#include "ModifierEffect.hpp" #include "openvic-simulation/utility/StringUtils.hpp" using namespace OpenVic; std::string ModifierEffect::make_default_modifier_effect_localisation_key(std::string_view identifier) { return "MODIFIER_" + StringUtils::string_toupper(identifier); } ModifierEffect::ModifierEffect( std::string_view new_identifier, bool new_positive_good, format_t new_format, target_t new_targets, std::string_view new_localisation_key ) : HasIdentifier { new_identifier }, positive_good { new_positive_good }, format { new_format }, targets { new_targets }, localisation_key { new_localisation_key.empty() ? make_default_modifier_effect_localisation_key(new_identifier) : new_localisation_key } {}