#pragma once #include "openvic-simulation/economy/Good.hpp" #include "openvic-simulation/military/Unit.hpp" #include "openvic-simulation/pop/Culture.hpp" #include "openvic-simulation/pop/Religion.hpp" namespace OpenVic { struct PopManager; struct PopType; /* REQUIREMENTS: * POP-18, POP-19, POP-20, POP-21, POP-34, POP-35, POP-36, POP-37 */ struct Pop { friend struct PopManager; using pop_size_t = int64_t; private: PopType const& type; Culture const& culture; Religion const& religion; pop_size_t size, num_promoted, num_demoted, num_migrated; Pop(PopType const& new_type, Culture const& new_culture, Religion const& new_religion, pop_size_t new_size); public: Pop(Pop const&) = delete; Pop(Pop&&) = default; Pop& operator=(Pop const&) = delete; Pop& operator=(Pop&&) = delete; PopType const& get_type() const; Culture const& get_culture() const; Religion const& get_religion() const; pop_size_t get_size() const; pop_size_t get_num_promoted() const; pop_size_t get_num_demoted() const; pop_size_t get_num_migrated() const; pop_size_t get_pop_daily_change() const; }; /* REQUIREMENTS: * POP-15, POP-16, POP-17, POP-26 */ struct PopType : HasIdentifierAndColour { friend struct PopManager; using sprite_t = uint8_t; using rebel_units_t = decimal_map_t; private: const enum class strata_t { POOR, MIDDLE, RICH } strata; const sprite_t sprite; const Good::good_map_t life_needs, everyday_needs, luxury_needs; const rebel_units_t rebel_units; const Pop::pop_size_t max_size, merge_max_size; const bool state_capital_only, demote_migrant, is_artisan, is_slave; // TODO - country and province migration targets, promote_to targets, ideologies and issues PopType(std::string_view new_identifier, colour_t new_colour, strata_t new_strata, sprite_t new_sprite, Good::good_map_t&& new_life_needs, Good::good_map_t&& new_everyday_needs, Good::good_map_t&& new_luxury_needs, rebel_units_t&& new_rebel_units, Pop::pop_size_t new_max_size, Pop::pop_size_t new_merge_max_size, bool new_state_capital_only, bool new_demote_migrant, bool new_is_artisan, bool new_is_slave); public: PopType(PopType&&) = default; strata_t get_strata() const; sprite_t get_sprite() const; Good::good_map_t const& get_life_needs() const; Good::good_map_t const& get_everyday_needs() const; Good::good_map_t const& get_luxury_needs() const; rebel_units_t const& get_rebel_units() const; Pop::pop_size_t get_max_size() const; Pop::pop_size_t get_merge_max_size() const; bool get_state_capital_only() const; bool get_demote_migrant() const; bool get_is_artisan() const; bool get_is_slave() const; }; struct Province; struct PopManager { private: IdentifierRegistry pop_types; CultureManager culture_manager; ReligionManager religion_manager; public: PopManager(); CultureManager& get_culture_manager(); CultureManager const& get_culture_manager() const; ReligionManager& get_religion_manager(); ReligionManager const& get_religion_manager() const; bool add_pop_type(std::string_view identifier, colour_t new_colour, PopType::strata_t strata, PopType::sprite_t sprite, Good::good_map_t&& life_needs, Good::good_map_t&& everyday_needs, Good::good_map_t&& luxury_needs, PopType::rebel_units_t&& rebel_units, Pop::pop_size_t max_size, Pop::pop_size_t merge_max_size, bool state_capital_only, bool demote_migrant, bool is_artisan, bool is_slave); IDENTIFIER_REGISTRY_ACCESSORS(pop_type) bool load_pop_type_file(std::string_view filestem, UnitManager const& unit_manager, GoodManager const& good_manager, ast::NodeCPtr root); bool load_pop_into_province(Province& province, std::string_view pop_type_identifier, ast::NodeCPtr pop_node) const; }; }