#pragma once #include #include #include #include "openvic-simulation/economy/Good.hpp" #include "openvic-simulation/pop/Culture.hpp" #include "openvic-simulation/pop/Religion.hpp" #include "openvic-simulation/scripts/ConditionalWeight.hpp" #include "openvic-simulation/types/EnumBitfield.hpp" #include "openvic-simulation/types/fixed_point/FixedPoint.hpp" namespace OpenVic { struct PopManager; struct PopType; struct Unit; struct UnitManager; struct RebelType; struct RebelManager; struct Ideology; struct IdeologyManager; struct Issue; struct IssueManager; /* REQUIREMENTS: * POP-18, POP-19, POP-20, POP-21, POP-34, POP-35, POP-36, POP-37 */ struct Pop { friend struct PopManager; using pop_size_t = int32_t; static constexpr pop_size_t MAX_SIZE = std::numeric_limits::max(); private: PopType const& PROPERTY(type); Culture const& PROPERTY(culture); Religion const& PROPERTY(religion); pop_size_t PROPERTY(size); /* Last day's size change by source. */ pop_size_t PROPERTY(num_grown); pop_size_t PROPERTY(num_promoted); // TODO - detailed promotion/demotion info (what to) pop_size_t PROPERTY(num_demoted); pop_size_t PROPERTY(num_migrated_internal); // TODO - detailed migration info (where to) pop_size_t PROPERTY(num_migrated_external); pop_size_t PROPERTY(num_migrated_colonial); fixed_point_t PROPERTY(militancy); fixed_point_t PROPERTY(consciousness); fixed_point_t PROPERTY(literacy); RebelType const* PROPERTY(rebel_type); Pop( PopType const& new_type, Culture const& new_culture, Religion const& new_religion, pop_size_t new_size, fixed_point_t new_militancy, fixed_point_t new_consciousness, RebelType const* new_rebel_type ); public: Pop(Pop const&) = default; Pop(Pop&&) = default; Pop& operator=(Pop const&) = delete; Pop& operator=(Pop&&) = delete; }; struct Strata : HasIdentifier { friend struct PopManager; private: Strata(std::string_view new_identifier); public: Strata(Strata&&) = default; }; /* REQUIREMENTS: * POP-15, POP-16, POP-17, POP-26 */ struct PopType : HasIdentifierAndColour { friend struct PopManager; /* This is a bitfield - PopTypes can have up to one of each income source for each need category. */ enum struct income_type_t : uint8_t { NO_INCOME_TYPE = 0, ADMINISTRATION = 1 << 0, EDUCATION = 1 << 1, MILITARY = 1 << 2, REFORMS = 1 << 3, MAX_INCOME_TYPE = (1 << 4) - 1 }; using sprite_t = uint8_t; using rebel_units_t = fixed_point_map_t; using poptype_weight_map_t = ordered_map; using ideology_weight_map_t = ordered_map; using issue_weight_map_t = ordered_map; private: Strata const& PROPERTY(strata); const sprite_t PROPERTY(sprite); Good::good_map_t PROPERTY(life_needs); Good::good_map_t PROPERTY(everyday_needs); Good::good_map_t PROPERTY(luxury_needs); income_type_t PROPERTY(life_needs_income_types); income_type_t PROPERTY(everyday_needs_income_types); income_type_t PROPERTY(luxury_needs_income_types); rebel_units_t PROPERTY(rebel_units); const Pop::pop_size_t PROPERTY(max_size); const Pop::pop_size_t PROPERTY(merge_max_size); const bool PROPERTY(state_capital_only); const bool PROPERTY(demote_migrant); const bool PROPERTY(is_artisan); const bool PROPERTY(allowed_to_vote); const bool PROPERTY(is_slave); const bool PROPERTY(can_be_recruited); const bool PROPERTY(can_reduce_consciousness); const bool PROPERTY(administrative_efficiency); const bool PROPERTY(can_invest); const bool PROPERTY(factory); const bool PROPERTY(can_work_factory); const bool PROPERTY(unemployment); const fixed_point_t PROPERTY(research_points); const fixed_point_t PROPERTY(leadership_points); const fixed_point_t PROPERTY(research_leadership_optimum); const fixed_point_t PROPERTY(state_administration_multiplier); PopType const* PROPERTY(equivalent); ConditionalWeight PROPERTY(country_migration_target); /* Scope - country, THIS - pop */ ConditionalWeight PROPERTY(migration_target); /* Scope - province, THIS - pop */ poptype_weight_map_t PROPERTY(promote_to); /* Scope - pop */ ideology_weight_map_t PROPERTY(ideologies); /* Scope - pop */ issue_weight_map_t PROPERTY(issues); /* Scope - province, THIS - country (?) */ PopType( std::string_view new_identifier, colour_t new_colour, Strata const& new_strata, sprite_t new_sprite, Good::good_map_t&& new_life_needs, Good::good_map_t&& new_everyday_needs, Good::good_map_t&& new_luxury_needs, income_type_t new_life_needs_income_types, income_type_t new_everyday_needs_income_types, income_type_t new_luxury_needs_income_types, rebel_units_t&& new_rebel_units, Pop::pop_size_t new_max_size, Pop::pop_size_t new_merge_max_size, bool new_state_capital_only, bool new_demote_migrant, bool new_is_artisan, bool new_allowed_to_vote, bool new_is_slave, bool new_can_be_recruited, bool new_can_reduce_consciousness, bool new_administrative_efficiency, bool