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#pragma once
#include "openvic-simulation/economy/BuildingType.hpp"
#include "openvic-simulation/economy/GoodDefinition.hpp"
#include "openvic-simulation/economy/GoodInstance.hpp"
#include "openvic-simulation/economy/ProductionType.hpp"
namespace OpenVic {
struct EconomyManager {
private:
BuildingTypeManager PROPERTY_REF(building_type_manager);
GoodDefinitionManager PROPERTY_REF(good_definition_manager);
GoodInstanceManager PROPERTY_REF(good_instance_manager);
ProductionTypeManager PROPERTY_REF(production_type_manager);
public:
inline bool load_production_types_file(PopManager const& pop_manager, ast::NodeCPtr root) {
return production_type_manager.load_production_types_file(good_definition_manager, pop_manager, root);
}
inline bool load_buildings_file(ModifierManager& modifier_manager, ast::NodeCPtr root) {
return building_type_manager.load_buildings_file(
good_definition_manager, production_type_manager, modifier_manager, root
);
}
inline bool setup_good_instances() {
return good_instance_manager.setup_good_instances(good_definition_manager);
}
};
}
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