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#include "DiplomaticHistory.hpp"
#include "openvic-simulation/GameManager.hpp"
#include "openvic-simulation/dataloader/NodeTools.hpp"
#include "openvic-simulation/history/Period.hpp"
using namespace OpenVic;
using namespace OpenVic::NodeTools;
WarHistory::added_wargoal_t::added_wargoal_t(
Date new_added,
Country const* new_actor,
Country const* new_receiver,
WargoalType const* new_wargoal,
std::optional<Country const*> new_third_party,
std::optional<Province const*> new_target
) : added { new_added }, actor { new_actor }, receiver { new_receiver }, wargoal { new_wargoal }, third_party { new_third_party }, target { new_target } {}
WarHistory::war_participant_t::war_participant_t(
Country const* new_country,
const Period new_period
) : country { new_country }, period { new_period } {}
WarHistory::WarHistory(
std::string_view new_war_name,
std::vector<war_participant_t>&& new_attackers,
std::vector<war_participant_t>&& new_defenders,
std::vector<added_wargoal_t>&& new_wargoals
) : war_name { new_war_name }, attackers { std::move(new_attackers) }, defenders { std::move(new_defenders) }, wargoals { std::move(new_wargoals) } {}
AllianceHistory::AllianceHistory(
Country const* new_first,
Country const* new_second,
const Period new_period
) : first { new_first }, second { new_second }, period {new_period} {}
ReparationsHistory::ReparationsHistory(
Country const* new_receiver,
Country const* new_sender,
const Period new_period
) : receiver { new_receiver }, sender { new_sender }, period {new_period} {}
SubjectHistory::SubjectHistory(
Country const* new_overlord,
Country const* new_subject,
const type_t new_type,
const Period new_period
) : overlord { new_overlord }, subject { new_subject }, type { new_type }, period {new_period} {}
void DiplomaticHistoryManager::reserve_more_wars(size_t size) {
if (locked) {
Logger::error("Failed to reserve space for ", size, " wars in DiplomaticHistoryManager - already locked!");
} else {
reserve_more(wars, size);
}
}
void DiplomaticHistoryManager::lock_diplomatic_history() {
Logger::info("Locked diplomacy history registry after registering ", alliances.size() + subjects.size() + wars.size(), " items");
locked = true;
}
bool DiplomaticHistoryManager::is_locked() const {
return locked;
}
std::vector<AllianceHistory const*> DiplomaticHistoryManager::get_alliances(Date date) const {
std::vector<AllianceHistory const*> ret {};
for (const auto& alliance : alliances) {
if (alliance.period.is_date_in_period(date)) {
ret.push_back(&alliance);
}
}
return ret;
}
std::vector<ReparationsHistory const*> DiplomaticHistoryManager::get_reparations(Date date) const {
std::vector<ReparationsHistory const*> ret {};
for (const auto& reparation : reparations) {
if (reparation.period.is_date_in_period(date)) {
ret.push_back(&reparation);
}
}
return ret;
}
std::vector<SubjectHistory const*> DiplomaticHistoryManager::get_subjects(Date date) const {
std::vector<SubjectHistory const*> ret {};
for (const auto& subject : subjects) {
if (subject.period.is_date_in_period(date)) {
ret.push_back(&subject);
}
}
return ret;
}
std::vector<WarHistory const*> DiplomaticHistoryManager::get_wars(Date date) const {
std::vector<WarHistory const*> ret;
for (const auto& war : wars) {
Date start {};
for (const auto& wargoal : war.wargoals) {
if (wargoal.added < start) start = wargoal.added;
}
if (start >= date) ret.push_back(&war);
}
return ret;
}
bool DiplomaticHistoryManager::load_diplomacy_history_file(CountryManager const& country_manager, ast::NodeCPtr root) {
return expect_dictionary_keys(
"alliance", ZERO_OR_MORE, [this, &country_manager](ast::NodeCPtr node) -> bool {
Country const* first = nullptr;
Country const* second = nullptr;
Date start {};
std::optional<Date> end {};
bool ret = expect_dictionary_keys(
