1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
|
#include "GUI.hpp"
#include "openvic-simulation/interface/UI.hpp"
using namespace OpenVic;
using namespace OpenVic::GUI;
using namespace OpenVic::NodeTools;
Element::Element() : position {}, orientation { orientation_t::UPPER_LEFT } {}
bool Element::_fill_key_map(NodeTools::key_map_t& key_map, UIManager const& ui_manager) {
bool ret = Named::_fill_key_map(key_map, ui_manager);
using enum orientation_t;
static const string_map_t<orientation_t> orientation_map = {
{ "UPPER_LEFT", UPPER_LEFT }, { "LOWER_LEFT", LOWER_LEFT },
{ "LOWER_RIGHT", LOWER_RIGHT }, { "UPPER_RIGHT", UPPER_RIGHT },
{ "CENTER", CENTER }
};
ret &= add_key_map_entries(key_map,
"position", ONE_EXACTLY, expect_ivec2(assign_variable_callback(position)),
"orientation", ZERO_OR_ONE, expect_string(expect_mapped_string(orientation_map, assign_variable_callback(orientation))),
"Orientation", ZERO_OR_ONE, expect_string(expect_mapped_string(orientation_map, assign_variable_callback(orientation)))
);
return ret;
}
bool Element::_fill_elements_key_map(
NodeTools::key_map_t& key_map, callback_t<std::unique_ptr<Element>&&> callback, UIManager const& ui_manager
) {
bool ret = true;
ret &= add_key_map_entries(key_map,
"iconType", ZERO_OR_MORE, _expect_instance<Element, Icon>(callback, ui_manager),
"guiButtonType", ZERO_OR_MORE, _expect_instance<Element, Button>(callback, ui_manager),
"checkboxType", ZERO_OR_MORE, _expect_instance<Element, Checkbox>(callback, ui_manager),
"textBoxType", ZERO_OR_MORE, _expect_instance<Element, Text>(callback, ui_manager),
"instantTextBoxType", ZERO_OR_MORE, _expect_instance<Element, Text>(callback, ui_manager),
"OverlappingElementsBoxType", ZERO_OR_MORE, _expect_instance<Element, OverlappingElementsBox>(callback, ui_manager),
"listboxType", ZERO_OR_MORE, _expect_instance<Element, ListBox>(callback, ui_manager),
"windowType", ZERO_OR_MORE, _expect_instance<Element, Window>(callback, ui_manager),
"positionType", ZERO_OR_MORE, success_callback
);
return ret;
}
Scene::Scene() : elements { "scene elements" } {}
bool Scene::_fill_key_map(NodeTools::key_map_t& key_map, UIManager const& ui_manager) {
return Element::_fill_elements_key_map(key_map, [this](std::unique_ptr<Element>&& element) -> bool {
return elements.add_item(std::move(element));
}, ui_manager);
}
node_callback_t Scene::expect_scene(
std::string_view scene_name, callback_t<std::unique_ptr<Scene>&&> callback, UIManager const& ui_manager
) {
return _expect_instance<Scene, Scene>([scene_name, callback](std::unique_ptr<Scene>&& scene) -> bool {
scene->_set_name(scene_name);
return callback(std::move(scene));
}, ui_manager);
}
Window::Window() : elements { "window elements" }, size {}, moveable { false }, fullscreen { false } {}
bool Window::_fill_key_map(NodeTools::key_map_t& key_map, UIManager const& ui_manager) {
bool ret = Element::_fill_elements_key_map(key_map, [this](std::unique_ptr<Element>&& element) -> bool {
return elements.add_item(std::move(element));
}, ui_manager);
ret &= Element::_fill_key_map(key_map, ui_manager);
ret &= add_key_map_entries(key_map,
"backGround", ZERO_OR_ONE, success_callback,
"size", ONE_EXACTLY, expect_ivec2(assign_variable_callback(size)),
"moveable", ONE_EXACTLY, expect_int_bool(assign_variable_callback(moveable)),
"dontRender", ZERO_OR_ONE, success_callback,
"horizontalBorder", ZERO_OR_ONE, success_callback,
"verticalBorder", ZERO_OR_ONE, success_callback,
"fullScreen", ZERO_OR_ONE, expect_bool(assign_variable_callback(fullscreen))
);
return ret;
}
Icon::Icon() : sprite { nullptr }, frame { GFX::NO_FRAMES } {}
bool Icon::_fill_key_map(NodeTools::key_map_t& key_map, UIManager const& ui_manager) {
bool ret = Element::_fill_key_map(key_map, ui_manager);
ret &= add_key_map_entries(key_map,
"spriteType", ONE_EXACTLY, expect_string(ui_manager.expect_sprite_str(assign_variable_callback_pointer(sprite))),
"frame", ZERO_OR_ONE, expect_uint(assign_variable_callback(frame))
);
return ret;
}
BaseButton::BaseButton() : sprite { nullptr } {}
bool BaseButton::_fill_key_map(NodeTools::key_map_t& key_map, UIManager const& ui_manager) {
bool ret = Element::_fill_key_map(key_map, ui_manager);
// look up sprite registry for texture sprite with name...
