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path: root/src/openvic-simulation/country/Country.cpp
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#include "Country.hpp"

#include <filesystem>
#include <string_view>
#include <system_error>
#include <unordered_map>
#include <vector>

#include <openvic-dataloader/v2script/AbstractSyntaxTree.hpp>

#include "openvic-simulation/GameManager.hpp"
#include "openvic-simulation/dataloader/Dataloader.hpp"
#include "openvic-simulation/dataloader/NodeTools.hpp"
#include "openvic-simulation/politics/Government.hpp"
#include "openvic-simulation/politics/Ideology.hpp"
#include "openvic-simulation/politics/Issue.hpp"
#include "openvic-simulation/pop/Culture.hpp"
#include "openvic-simulation/types/Colour.hpp"
#include "openvic-simulation/types/IdentifierRegistry.hpp"

using namespace OpenVic;
using namespace OpenVic::NodeTools;

std::string_view CountryParty::get_name() const {
   return name;
}

const Date& CountryParty::get_start_date() const {
   return start_date;
}

const Date& CountryParty::get_end_date() const {
   return end_date;
}

const Ideology& CountryParty::get_ideology() const {
   return ideology;
}

const std::vector<const Issue*>& CountryParty::get_policies() const {
   return policies;
}

CountryParty::CountryParty(
   std::string_view new_name,
   Date new_start_date,
   Date new_end_date,
   const Ideology& new_ideology,
   std::vector<const Issue*>&& new_policies
) : name { new_name },
   start_date { new_start_date },
   end_date { new_end_date },
   ideology { new_ideology },
   policies { std::move(new_policies) } {
}

std::string_view UnitNames::get_identifier() const {
   return identifier;
}

const std::vector<std::string>& UnitNames::get_names() const {
   return names;
}

UnitNames::UnitNames(
   std::string_view new_identifier,
   std::vector<std::string>&& new_names
) : identifier { new_identifier },
   names { std::move(new_names) } {
}

const GraphicalCultureType& Country::get_graphical_culture() const {
   return graphical_culture;
}

const std::vector<CountryParty>& Country::get_parties() const {
   return parties;
}

const std::vector<UnitNames>& Country::get_unit_names() const {
   return unit_names;
}

bool Country::is_dynamic_tag() const {
   return dynamic_tag;
}

Country::Country(
   std::string_view new_identifier,
   colour_t new_color,
   const GraphicalCultureType& new_graphical_culture,
   std::vector<CountryParty>&& new_parties,
   std::vector<UnitNames>&& new_unit_names,
   bool new_dynamic_tag,
   std::map<const GovernmentType*, colour_t>&& new_alternative_colours
) : HasIdentifierAndColour(new_identifier, new_color, false, false),
   graphical_culture { new_graphical_culture },
   parties { std::move(new_parties) },
   unit_names { std::move(new_unit_names) },
   dynamic_tag { new_dynamic_tag },
   alternative_colours { std::move(new_alternative_colours) } {
}

CountryManager::CountryManager()
   : countries { "countries" } {
}

bool CountryManager::add_country(
   std::string_view identifier,
   colour_t color,
   const GraphicalCultureType& graphical_culture,
   std::vector<CountryParty>&& parties,
   std::vector<UnitNames>&& unit_names,
   bool dynamic_tag,
   std::map<const GovernmentType*, colour_t>&& alternative_colours
) {
   if (identifier.empty()) {
      return false;
   }

   return countries.add_item({ identifier, color, graphical_culture, std::move(parties), std::move(unit_names), dynamic_tag, std::move(alternative_colours) });
}

bool CountryManager::load_country_data_file(GameManager& game_manager, std::string_view name, bool is_dynamic, ast::NodeCPtr root) {
   colour_t color;
   const GraphicalCultureType* graphical_culture;
   std::vector<CountryParty> country_parties;
   std::vector<UnitNames> unit_names;
   std::map<const GovernmentType*, colour_t> alternative_colours;

   bool ret = expect_dictionary_keys_and_default(
      [&game_manager, &alternative_colours, &name](std::string_view key, ast::NodeCPtr value) -> bool {
         const GovernmentType* colour_gov_type;
         bool ret = game_manager.get_politics_manager().get_government_type_manager().expect_government_type_identifier(assign_variable_callback_pointer(colour_gov_type))(key);

         if (!ret) return false;

         colour_t alternative_colour;
         ret &= expect_colour(assign_variable_callback(alternative_colour))(value);

         if (!ret) return false;

         return alternative_colours.emplace(std::move(colour_gov_type), std::move(alternative_colour)).second;
      },
      "color", ONE_EXACTLY, expect_colour(assign_variable_callback(color)),
      "graphical_culture", ONE_EXACTLY, expect_identifier_or_string([&game_manager, &graphical_culture, &name](std::string_view value) -> bool {
         graphical_culture = game_manager.get_pop_manager().get_culture_manager().get_graphical_culture_type_by_identifier(value);
         if (graphical_culture == nullptr) {
            Logger::error("When loading country ", name, ", specified graphical culture ", value, " is invalid!\nCheck that CultureManager has loaded before CountryManager.");
         }

         return graphical_culture != nullptr;
      }),
      "party", ZERO_OR_MORE, [&game_manager, &country_parties, &name](ast::NodeCPtr value) -> bool {
         std::string_view party_name;
         Date start_date, end_date;
         const Ideology* ideology;
         std::vector<const Issue*> policies;

         bool ret = expect_dictionary_keys_and_default(
            [&game_manager, &policies](std::string_view key, ast::NodeCPtr value) -> bool {
               const Issue* policy;
               bool ret = expect_identifier_or_string(
                  game_manager.get_politics_manager().get_issue_manager().expect_issue_identifier(
                     assign_variable_callback_pointer(policy)
                  )
               )(value);

               if (ret && policy->get_group().get_identifier() == key) {
                  policies.push_back(policy);
                  return true;
               }

               return false;
            },
            "name", ONE_EXACTLY, expect_identifier_or_string(assign_variable_callback(party_name)),
            "start_date", ONE_EXACTLY, expect_date(assign_variable_callback(start_date)),
            "end_date", ONE_EXACTLY, expect_date(assign_variable_callback(end_date)),
            "ideology", ONE_EXACTLY, expect_identifier_or_string(game_manager.get_politics_manager().get_ideology_manager().expect_ideology_identifier(assign_variable_callback_pointer(ideology)))
         )(value);

         country_parties.push_back({ party_name, start_date, end_date, *ideology, std::move(policies) });

         return ret; //
      },
      "unit_names", ZERO_OR_ONE, expect_dictionary([&unit_names](std::string_view key, ast::NodeCPtr value) -> bool {
         std::vector<std::string> names;

         bool ret = expect_list(expect_identifier_or_string(
            [&names](std::string_view value) -> bool {
               names.push_back(std::string(value));
               return true;
            }
         ))(value);

         unit_names.push_back({ key, std::move(names) });

         return ret;
      })
   )(root);

   ret &= add_country(name, color, *graphical_culture, std::move(country_parties), std::move(unit_names), is_dynamic, std::move(alternative_colours));
   return ret;
}