#pragma once #include "openvic-simulation/types/IdentifierRegistry.hpp" #include "openvic-simulation/utility/Getters.hpp" namespace OpenVic { template class LoadBase { protected: LoadBase() = default; virtual bool _fill_key_map(NodeTools::key_map_t&, _Context...) = 0; public: LoadBase(LoadBase&&) = default; virtual ~LoadBase() = default; bool load(ast::NodeCPtr node, _Context... context) { NodeTools::key_map_t key_map; bool ret = _fill_key_map(key_map, context...); ret &= NodeTools::expect_dictionary_key_map(std::move(key_map))(node); return ret; } template> T, std::derived_from U> static NodeTools::node_callback_t _expect_instance( NodeTools::callback_t&&> callback, _Context... context ) { return [callback, &context...](ast::NodeCPtr node) -> bool { std::unique_ptr instance { std::make_unique() }; bool ret = instance->load(node, context...); ret &= callback(std::move(instance)); return ret; }; } OV_DETAIL_GET_TYPE_BASE_CLASS(LoadBase) }; template class Named : public LoadBase<_Context...> { std::string PROPERTY(name); protected: Named() = default; virtual bool _fill_key_map(NodeTools::key_map_t& key_map, _Context...) override { using namespace OpenVic::NodeTools; return add_key_map_entries(key_map, "name", ONE_EXACTLY, expect_string(assign_variable_callback_string(name))); } void _set_name(std::string_view new_name) { if (!name.empty()) { Logger::warning("Overriding scene name ", name, " with ", new_name); } name = new_name; } public: Named(Named&&) = default; virtual ~Named() = default; OV_DETAIL_GET_TYPE }; template requires std::derived_from> struct _get_name { constexpr std::string_view operator()(T const* item) const { return item->get_name(); } }; template requires std::derived_from> using NamedRegistry = ValueRegistry>; template requires std::derived_from> using NamedInstanceRegistry = InstanceRegistry>; }