#pragma once #include #include #include "openvic/map/Region.hpp" namespace OpenVic { struct Mapmode : HasIdentifier { friend struct Map; using colour_func_t = std::function; using index_t = size_t; private: const index_t index; const colour_func_t colour_func; Mapmode(const std::string_view new_identifier, index_t new_index, colour_func_t new_colour_func); public: static const Mapmode ERROR_MAPMODE; Mapmode(Mapmode&&) = default; index_t get_index() const; colour_t get_colour(Map const& map, Province const& province) const; }; struct GoodManager; /* REQUIREMENTS: * MAP-4 */ struct Map { using terrain_t = uint8_t; using terrain_variant_map_t = std::map; #pragma pack(push, 1) struct shape_pixel_t { Province::index_t index; terrain_t terrain; }; #pragma pack(pop) private: using colour_index_map_t = std::map; IdentifierRegistry provinces; IdentifierRegistry regions; IdentifierRegistry mapmodes; ProvinceSet water_provinces; size_t width = 0, height = 0; std::vector province_shape_image; colour_index_map_t colour_index_map; Province::index_t max_provinces = Province::MAX_INDEX; Province::index_t selected_province = Province::NULL_INDEX; Pop::pop_size_t highest_province_population, total_map_population; Province::index_t get_index_from_colour(colour_t colour) const; public: Map(); bool add_province(const std::string_view identifier, colour_t colour); void lock_provinces(); bool set_water_province(const std::string_view identifier); bool set_water_province_list(std::vector const& list); void lock_water_provinces(); bool add_region(const std::string_view identifier, std::vector const& province_identifiers); void lock_regions(); size_t get_province_count() const; std::vector const& get_provinces() const; Province* get_province_by_index(Province::index_t index); Province const* get_province_by_index(Province::index_t index) const; Province* get_province_by_identifier(const std::string_view identifier); Province const* get_province_by_identifier(const std::string_view identifier) const; Province::index_t get_province_index_at(size_t x, size_t y) const; bool set_max_provinces(Province::index_t new_max_provinces); Province::index_t get_max_provinces() const; void set_selected_province(Province::index_t index); Province::index_t get_selected_province_index() const; Province const* get_selected_province() const; Region* get_region_by_identifier(const std::string_view identifier); Region const* get_region_by_identifier(const std::string_view identifier) const; size_t get_region_count() const; std::vector const& get_regions() const; bool generate_province_shape_image(size_t new_width, size_t new_height, uint8_t const* colour_data, uint8_t const* terrain_data, terrain_variant_map_t const& terrain_variant_map, bool detailed_errors); size_t get_width() const; size_t get_height() const; std::vector const& get_province_shape_image() const; bool add_mapmode(const std::string_view identifier, Mapmode::colour_func_t colour_func); void lock_mapmodes(); size_t get_mapmode_count() const; std::vector const& get_mapmodes() const; Mapmode const* get_mapmode_by_index(Mapmode::index_t index) const; Mapmode const* get_mapmode_by_identifier(const std::string_view identifier) const; static constexpr size_t MAPMODE_COLOUR_SIZE = 4; bool generate_mapmode_colours(Mapmode::index_t index, uint8_t* target) const; bool setup(GoodManager const& good_manager, BuildingManager const& building_manager, PopManager const& pop_manager); void update_highest_province_population(); Pop::pop_size_t get_highest_province_population() const; void update_total_map_population(); Pop::pop_size_t get_total_map_population() const; void update_state(Date const& today); void tick(Date const& today); bool load_province_definitions(std::vector const& lines); }; }