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#pragma once
#include "openvic-simulation/economy/production/ProductionType.hpp"
#include "openvic-simulation/economy/trading/MarketInstance.hpp"
#include "openvic-simulation/modifier/ModifierEffectCache.hpp"
#include "openvic-simulation/pop/Pop.hpp"
#include "openvic-simulation/types/fixed_point/FixedPoint.hpp"
#include "openvic-simulation/utility/Getters.hpp"
namespace OpenVic {
struct ArtisanalProducer {
private:
MarketInstance& market_instance;
ModifierEffectCache const& modifier_effect_cache;
Pop& pop;
Pop::pop_size_t previous_pop_size;
fixed_point_t inputs_bought_scalar;
ProductionType const& PROPERTY(production_type);
fixed_point_t PROPERTY(current_production);
public:
ArtisanalProducer(
MarketInstance& new_market_instance,
ModifierEffectCache const& new_modifier_effect_cache,
Pop& new_pop,
Pop::pop_size_t new_previous_pop_size,
fixed_point_t new_inputs_bought_scalar,
ProductionType const& new_production_type,
fixed_point_t new_current_production
);
void artisan_tick();
};
}
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