"first", ONE_EXACTLY, expect_identifier_or_string(country_manager.expect_country_str(assign_variable_callback_pointer(first))),
"second", ONE_EXACTLY, expect_identifier_or_string(country_manager.expect_country_str(assign_variable_callback_pointer(second))),
"start_date", ONE_EXACTLY, expect_identifier_or_string(expect_date_str(assign_variable_callback(start))),
"end_date", ZERO_OR_ONE, expect_identifier_or_string(expect_date_str(assign_variable_callback(end)))
)(node);
alliances.push_back({ first, second, { start, end } });
return ret;
},
"vassal", ZERO_OR_MORE, [this, &country_manager](ast::NodeCPtr node) -> bool {
Country const* overlord = nullptr;
Country const* subject = nullptr;
Date start {};
std::optional<Date> end {};
bool ret = expect_dictionary_keys(
"first", ONE_EXACTLY, expect_identifier_or_string(country_manager.expect_country_str(assign_variable_callback_pointer(overlord))),
"second", ONE_EXACTLY, expect_identifier_or_string(country_manager.expect_country_str(assign_variable_callback_pointer(subject))),
"start_date", ONE_EXACTLY, expect_identifier_or_string(expect_date_str(assign_variable_callback(start))),
"end_date", ZERO_OR_ONE, expect_identifier_or_string(expect_date_str(assign_variable_callback(end)))
)(node);
subjects.push_back({ overlord, subject, SubjectHistory::type_t::VASSAL, { start, end } });
return ret;
},
"union", ZERO_OR_MORE, [this, &country_manager](ast::NodeCPtr node) -> bool {
Country const* overlord = nullptr;
Country const* subject = nullptr;
Date start {};
std::optional<Date> end {};
bool ret = expect_dictionary_keys(
"first", ONE_EXACTLY, country_manager.expect_country_identifier(assign_variable_callback_pointer(overlord)),
"second", ONE_EXACTLY, country_manager.expect_country_identifier(assign_variable_callback_pointer(subject)),
"start_date", ONE_EXACTLY, expect_date(assign_variable_callback(start)),
"end_date", ZERO_OR_ONE, expect_date(assign_variable_callback(end))
)(node);
subjects.push_back({ overlord, subject, SubjectHistory::type_t::UNION, { start, end } });
return ret;
},
"substate", ZERO_OR_MORE, [this, &country_manager](ast::NodeCPtr node) -> bool {
Country const* overlord = nullptr;
Country const* subject = nullptr;
Date start {};
std::optional<Date> end {};
bool ret = expect_dictionary_keys(
"first", ONE_EXACTLY, country_manager.expect_country_identifier(assign_variable_callback_pointer(overlord)),
"second", ONE_EXACTLY, country_manager.expect_country_identifier(assign_variable_callback_pointer(subject)),
"start_date", ONE_EXACTLY, expect_date(assign_variable_callback(start)),
"end_date", ZERO_OR_ONE, expect_date(assign_variable_callback(end))
)(node);
subjects.push_back({ overlord, subject, SubjectHistory::type_t::SUBSTATE, { start, end } });
return ret;
},
"reparations", ZERO_OR_MORE, [this, &country_manager](ast::NodeCPtr node) -> bool {
Country const* receiver = nullptr;
Country const* sender = nullptr;
Date start {};
std::optional<Date> end {};
bool ret = expect_dictionary_keys(
"first", ONE_EXACTLY, country_manager.expect_country_identifier(assign_variable_callback_pointer(receiver)),
"second", ONE_EXACTLY, country_manager.expect_country_identifier(assign_variable_callback_pointer(sender)),
"start_date", ONE_EXACTLY, expect_date(assign_variable_callback(start)),
"end_date", ZERO_OR_ONE, expect_date(assign_variable_callback(end))
)(node);
reparations.push_back({ receiver, sender, { start, end } });
return ret;
}
)(root);
}
bool DiplomaticHistoryManager::load_war_history_file(GameManager const& game_manager, ast::NodeCPtr root) {
std::string_view name {};
std::vector<WarHistory::war_participant_t> attackers {};
std::vector<WarHistory::war_participant_t> defenders {};
std::vector<WarHistory::added_wargoal_t> wargoals {};
Date current_date {};
bool ret = expect_dictionary_keys_and_default(
[&game_manager, &attackers, &defenders, &wargoals, ¤t_date, &name](std::string_view key, ast::NodeCPtr node) -> bool {
