blob: c69e9af1660225e5bb81ae262a4c3f2bd297d852 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
|
#pragma once
#include "openvic-simulation/dataloader/NodeTools.hpp"
#include "openvic-simulation/types/Date.hpp"
#include "openvic-simulation/types/fixed_point/FixedPoint.hpp"
#include "openvic-simulation/utility/Getters.hpp"
namespace OpenVic {
struct DefineManager;
struct AIDefines {
friend struct DefineManager;
private:
fixed_point_t PROPERTY(colony_weight);
fixed_point_t PROPERTY(administrator_weight);
fixed_point_t PROPERTY(industryworker_weight);
fixed_point_t PROPERTY(educator_weight);
fixed_point_t PROPERTY(soldier_weight);
fixed_point_t PROPERTY(soldier_fraction);
fixed_point_t PROPERTY(capitalist_fraction);
fixed_point_t PROPERTY(production_weight);
fixed_point_t PROPERTY(spam_penalty);
fixed_point_t PROPERTY(one_side_max_warscore);
fixed_point_t PROPERTY(pop_project_investment_max_budget_factor);
fixed_point_t PROPERTY(relation_limit_no_alliance_offer);
fixed_point_t PROPERTY(naval_supply_penalty_limit);
fixed_point_t PROPERTY(chance_build_railroad);
fixed_point_t PROPERTY(chance_build_naval_base);
fixed_point_t PROPERTY(chance_build_fort);
fixed_point_t PROPERTY(chance_invest_pop_proj);
fixed_point_t PROPERTY(chance_foreign_invest);
fixed_point_t PROPERTY(tws_awareness_score_low_cap);
fixed_point_t PROPERTY(tws_awareness_score_aspect);
fixed_point_t PROPERTY(peace_base_reluctance);
Timespan PROPERTY(peace_time_duration);
fixed_point_t PROPERTY(peace_time_factor);
fixed_point_t PROPERTY(peace_time_factor_no_goals);
fixed_point_t PROPERTY(peace_war_exhaustion_factor);
fixed_point_t PROPERTY(peace_war_direction_factor);
fixed_point_t PROPERTY(peace_war_direction_winning_mult);
fixed_point_t PROPERTY(peace_force_balance_factor);
fixed_point_t PROPERTY(peace_ally_base_reluctance_mult);
fixed_point_t PROPERTY(peace_ally_time_mult);
fixed_point_t PROPERTY(peace_ally_war_exhaustion_mult);
fixed_point_t PROPERTY(peace_ally_war_direction_mult);
fixed_point_t PROPERTY(peace_ally_force_balance_mult);
fixed_point_t PROPERTY(aggression_base);
fixed_point_t PROPERTY(aggression_unciv_bonus);
size_t PROPERTY(fleet_size);
size_t PROPERTY(min_fleets);
size_t PROPERTY(max_fleets);
Timespan PROPERTY(time_before_disband);
AIDefines();
std::string_view get_name() const;
NodeTools::node_callback_t expect_defines();
};
}
|