view string; expect_string(assign_variable_callback(string))(node); if (string.starts_with('/')) { if (game_manager.get_military_manager().get_deployment_manager() .has_deployment_identifier(string.substr(1))) { initial_oob = game_manager.get_military_manager().get_deployment_manager() .get_deployment_by_identifier(string.substr(1)); return true; } } else { if (game_manager.get_military_manager().get_deployment_manager().has_deployment_identifier(string)) { initial_oob = game_manager.get_military_manager().get_deployment_manager() .get_deployment_by_identifier(string); } } initial_oob = game_manager.get_military_manager().get_deployment_manager().get_deployment_by_identifier("NULL"); return true; }, "schools", ZERO_OR_ONE, success_callback, // TODO: technology school "foreign_investment", ZERO_OR_ONE, success_callback // TODO: foreign investment )(root); ret &= add_country_history_entry(game_manager.get_country_manager().get_country_by_identifier(name), date, primary_culture, std::move(accepted_cultures), religion, ruling_party, last_election, std::move(upper_house), capital, government_type, plurality, national_value, civilised, prestige, std::move(reforms), initial_oob, updated_accepted_cultures, updated_upper_house, updated_reforms); return ret; } bool CountryHistoryManager::load_country_history_file(GameManager& game_manager, std::string_view name, ast::NodeCPtr root) { if (game_manager.get_country_manager().get_country_by_identifier(name)->is_dynamic_tag()) { return true; /* as far as I can tell dynamic countries are hardcoded, broken, and unused */ } bool ret = _load_country_history_entry(game_manager, name, game_manager.get_define_manager().get_start_date(), root); ret &= expect_dictionary( [this, &game_manager, &name](std::string_view key, ast::NodeCPtr value) -> bool { bool is_date = false; Date entry = Date().from_string(key, &is_date, true); if (!is_date) return true; Date const& end_date = game_manager.get_define_manager().get_end_date(); if (entry > end_date) { Logger::error("History entry ", entry.to_string(), " of country ", name, " defined after defined end date ", end_date.to_string()); return false; } return _load_country_history_entry(game_manager, name, entry, value); } )(root); return ret; }