#include "Good.hpp" #include using namespace OpenVic; GoodCategory::GoodCategory(const std::string_view new_identifier) : HasIdentifier { new_identifier } {} Good::Good(const std::string_view new_identifier, colour_t new_colour, GoodCategory const& new_category, price_t new_base_price, bool new_default_available, bool new_tradeable, bool new_currency, bool new_overseas_maintenance) : HasIdentifierAndColour { new_identifier, new_colour, true }, category { new_category }, base_price { new_base_price }, default_available { new_default_available }, tradeable { new_tradeable }, currency { new_currency }, overseas_maintenance { new_overseas_maintenance } { assert(base_price > NULL_PRICE); } GoodCategory const& Good::get_category() const { return category; } Good::price_t Good::get_base_price() const { return base_price; } Good::price_t Good::get_price() const { return price; } bool Good::is_default_available() const { return default_available; } bool Good::is_available() const { return available; } void Good::reset_to_defaults() { available = default_available; price = base_price; } GoodManager::GoodManager() : good_categories { "good categories" }, goods { "goods" } {} return_t GoodManager::add_good_category(const std::string_view identifier) { if (identifier.empty()) { Logger::error("Invalid good category identifier - empty!"); return FAILURE; } return good_categories.add_item({ identifier }); } void GoodManager::lock_good_categories() { good_categories.lock(); } GoodCategory const* GoodManager::get_good_category_by_identifier(const std::string_view identifier) const { return good_categories.get_item_by_identifier(identifier); } return_t GoodManager::add_good(const std::string_view identifier, colour_t colour, GoodCategory const* category, Good::price_t base_price, bool default_available, bool tradeable, bool currency, bool overseas_maintenance) { if (identifier.empty()) { Logger::error("Invalid good identifier - empty!"); return FAILURE; } if (colour > MAX_COLOUR_RGB) { Logger::error("Invalid good colour for ", identifier, ": ", Good::colour_to_hex_string(colour)); return FAILURE; } if (category == nullptr) { Logger::error("Invalid good category for ", identifier, ": null"); return FAILURE; } if (base_price <= Good::NULL_PRICE) { Logger::error("Invalid base price for ", identifier, ": ", base_price); return FAILURE; } return goods.add_item({ identifier, colour, *category, base_price, default_available, tradeable, currency, overseas_maintenance }); } void GoodManager::lock_goods() { goods.lock(); } Good const* GoodManager::get_good_by_index(size_t index) const { return goods.get_item_by_index(index); } Good const* GoodManager::get_good_by_identifier(const std::string_view identifier) const { return goods.get_item_by_identifier(identifier); } size_t GoodManager::get_good_count() const { return goods.size(); } std::vector const& GoodManager::get_goods() const { return goods.get_items(); } void GoodManager::reset_to_defaults() { for (Good& good : goods.get_items()) good.reset_to_defaults(); } return_t GoodManager::load_good_file(ast::NodeCPtr root) { return_t ret = NodeTools::expect_dictionary(root, [this](std::string_view key, ast::NodeCPtr value) -> return_t { return add_good_category(key); }, true); lock_good_categories(); if (NodeTools::expect_dictionary(root, [this](std::string_view good_category_key, ast::NodeCPtr good_category_value) -> return_t { GoodCategory const *good_category = get_good_category_by_identifier(good_category_key); return NodeTools::expect_dictionary(good_category_value, [this, good_category](std::string_view key, ast::NodeCPtr value) -> return_t { colour_t colour = NULL_COLOUR; Good::price_t base_price; bool default_available, tradeable = true; bool currency, overseas_maintenance = false; return_t ret = NodeTools::expect_dictionary_keys(value, { {"color", {true, false, [&colour](ast::NodeCPtr node) -> return_t { return NodeTools::expect_colour(node, [&colour](colour_t val) -> return_t { colour = val; return SUCCESS; }); }}}, {"cost", {true, false, [&base_price](ast::NodeCPtr node) -> return_t { return NodeTools::expect_fixed_point(node, [&base_price](Good::price_t val) -> return_t { base_price = val; return SUCCESS; }); }}}, {"available_from_start", {false, false, [&default_available](ast::NodeCPtr node) -> return_t { return NodeTools::expect_bool(node, [&default_available](bool val) -> return_t { default_available = val; return SUCCESS; }); }}}, {"tradeable", {false, false, [&tradeable](ast::NodeCPtr node) -> return_t { return NodeTools::expect_bool(node, [&tradeable](bool val) -> return_t { tradeable = val; return SUCCESS; }); }}}, {"money", {false, false, [¤cy](ast::NodeCPtr node) -> return_t { return NodeTools::expect_bool(node, [¤cy](bool val) -> return_t { currency = val; return SUCCESS; }); }}}, {"overseas_penalty", {false, false, [&overseas_maintenance](ast::NodeCPtr node) -> return_t { return NodeTools::expect_bool(node, [&overseas_maintenance](bool val) -> return_t { overseas_maintenance = val; return SUCCESS; }); }}}, }); if (add_good(key, colour, good_category, base_price, default_available, tradeable, currency, overseas_maintenance) != SUCCESS) ret = FAILURE; return ret; }); }, true) != SUCCESS) ret = FAILURE; lock_goods(); return ret; }