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#include "Province.hpp"
#include "openvic-simulation/history/ProvinceHistory.hpp"
using namespace OpenVic;
using namespace OpenVic::NodeTools;
Province::Province(
std::string_view new_identifier, colour_t new_colour, index_t new_index
) : HasIdentifierAndColour { new_identifier, new_colour, true, false }, index { new_index }, region { nullptr },
on_map { false }, has_region { false }, water { false }, coastal { false }, port { false },
default_terrain_type { nullptr }, positions {}, terrain_type { nullptr }, life_rating { 0 },
colony_status { colony_status_t::STATE }, state { nullptr }, owner { nullptr }, controller { nullptr }, slave { false },
crime { nullptr }, rgo { nullptr }, buildings { "buildings", false }, total_population { 0 } {
assert(index != NULL_INDEX);
}
bool Province::operator==(Province const& other) const {
return this == &other;
}
std::string Province::to_string() const {
std::stringstream stream;
stream << "(#" << std::to_string(index) << ", " << get_identifier() << ", 0x" << colour_to_hex_string() << ")";
return stream.str();
}
bool Province::load_positions(BuildingTypeManager const& building_type_manager, ast::NodeCPtr root) {
const bool ret = expect_dictionary_keys(
"text_position", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.text)),
"text_rotation", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(positions.text_rotation)),
"text_scale", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(positions.text_scale)),
"unit", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.unit)),
"town", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.city)),
"city", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.city)),
"factory", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.factory)),
"building_construction", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.building_construction)),
"military_construction", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.military_construction)),
"building_position", ZERO_OR_ONE, building_type_manager.expect_building_type_dictionary(
[this](BuildingType const& type, ast::NodeCPtr value) -> bool {
return expect_fvec2([this, &type](fvec2_t position) -> bool {
positions.building_position.emplace(&type, std::move(position));
return true;
})(value);
}
),
"building_rotation", ZERO_OR_ONE, building_type_manager.expect_building_type_decimal_map(
move_variable_callback(positions.building_rotation)
),
/* the below are esoteric clausewitz leftovers that either have no impact or whose functionality is lost to time */
"spawn_railway_track", ZERO_OR_ONE, success_callback,
"railroad_visibility", ZERO_OR_ONE, success_callback,
"building_nudge", ZERO_OR_ONE, success_callback
)(root);
port = coastal && positions.building_position.contains(building_type_manager.get_port_building_type());
return ret;
}
bool Province::expand_building(std::string_view building_type_identifier) {
BuildingInstance* building = buildings.get_item_by_identifier(building_type_identifier);
if (building == nullptr) {
return false;
}
return building->expand();
}
bool Province::add_pop(Pop&& pop) {
if (!is_water()) {
pops.push_back(std::move(pop));
return true;
} else {
Logger::error("Trying to add pop to water province ", get_identifier());
return false;
}
}
bool Province::add_pop_vec(std::vector<Pop> const& pop_vec) {
if (!is_water()) {
pops.reserve(pops.size() + pop_vec.size());
for (Pop const& pop : pop_vec) {
pops.push_back(pop);
}
return true;
} else {
Logger::error("Trying to add pop vector to water province ", get_identifier());
return false;
}
}
size_t Province::get_pop_count() const {
return pops.size();
}
/* REQUIREMENTS:
* MAP-65, MAP-68, MAP-70, MAP-234
*/
void Province::update_pops() {
total_population = 0;
pop_type_distribution.clear();
ideology_distribution.clear();
culture_distribution.clear();
religion_distribution.clear();
for (Pop const& pop : pops) {
total_population += pop.get_size();
pop_type_distribution[&pop.get_type()] += pop.get_size();
//ideology_distribution[&pop.get_???()] += pop.get_size();
culture_distribution[&pop.get_culture()] += pop.get_size();
religion_distribution[&pop.get_religion()] += pop.get_size();
}
}
void Province::update_state(Date today) {
for (BuildingInstance& building : buildings.get_items()) {
building.update_state(today);
}
update_pops();
}
void Province::tick(Date today) {
for (BuildingInstance& building : buildings.get_items()) {
building.tick(today);
}
}
Province::adjacency_t::adjacency_t(
Province const* new_to, distance_t new_distance, type_t new_type, Province const* new_through, data_t new_data
) : to { new_to }, distance { new_distance }, type { new_type }, through { new_through }, data { new_data } {}
std::string_view Province::adjacency_t::get_type_name(type_t type) {
switch (type) {
case type_t::LAND: return "Land";
case type_t::WATER: return "Water";
case type_t::COASTAL: return "Coastal";
case type_t::IMPASSABLE: return "Impassable";
