aboutsummaryrefslogtreecommitdiff
path: root/src/openvic-simulation/map/Province.cpp
blob: 77bf33f9d846d07c08996ac737a353306f45a5db (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
#include "Province.hpp"

using namespace OpenVic;
using namespace OpenVic::NodeTools;

Province::Province(
   std::string_view new_identifier, colour_t new_colour, index_t new_index
) : HasIdentifierAndColour { new_identifier, new_colour, true, false }, index { new_index },
   buildings { "buildings", false } {
   assert(index != NULL_INDEX);
}

Province::index_t Province::get_index() const {
   return index;
}

Region* Province::get_region() const {
   return region;
}

bool Province::get_on_map() const {
   return on_map;
}

bool Province::get_has_region() const {
   return has_region;
}

bool Province::get_water() const {
   return water;
}

TerrainType const* Province::get_terrain_type() const {
   return terrain_type;
}

Province::life_rating_t Province::get_life_rating() const {
   return life_rating;
}

Province::colony_status_t Province::get_colony_status() const {
   return colony_status;
}

bool Province::load_positions(BuildingManager const& building_manager, ast::NodeCPtr root) {
   return expect_dictionary_keys(
      "text_position", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.text)),
      "text_rotation", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(positions.text_rotation)),
      "text_scale", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(positions.text_scale)),
      "unit", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.unit)),
      "town", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.city)),
      "city", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.city)),
      "factory", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.factory)),
      "building_construction", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.building_construction)),
      "military_construction", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.military_construction)),
      "building_position", ZERO_OR_ONE, expect_dictionary_keys(
         "fort", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.fort)),
         "railroad", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.railroad)),
         "naval_base", ZERO_OR_ONE, expect_fvec2(assign_variable_callback(positions.navalbase))
      ),
      "building_rotation", ZERO_OR_ONE, expect_dictionary_keys(
         "fort", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(positions.fort_rotation)),
         "railroad", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(positions.railroad_rotation)),
         "naval_base", ZERO_OR_ONE, expect_fixed_point(assign_variable_callback(positions.navalbase_rotation)),
         "aeroplane_factory", ZERO_OR_ONE, success_callback /* see below */
      ),
      /* the below are esoteric clausewitz leftovers that either have no impact or whose functionality is lost to time */
      "spawn_railway_track", ZERO_OR_ONE, success_callback,
      "railroad_visibility", ZERO_OR_ONE, success_callback,
      "building_nudge", ZERO_OR_ONE, success_callback
   )(root);
}

bool Province::add_building(BuildingInstance&& building_instance) {
   return buildings.add_item(std::move(building_instance));
}

void Province::reset_buildings() {
   buildings.reset();
}

bool Province::expand_building(std::string_view building_type_identifier) {
   BuildingInstance* building = buildings.get_item_by_identifier(building_type_identifier);
   if (building == nullptr) {
      return false;
   }
   return building->expand();
}

Good const* Province::get_rgo() const {
   return rgo;
}

std::string Province::to_string() const {
   std::stringstream stream;
   stream << "(#" << std::to_string(index) << ", " << get_identifier() << ", 0x" << colour_to_hex_string() << ")";
   return stream.str();
}

bool Province::load_pop_list(PopManager const& pop_manager, ast::NodeCPtr root) {
   return expect_dictionary_reserve_length(pops,
      [this, &pop_manager](std::string_view pop_type_identifier, ast::NodeCPtr pop_node) -> bool {
         return pop_manager.load_pop_into_province(*this, pop_type_identifier, pop_node);
      }
   )(root);
}

bool Province::add_pop(Pop&& pop) {
   if (!get_water()) {
      pops.push_back(std::move(pop));
      return true;
   } else {
      Logger::error("Trying to add pop to water province ", get_identifier());
      return false;
   }
}

void Province::clear_pops() {
   pops.clear();
}

size_t Province::get_pop_count() const {
   return pops.size();
}

std::vector<Pop> const& Province::get_pops() const {
   return pops;
}

Pop::pop_size_t Province::get_total_population() const {
   return total_population;
}

/* REQUIREMENTS:
 * MAP-65, MAP-68, MAP-70, MAP-234
 */
void Province::update_pops() {
   total_population = 0;
   pop_type_distribution.clear();
   ideology_distribution.clear();
   culture_distribution.clear();
   religion_distribution.clear();
   for (Pop const& pop : pops) {
      total_population += pop.get_size();
      pop_type_distribution[&pop.get_type()] += pop.get_size();
      //ideology_distribution[&pop.get_???()] += pop.get_size();
      culture_distribution[&pop.get_culture()] += pop.get_size();
      religion_distribution[&pop.get_religion()] += pop.get_size();
   }
}

void Province::update_state(Date today) {
   for (BuildingInstance& building : buildings.get_items()) {
      building.update_state(today);
   }
   update_pops();
}

void Province::tick(Date today) {
   for (BuildingInstance& building : buildings.get_items()) {
      building.tick(today);
   }
}

Province::adjacency_t::adjacency_t(Province const* province, distance_t distance, flags_t flags)
   : province { province }, distance { distance }, flags { flags } {
   assert(province != nullptr);
}

Province::distance_t Province::adjacency_t::get_distance() const {
   return distance;
}

Province::flags_t Province::adjacency_t::get_flags() const {
   return flags;
}

bool Province::is_adjacent_to(Province const* province) {
   for (adjacency_t adj : adjacencies) {
      if (adj.province == province) {
         return true;
      }
   }
   return false;
}

bool Province::add_adjacency(Province const* province, distance_t distance, flags_t flags) {
   if (province == nullptr) {
      Logger::error("Tried to create null adjacency province for province ", get_identifier(), "!");
      return false;
   }

   if (is_adjacent_to(province)) {
      return false;
   }
   adjacencies.push_back({ province, distance, flags });
   return true;
}

std::vector<Province::adjacency_t> const& Province::get_adjacencies() const {
   return adjacencies;
}

void Province::_set_terrain_type(TerrainType const* type) {
   terrain_type = type;
}