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#pragma once
#include <vector>
#include "openvic-simulation/economy/GoodDefinition.hpp"
#include "openvic-simulation/economy/trading/SellResult.hpp"
#include "openvic-simulation/types/fixed_point/FixedPoint.hpp"
#include "openvic-simulation/types/HasIdentifier.hpp"
#include "openvic-simulation/types/IdentifierRegistry.hpp"
#include "openvic-simulation/utility/Getters.hpp"
namespace OpenVic {
struct GoodInstanceManager;
struct GoodInstance : HasIdentifierAndColour {
friend struct GoodInstanceManager;
private:
GoodDefinition const& PROPERTY(good_definition);
fixed_point_t PROPERTY(price);
bool PROPERTY(is_available);
fixed_point_t supply_running_total;
fixed_point_t PROPERTY(total_supply_yesterday);
std::vector<fixed_point_t> PROPERTY(market_sell_order_quantities);
std::vector<std::function<void(SellResult)>> PROPERTY(market_sell_order_callbacks);
GoodInstance(GoodDefinition const& new_good_definition);
public:
GoodInstance(GoodInstance&&) = default;
void add_market_sell_order(const fixed_point_t quantity, const std::function<void(SellResult)> callback);
void clear_orders();
};
struct GoodInstanceManager {
private:
IdentifierRegistry<GoodInstance> IDENTIFIER_REGISTRY(good_instance);
public:
IDENTIFIER_REGISTRY_NON_CONST_ACCESSORS(good_instance);
bool setup(GoodDefinitionManager const& good_definition_manager);
};
}
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