#include namespace OpenVic::NumberUtils { constexpr int64_t round_to_int64(float num) { return (num > 0.0f) ? (num + 0.5f) : (num - 0.5f); } constexpr int64_t round_to_int64(double num) { return (num > 0.0) ? (num + 0.5) : (num - 0.5); } constexpr uint64_t pow(uint64_t base, std::size_t exponent) { uint64_t ret = 1; while (exponent-- > 0) { ret *= base; } return ret; } constexpr int64_t pow(int64_t base, std::size_t exponent) { int64_t ret = 1; while (exponent-- > 0) { ret *= base; } return ret; } constexpr uint64_t sqrt(uint64_t n) { uint64_t x = n; uint64_t c = 0; uint64_t d = 1ull << 62; while (d > n) d >>= 2; for (; d != 0; d >>= 2) { if (x >= c + d) { x -= c + d; c = (c >> 1) + d; } else { c >>= 1; } } //round up if (x > 0) { c += 1; } return c; } }