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path: root/src/openvic-simulation/map/ProvinceInstance.cpp
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#include "ProvinceInstance.hpp"

#include "openvic-simulation/country/CountryDefinition.hpp"
#include "openvic-simulation/history/ProvinceHistory.hpp"
#include "openvic-simulation/map/ProvinceDefinition.hpp"
#include "openvic-simulation/military/UnitInstanceGroup.hpp"

using namespace OpenVic;

ProvinceInstance::ProvinceInstance(ProvinceDefinition const& new_province_definition)
  : HasIdentifierAndColour { new_province_definition },
   province_definition { new_province_definition },
   terrain_type { new_province_definition.get_default_terrain_type() },
   life_rating { 0 },
   colony_status { colony_status_t::STATE },
   state { nullptr },
   owner { nullptr },
   controller { nullptr },
   cores {},
   slave { false },
   crime { nullptr },
   rgo { nullptr },
   buildings { "buildings", false },
   armies {},
   navies {},
   pops {},
   total_population { 0 },
   pop_type_distribution {},
   ideology_distribution {},
   culture_distribution {},
   religion_distribution {} {}

bool ProvinceInstance::expand_building(size_t building_index) {
   BuildingInstance* building = buildings.get_item_by_index(building_index);
   if (building == nullptr) {
      Logger::error("Trying to expand non-existent building index ", building_index, " in province ", get_identifier());
      return false;
   }
   return building->expand();
}

void ProvinceInstance::_add_pop(Pop&& pop) {
   pop.set_location(*this);
   pops.push_back(std::move(pop));
}

bool ProvinceInstance::add_pop(Pop&& pop) {
   if (!province_definition.is_water()) {
      _add_pop(std::move(pop));
      return true;
   } else {
      Logger::error("Trying to add pop to water province ", get_identifier());
      return false;
   }
}

bool ProvinceInstance::add_pop_vec(std::vector<PopBase> const& pop_vec) {
   if (!province_definition.is_water()) {
      reserve_more(pops, pop_vec.size());
      for (PopBase const& pop : pop_vec) {
         _add_pop(Pop { pop });
      }
      return true;
   } else {
      Logger::error("Trying to add pop vector to water province ", get_identifier());
      return false;
   }
}

size_t ProvinceInstance::get_pop_count() const {
   return pops.size();
}

/* REQUIREMENTS:
 * MAP-65, MAP-68, MAP-70, MAP-234
 */
void ProvinceInstance::_update_pops() {
   total_population = 0;
   pop_type_distribution.clear();
   ideology_distribution.clear();
   culture_distribution.clear();
   religion_distribution.clear();
   for (Pop const& pop : pops) {
      total_population += pop.get_size();
      pop_type_distribution[&pop.get_type()] += pop.get_size();
      ideology_distribution += pop.get_ideologies();
      culture_distribution[&pop.get_culture()] += pop.get_size();
      religion_distribution[&pop.get_religion()] += pop.get_size();
   }
}

void ProvinceInstance::update_gamestate(Date today) {
   for (BuildingInstance& building : buildings.get_items()) {
      building.update_gamestate(today);
   }
   _update_pops();
}

void ProvinceInstance::tick(Date today) {
   for (BuildingInstance& building : buildings.get_items()) {
      building.tick(today);
   }
}

bool ProvinceInstance::add_army(ArmyInstance& army) {
   if (armies.emplace(&army).second) {
      return true;
   } else {
      Logger::error("Trying to add already-existing army ", army.get_name(), " to province ", get_identifier());
      return false;
   }
}

bool ProvinceInstance::remove_army(ArmyInstance& army) {
   if (armies.erase(&army) > 0) {
      return true;
   } else {
      Logger::error("Trying to remove non-existent army ", army.get_name(), " from province ", get_identifier());
      return false;
   }
}

bool ProvinceInstance::add_navy(NavyInstance& navy) {
   if (navies.emplace(&navy).second) {
      return true;
   } else {
      Logger::error("Trying to add already-existing navy ", navy.get_name(), " to province ", get_identifier());
      return false;
   }
}

bool ProvinceInstance::remove_navy(NavyInstance& navy) {
   if (navies.erase(&navy) > 0) {
      return true;
   } else {
      Logger::error("Trying to remove non-existent navy ", navy.get_name(), " from province ", get_identifier());
      return false;
   }
}

bool ProvinceInstance::setup(BuildingTypeManager const& building_type_manager) {
   if (buildings_are_locked()) {
      Logger::error("Cannot setup province ", get_identifier(), " - buildings already locked!");
      return false;
   }

   bool ret = true;

   if (!province_definition.is_water()) {
      if (building_type_manager.building_types_are_locked()) {
         buildings.reserve(building_type_manager.get_province_building_types().size());

         for (BuildingType const* building_type : building_type_manager.get_province_building_types()) {
            ret &= buildings.add_item({ *building_type });
         }
      } else {
         Logger::error("Cannot generate buildings until building types are locked!");
         ret = false;
      }
   }

   lock_buildings();

   return ret;
}

bool ProvinceInstance::apply_history_to_province(ProvinceHistoryEntry const* entry) {
   if (entry == nullptr) {
      Logger::error("Trying to apply null province history to ", get_identifier());
      return false;
   }
   if (entry->get_life_rating()) life_rating = *entry->get_life_rating();
   if (entry->get_colonial()) colony_status = *entry->get_colonial();
   if (entry->get_rgo()) rgo = *entry->get_rgo();
   if (entry->get_terrain_type()) terrain_type = *entry->get_terrain_type();
   if (entry->get_owner()) owner = *entry->get_owner();
   if (entry->get_controller()) controller = *entry->get_controller();
   if (entry->get_slave()) slave = *entry->get_slave();
   for (CountryDefinition const* core : entry->get_remove_cores()) {
      const typename decltype(cores)::iterator existing_core = std::find(cores.begin(), cores.end(), core);
      if (existing_core != cores.end()) {
         cores.erase(existing_core);
      } else {
         Logger::warning(
            "Trying to remove non-existent core ", core->get_identifier(), " from province ", get_identifier()
         );
      }
   }
   for (CountryDefinition const* core : entry->get_add_cores()) {
      const typename decltype(cores)::iterator existing_core = std::find(cores.begin(), cores.end(), core);
      if (existing_core == cores.end()) {
         cores.push_back(core);
      } else {
         Logger::warning(
            "Trying to add already-existing core ", core->get_identifier(), " to province ", get_identifier()
         );
      }
   }
   bool ret = true;
   for (auto const& [building, level] : entry->get_province_buildings()) {
      BuildingInstance* existing_entry = buildings.get_item_by_identifier(building->get_identifier());
      if (existing_entry != nullptr) {
         existing_entry->set_level(level);
      } else {
         Logger::error(
            "Trying to set level of non-existent province building ", building->get_identifier(), " to ", level,
            " in province ", get_identifier()
         );
         ret = false;
      }
   }
   // TODO: load state buildings
   // TODO: party loyalties for each POP when implemented on POP side
   return ret;
}

void ProvinceInstance::setup_pop_test_values(
   IdeologyManager const& ideology_manager, IssueManager const& issue_manager, CountryDefinition const& country
) {
   for (Pop& pop : pops) {
      pop.setup_pop_test_values(ideology_manager, issue_manager, country);
   }
}