case type_t::STRAIT: return "Strait";
case type_t::CANAL: return "Canal";
default: return "Invalid Adjacency Type";
}
}
Province::adjacency_t* Province::get_adjacency_to(Province const* province) {
const std::vector<adjacency_t>::iterator it = std::find_if(adjacencies.begin(), adjacencies.end(),
[province](adjacency_t const& adj) -> bool { return adj.get_to() == province; }
);
if (it != adjacencies.end()) {
return &*it;
} else {
return nullptr;
}
}
Province::adjacency_t const* Province::get_adjacency_to(Province const* province) const {
const std::vector<adjacency_t>::const_iterator it = std::find_if(adjacencies.begin(), adjacencies.end(),
[province](adjacency_t const& adj) -> bool { return adj.get_to() == province; }
);
if (it != adjacencies.end()) {
return &*it;
} else {
return nullptr;
}
}
bool Province::is_adjacent_to(Province const* province) const {
return province != nullptr && std::any_of(adjacencies.begin(), adjacencies.end(),
[province](adjacency_t const& adj) -> bool { return adj.get_to() == province; }
);
}
std::vector<Province::adjacency_t const*> Province::get_adjacencies_going_through(Province const* province) const {
std::vector<adjacency_t const*> ret;
for (adjacency_t const& adj : adjacencies) {
if (adj.get_through() == province) {
ret.push_back(&adj);
}
}
return ret;
}
bool Province::has_adjacency_going_through(Province const* province) const {
return province != nullptr && std::any_of(adjacencies.begin(), adjacencies.end(),
[province](adjacency_t const& adj) -> bool { return adj.get_through() == province; }
);
}
/* This is called for all adjacent pixel pairs and returns whether or not a new adjacency was add,
* hence the lack of error messages in the false return cases. */
bool Province::add_standard_adjacency(Province& from, Province& to) {
if (from == to) {
return false;
}
const bool from_needs_adjacency = !from.is_adjacent_to(&to);
const bool to_needs_adjacency = !to.is_adjacent_to(&from);
if (!from_needs_adjacency && !to_needs_adjacency) {
return false;
}
const distance_t distance = calculate_distance_between(from, to);
using enum adjacency_t::type_t;
/* Default land-to-land adjacency */
adjacency_t::type_t type = LAND;
if (from.is_water() != to.is_water()) {
/* Land-to-water adjacency */
type = COASTAL;
/* Mark the land province as coastal */
from.coastal = !from.is_water();
to.coastal = !to.is_water();
} else if (from.is_water()) {
/* Water-to-water adjacency */
type = WATER;
}
if (from_needs_adjacency) {
from.adjacencies.emplace_back(&to, distance, type, nullptr, 0);
}
if (to_needs_adjacency) {
to.adjacencies.emplace_back(&from, distance, type, nullptr, 0);
}
return true;
}
bool Province::add_special_adjacency(
Province& from, Province& to, adjacency_t::type_t type, Province const* through, adjacency_t::data_t data
) {
if (from == to) {
Logger::error("Trying to add ", adjacency_t::get_type_name(type), " adjacency from province ", from, " to itself!");
return false;
}
using enum adjacency_t::type_t;
/* Check end points */
switch (type) {
case LAND:
case IMPASSABLE:
case STRAIT:
if (from.is_water() || to.is_water()) {
Logger::error(adjacency_t::get_type_name(type), " adjacency from ", from, " to ", to, " has water endpoint(s)!");
return false;
}
break;
case WATER:
case CANAL:
if (!from.is_water() || !to.is_water()) {
Logger::error(adjacency_t::get_type_name(type), " adjacency from ", from, " to ", to, " has land endpoint(s)!");
return false;
}
break;
case COASTAL:
if (from.is_water() == to.is_water()) {
Logger::error("Coastal adjacency from ", from, " to ", to, " has both land or water endpoints!");
return false;
}
break;
default:
Logger::error("Invalid adjacency type ", static_cast<uint32_t>(type));
return false;
}
/* Check through province */
if (type == STRAIT || type == CANAL) {
const bool water_expected = type == STRAIT;
if (through == nullptr || through->is_water() != water_expected) {
Logger::error(
adjacency_t::get_type_name(type), " adjacency from ", from, " to ", to, " has a ",
(through == nullptr ? "null" : water_expected ? "land" : "water"), " through province ", through
);
return false;
}
} else if (through != nullptr) {
Logger::warning(
adjacency_t::get_type_name(type), " adjacency from ", from, " to ", to, " has a non-null through province ",
through
);
through = nullptr;
}
/* Check canal data */
if (data != adjacency_t::NO_CANAL && type != CANAL) {
Logger::warning(
adjacency_t::get_type_name(type), " adjacency from ", from, " to ", to, " has invalid data ",
static_cast<uint32_t>(data)
);
data = adjacency_t::NO_CANAL;
}
const distance_t distance = calculate_distance_between(from, to);
const auto add_adjacency = [distance, type, through, data](Province& from, Province const& to) -> bool {
adjacency_t* existing_adjacency = from.get_adjacency_to(&to);
if (existing_adjacency != nullptr) {
if (type == existing_adjacency->get_type()) {
Logger::warning(
"Adjacency from ", from, " to ", to, " already has type ", adjacency_t::get_type_name(type), "!"
