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# Prerequisites
*.d
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
*.smod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
# clangd
.cache/*
# VSCode
.vscode/*
!.vscode/launch.json
!.vscode/tasks.json
# Visual Studio
.vs/
# Godot 4+ specific ignores
.godot/
game/bin/openvic/*
.sconsign*.dblite
# Binaries
*.o
*.os
*.so
*.obj
*.bc
*.pyc
*.dblite
*.pdb
*.lib
bin/*
*.config
*.creator
*.creator.user
*.files
*.includes
*.idb
*.exp
# Build configuarion.
/custom.py
# MacOS stuff
.DS_Store
*.translation
!game/common/map/*.obj
# JetBrains
.idea
# scons stuff
.cache
compile_commands.json
src/openvic-simulation/testing/test_results/results.txt
# ccls
.ccls-cache
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