bool ret = expect_date_str(assign_variable_callback(current_date))(key);
ret &= expect_dictionary_keys(
"add_attacker", ZERO_OR_MORE, game_manager.get_country_manager().expect_country_identifier([&attackers, ¤t_date, &name](Country const& country) -> bool {
for (const auto& attacker : attackers) {
if (attacker.get_country() == &country) {
Logger::error("In history of war ", name, " at date ", current_date.to_string(), ": Attempted to add attacking country ", attacker.get_country()->get_identifier(), " which is already present!");
return false;
}
}
attackers.push_back({ &country, { current_date, {} } });
return true;
}),
"add_defender", ZERO_OR_MORE, game_manager.get_country_manager().expect_country_identifier([&defenders, ¤t_date, &name](Country const& country) -> bool {
for (const auto& defender : defenders) {
if (defender.get_country() == &country) {
Logger::error("In history of war ", name, " at date ", current_date.to_string(), ": Attempted to add defending country ", defender.get_country()->get_identifier(), " which is already present!");
return false;
}
}
defenders.push_back({ &country, { current_date, {} } });
return true;
}),
"rem_attacker", ZERO_OR_MORE, game_manager.get_country_manager().expect_country_identifier([&attackers, ¤t_date, &name](Country const& country) -> bool {
WarHistory::war_participant_t* participant_to_remove = nullptr;
for (auto& attacker : attackers) {
if (attacker.country == &country) {
participant_to_remove = &attacker;
break;
}
}
if (participant_to_remove == nullptr) {
Logger::warning("In history of war ", name, " at date ", current_date.to_string(), ": Attempted to remove attacking country ", country.get_identifier(), " which was not present!");
return true;
}
return participant_to_remove->period.try_set_end(current_date);
}),
"rem_defender", ZERO_OR_MORE, game_manager.get_country_manager().expect_country_identifier([&defenders, ¤t_date, &name](Country const& country) -> bool {
WarHistory::war_participant_t* participant_to_remove = nullptr;
for (auto& defender : defenders) {
if (defender.country == &country) {
participant_to_remove = &defender;
break;
}
}
if (participant_to_remove == nullptr) {
Logger::warning("In history of war ", name, " at date ", current_date.to_string(), ": Attempted to remove attacking country ", country.get_identifier(), " which was not present!");
return true;
}
return participant_to_remove->period.try_set_end(current_date);
}),
"war_goal", ZERO_OR_MORE, [&game_manager, &wargoals, ¤t_date](ast::NodeCPtr value) -> bool {
Country const* actor = nullptr;
Country const* receiver = nullptr;
WargoalType const* type = nullptr;
std::optional<Country const*> third_party {};
std::optional<Province const*> target {};
bool ret = expect_dictionary_keys(
"actor", ONE_EXACTLY, game_manager.get_country_manager().expect_country_identifier(assign_variable_callback_pointer(actor)),
"receiver", ONE_EXACTLY, game_manager.get_country_manager().expect_country_identifier(assign_variable_callback_pointer(receiver)),
"casus_belli", ONE_EXACTLY, game_manager.get_military_manager().get_wargoal_type_manager().expect_wargoal_type_identifier(assign_variable_callback_pointer(type)),
"country", ZERO_OR_ONE, game_manager.get_country_manager().expect_country_identifier(assign_variable_callback_pointer(*third_party)),
"state_province_id", ZERO_OR_ONE, game_manager.get_map().expect_province_identifier(assign_variable_callback_pointer(*target))
)(value);
wargoals.push_back({ current_date, actor, receiver, type, third_party, target });
return ret;
}
)(node);
return ret;
},
"name", ZERO_OR_ONE, expect_string(assign_variable_callback(name))
)(root);
wars.push_back({ name, std::move(attackers), std::move(defenders), std::move(wargoals) });
return ret;
}
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