);
if (type != STRAIT && type != CANAL) {
/* Straits and canals might change through or data, otherwise we can exit early */
return true;
}
}
if (type != IMPASSABLE && type != STRAIT && type != CANAL) {
Logger::error(
"Provinces ", from, " and ", to, " already have an existing ",
adjacency_t::get_type_name(existing_adjacency->get_type()), " adjacency, cannot create a ",
adjacency_t::get_type_name(type), " adjacency!"
);
return false;
}
if (type != existing_adjacency->get_type() && existing_adjacency->get_type() != (type == CANAL ? WATER : LAND)) {
Logger::error(
"Cannot convert ", adjacency_t::get_type_name(existing_adjacency->get_type()), " adjacency from ", from,
" to ", to, " to type ", adjacency_t::get_type_name(type), "!"
);
return false;
}
*existing_adjacency = { &to, distance, type, through, data };
return true;
} else if (type == IMPASSABLE) {
Logger::warning(
"Provinces ", from, " and ", to, " do not have an existing adjacency to make impassable!"
);
return true;
} else {
from.adjacencies.emplace_back(&to, distance, type, through, data);
return true;
}
};
return add_adjacency(from, to) & add_adjacency(to, from);
}
fvec2_t Province::get_unit_position() const {
return positions.unit.value_or(positions.centre);
}
Province::distance_t Province::calculate_distance_between(Province const& from, Province const& to) {
const fvec2_t distance_vector = to.get_unit_position() - from.get_unit_position();
return distance_vector.length_squared(); // TODO - replace with length using deterministic fixed point square root
}
bool Province::reset(BuildingTypeManager const& building_type_manager) {
terrain_type = default_terrain_type;
life_rating = 0;
colony_status = colony_status_t::STATE;
state = nullptr;
owner = nullptr;
controller = nullptr;
cores.clear();
slave = false;
crime = nullptr;
rgo = nullptr;
buildings.reset();
bool ret = true;
if (!is_water()) {
if (building_type_manager.building_types_are_locked()) {
for (BuildingType const& building_type : building_type_manager.get_building_types()) {
if (building_type.get_in_province()) {
ret &= buildings.add_item({ building_type });
}
}
} else {
Logger::error("Cannot generate buildings until building types are locked!");
ret = false;
}
}
lock_buildings();
pops.clear();
update_pops();
return ret;
}
bool Province::apply_history_to_province(ProvinceHistoryEntry const* entry) {
if (entry == nullptr) {
Logger::error("Trying to apply null province history to ", get_identifier());
return false;
}
if (entry->get_life_rating()) life_rating = *entry->get_life_rating();
if (entry->get_colonial()) colony_status = *entry->get_colonial();
if (entry->get_rgo()) rgo = *entry->get_rgo();
if (entry->get_terrain_type()) terrain_type = *entry->get_terrain_type();
if (entry->get_owner()) owner = *entry->get_owner();
if (entry->get_controller()) controller = *entry->get_controller();
if (entry->get_slave()) slave = *entry->get_slave();
for (Country const* core : entry->get_remove_cores()) {
const typename decltype(cores)::iterator existing_core = std::find(cores.begin(), cores.end(), core);
if (existing_core != cores.end()) {
cores.erase(existing_core);
} else {
Logger::warning(
"Trying to remove non-existent core ", core->get_identifier(), " from province ", get_identifier()
);
}
}
for (Country const* core : entry->get_add_cores()) {
const typename decltype(cores)::iterator existing_core = std::find(cores.begin(), cores.end(), core);
if (existing_core == cores.end()) {
cores.push_back(core);
} else {
Logger::warning(
"Trying to add already-existing core ", core->get_identifier(), " to province ", get_identifier()
);
}
}
bool ret = true;
for (auto const& [building, level] : entry->get_province_buildings()) {
BuildingInstance* existing_entry = buildings.get_item_by_identifier(building->get_identifier());
if (existing_entry != nullptr) {
existing_entry->set_level(level);
} else {
Logger::error(
"Trying to set level of non-existent province building ", building->get_identifier(), " to ", level,
" in province ", get_identifier()
);
ret = false;
}
}
// TODO: load state buildings
// TODO: party loyalties for each POP when implemented on POP side
return ret;
}
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