ret &= add_key_map_entries(key_map,
"quadTextureSprite", ONE_EXACTLY,
expect_string(ui_manager.expect_sprite_str(assign_variable_callback_pointer(sprite))),
"shortcut", ZERO_OR_ONE, success_callback
);
return ret;
}
Button::Button() : text {}, font { nullptr} {}
bool Button::_fill_key_map(NodeTools::key_map_t& key_map, UIManager const& ui_manager) {
bool ret = BaseButton::_fill_key_map(key_map, ui_manager);
ret &= add_key_map_entries(key_map,
"buttonText", ZERO_OR_ONE, expect_string(assign_variable_callback_string(text), true),
"buttonFont", ZERO_OR_ONE, expect_string(ui_manager.expect_font_str(assign_variable_callback_pointer(font))),
"clicksound", ZERO_OR_ONE, success_callback,
/* These are always empty in the base defines */
"tooltip", ZERO_OR_ONE, success_callback,
"tooltipText", ZERO_OR_ONE, success_callback,
"delayedTooltipText", ZERO_OR_ONE, success_callback
);
return ret;
}
bool Checkbox::_fill_key_map(NodeTools::key_map_t& key_map, UIManager const& ui_manager) {
bool ret = BaseButton::_fill_key_map(key_map, ui_manager);
return ret;
}
AlignedElement::AlignedElement() : format { format_t::left } {}
bool AlignedElement::_fill_key_map(NodeTools::key_map_t& key_map, UIManager const& ui_manager) {
bool ret = Element::_fill_key_map(key_map, ui_manager);
using enum format_t;
static const string_map_t<format_t> format_map = {
{ "left", left }, { "right", right }, { "centre", centre }, { "center", centre }
};
ret &= add_key_map_entries(key_map,
"format", ZERO_OR_ONE, expect_identifier(expect_mapped_string(format_map, assign_variable_callback(format))
));
return ret;
}
Text::Text() : text {}, font { nullptr } {}
bool Text::_fill_key_map(NodeTools::key_map_t& key_map, UIManager const& ui_manager) {
bool ret = AlignedElement::_fill_key_map(key_map, ui_manager);
ret &= add_key_map_entries(key_map,
"text", ZERO_OR_ONE, expect_string(assign_variable_callback_string(text), true),
"font", ONE_EXACTLY, expect_string(ui_manager.expect_font_str(assign_variable_callback_pointer(font))),
"maxWidth", ONE_EXACTLY, expect_uint(assign_variable_callback(max_size.x)),
"maxHeight", ONE_EXACTLY, expect_uint(assign_variable_callback(max_size.y)),
"borderSize", ZERO_OR_ONE, success_callback,
"fixedsize", ZERO_OR_ONE, success_callback,
// Add warning about redundant key?
"textureFile", ZERO_OR_ONE, success_callback
);
return ret;
}
OverlappingElementsBox::OverlappingElementsBox() : size {} {}
bool OverlappingElementsBox::_fill_key_map(NodeTools::key_map_t& key_map, UIManager const& ui_manager) {
bool ret = AlignedElement::_fill_key_map(key_map, ui_manager);
ret &= add_key_map_entries(key_map,
"size", ONE_EXACTLY, expect_ivec2(assign_variable_callback(size)),
"spacing", ONE_EXACTLY, success_callback
);
return ret;
}
ListBox::ListBox() : size {} {}
bool ListBox::_fill_key_map(NodeTools::key_map_t& key_map, UIManager const& ui_manager) {
bool ret = Element::_fill_key_map(key_map, ui_manager);
ret &= add_key_map_entries(key_map,
"backGround", ZERO_OR_ONE, success_callback,
"size", ONE_EXACTLY, expect_ivec2(assign_variable_callback(size)),
"spacing", ZERO_OR_ONE, success_callback,
"scrollbartype", ZERO_OR_ONE, success_callback,
"borderSize", ZERO_OR_ONE, success_callback
);
return ret;
}
|