new_can_invest, bool new_factory, bool new_can_work_factory, bool new_unemployment, fixed_point_t new_research_points, fixed_point_t new_leadership_points, fixed_point_t new_research_leadership_optimum, fixed_point_t new_state_administration_multiplier, PopType const* new_equivalent, ConditionalWeight&& new_country_migration_target, ConditionalWeight&& new_migration_target, poptype_weight_map_t&& new_promote_to, ideology_weight_map_t&& new_ideologies, issue_weight_map_t&& new_issues ); bool parse_scripts(GameManager const& game_manager); public: PopType(PopType&&) = default; }; template<> struct enable_bitfield : std::true_type {}; /* This returns true if at least one income type is shared by both arguments. */ inline constexpr bool share_income_type(PopType::income_type_t lhs, PopType::income_type_t rhs) { return (lhs & rhs) != PopType::income_type_t::NO_INCOME_TYPE; } inline std::ostream& operator<<(std::ostream& stream, PopType::income_type_t income_type) { using enum PopType::income_type_t; if (income_type == NO_INCOME_TYPE) { return stream << "[NO_INCOME_TYPE]"; } bool type_found = false; stream << '['; #define BUILD_STRING(entry) \ if (share_income_type(income_type, entry)) { \ if (type_found) { \ stream << " | "; \ } else { \ type_found = true; \ } \ stream << #entry; \ } BUILD_STRING(ADMINISTRATION); BUILD_STRING(EDUCATION); BUILD_STRING(MILITARY); BUILD_STRING(REFORMS); #undef BUILD_STRING if (!type_found) { stream << "INVALID INCOME TYPE"; } return stream << ']'; } struct Province; struct PopManager { private: /* Using strata/stratas instead of stratum/strata to avoid confusion. */ IdentifierRegistry IDENTIFIER_REGISTRY(strata); IdentifierRegistry IDENTIFIER_REGISTRY(pop_type); /* - rebel_units require Units which require on PopTypes (Unit->Map->Building->ProductionType->PopType). * - equivalent and promote_to can't be parsed until after all PopTypes are registered. * - issues require Issues to be loaded, which themselves depend on pop strata. * To get around these circular dependencies, the nodes for these variables are stored here and parsed after the * necessary defines are loaded. The nodes will remain valid as PopType files' Parser objects are already cached to * preserve their condition script nodes until all other defines are loaded and the scripts can be parsed. * Entries contain: (rebel, equivalent, promote_to, issues) */ std::vector> delayed_parse_nodes; ConditionalWeight PROPERTY(promotion_chance); ConditionalWeight PROPERTY(demotion_chance); ConditionalWeight PROPERTY(migration_chance); ConditionalWeight PROPERTY(colonialmigration_chance); ConditionalWeight PROPERTY(emigration_chance); ConditionalWeight PROPERTY(assimilation_chance); ConditionalWeight PROPERTY(conversion_chance); PopType::sprite_t PROPERTY(slave_sprite); PopType::sprite_t PROPERTY(administrative_sprite); CultureManager PROPERTY_REF(culture_manager); ReligionManager PROPERTY_REF(religion_manager); public: PopManager(); bool add_strata(std::string_view identifier); bool add_pop_type( std::string_view identifier, colour_t new_colour, Strata const* strata, PopType::sprite_t sprite, Good::good_map_t&& life_needs, Good::good_map_t&& everyday_needs, Good::good_map_t&& luxury_needs, PopType::income_type_t life_needs_income_types, PopType::income_type_t everyday_needs_income_types, PopType::income_type_t luxury_needs_income_types, ast::NodeCPtr rebel_units, Pop::pop_size_t max_size, Pop::pop_size_t merge_max_size, bool state_capital_only, bool demote_migrant, bool is_artisan, bool allowed_to_vote, bool is_slave, bool can_be_recruited, bool can_reduce_consciousness, bool administrative_efficiency, bool can_invest, bool factory, bool can_work_factory, bool unemployment, fixed_point_t research_points, fixed_point_t leadership_points, fixed_point_t research_leadership_optimum, fixed_point_t state_administration_multiplier, ast::NodeCPtr equivalent, ConditionalWeight&& country_migration_target, ConditionalWeight&& migration_target, ast::NodeCPtr promote_to_node, PopType::ideology_weight_map_t&& ideologies, ast::NodeCPtr issues_node ); void reserve_all_pop_types(size_t size); void lock_all_pop_types(); bool load_pop_type_file( std::string_view filestem, GoodManager const& good_manager, IdeologyManager const& ideology_manager, ast::NodeCPtr root ); bool load_delayed_parse_pop_type_data(UnitManager const& unit_manager, IssueManager const& issue_manager); bool load_pop_type_chances_file(ast::NodeCPtr root); bool load_pop_into_vector( RebelManager const& rebel_manager, std::vector& vec, PopType const& type, ast::NodeCPtr pop_node, bool *non_integer_size ) const; bool generate_modifiers(ModifierManager& modifier_manager) const; bool parse_scripts(GameManager const& game_manager); }; }