#include "Good.hpp" #include using namespace OpenVic; using namespace OpenVic::NodeTools; GoodCategory::GoodCategory(const std::string_view new_identifier) : HasIdentifier { new_identifier } {} Good::Good(const std::string_view new_identifier, colour_t new_colour, GoodCategory const& new_category, price_t new_base_price, bool new_available_from_start, bool new_tradeable, bool new_money, bool new_overseas_penalty) : HasIdentifierAndColour { new_identifier, new_colour, true }, category { new_category }, base_price { new_base_price }, available_from_start { new_available_from_start }, tradeable { new_tradeable }, money { new_money }, overseas_penalty { new_overseas_penalty } { assert(base_price > NULL_PRICE); } GoodCategory const& Good::get_category() const { return category; } Good::price_t Good::get_base_price() const { return base_price; } Good::price_t Good::get_price() const { return price; } bool Good::get_available_from_start() const { return available_from_start; } bool Good::get_available() const { return available; } bool Good::get_tradeable() const { return tradeable; } bool Good::get_money() const { return money; } bool Good::get_overseas_penalty() { return overseas_penalty; } void Good::reset_to_defaults() { available = available_from_start; price = base_price; } GoodManager::GoodManager() : good_categories { "good categories" }, goods { "goods" } {} return_t GoodManager::add_good_category(const std::string_view identifier) { if (identifier.empty()) { Logger::error("Invalid good category identifier - empty!"); return FAILURE; } return good_categories.add_item({ identifier }); } void GoodManager::lock_good_categories() { good_categories.lock(); } GoodCategory const* GoodManager::get_good_category_by_identifier(const std::string_view identifier) const { return good_categories.get_item_by_identifier(identifier); } size_t GoodManager::get_good_category_count() const { return good_categories.size(); } std::vector const& GoodManager::get_good_categories() const { return good_categories.get_items(); } return_t GoodManager::add_good(const std::string_view identifier, colour_t colour, GoodCategory const* category, Good::price_t base_price, bool available_from_start, bool tradeable, bool money, bool overseas_penalty) { if (identifier.empty()) { Logger::error("Invalid good identifier - empty!"); return FAILURE; } if (colour > MAX_COLOUR_RGB) { Logger::error("Invalid good colour for ", identifier, ": ", colour_to_hex_string(colour)); return FAILURE; } if (category == nullptr) { Logger::error("Invalid good category for ", identifier, ": null"); return FAILURE; } if (base_price <= Good::NULL_PRICE) { Logger::error("Invalid base price for ", identifier, ": ", base_price); return FAILURE; } return goods.add_item({ identifier, colour, *category, base_price, available_from_start, tradeable, money, overseas_penalty }); } void GoodManager::lock_goods() { goods.lock(); } Good const* GoodManager::get_good_by_index(size_t index) const { return goods.get_item_by_index(index); } Good const* GoodManager::get_good_by_identifier(const std::string_view identifier) const { return goods.get_item_by_identifier(identifier); } size_t GoodManager::get_good_count() const { return goods.size(); } std::vector const& GoodManager::get_goods() const { return goods.get_items(); } void GoodManager::reset_to_defaults() { for (Good& good : goods.get_items()) good.reset_to_defaults(); } return_t GoodManager::load_good_file(ast::NodeCPtr root) { size_t total_expected_goods = 0; return_t ret = expect_dictionary_reserve_length( good_categories, [this, &total_expected_goods](std::string_view key, ast::NodeCPtr value) -> return_t { return_t ret = expect_list_and_length( [&total_expected_goods](size_t size) -> size_t { total_expected_goods += size; return 0; }, success_callback )(value); if (add_good_category(key) != SUCCESS) ret = FAILURE; return ret; } )(root); lock_good_categories(); goods.reserve(goods.size() + total_expected_goods); if (expect_dictionary( [this](std::string_view good_category_key, ast::NodeCPtr good_category_value) -> return_t { GoodCategory const* good_category = get_good_category_by_identifier(good_category_key); return expect_dictionary( [this, good_category](std::string_view key, ast::NodeCPtr value) -> return_t { colour_t colour = NULL_COLOUR; Good::price_t base_price; bool available_from_start, tradeable = true; bool money, overseas_penalty = false; return_t ret = expect_dictionary_keys( "color", ONE_EXACTLY, expect_colour(assign_variable_callback(colour)), "cost", ONE_EXACTLY, expect_fixed_point(assign_variable_callback(base_price)), "available_from_start", ZERO_OR_ONE, expect_bool(assign_variable_callback(available_from_start)), "tradeable", ZERO_OR_ONE, expect_bool(assign_variable_callback(tradeable)), "money", ZERO_OR_ONE, expect_bool(assign_variable_callback(money)), "overseas_penalty", ZERO_OR_ONE, expect_bool(assign_variable_callback(overseas_penalty)) )(value); if (add_good(key, colour, good_category, base_price, available_from_start, tradeable, money, overseas_penalty) != SUCCESS) ret = FAILURE; return ret; } )(good_category_value); } )(root) != SUCCESS) ret = FAILURE; lock_goods(); return ret; }