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#pragma once
#include "openvic-simulation/map/Province.hpp"
namespace OpenVic {
struct ProvinceSet {
using provinces_t = std::vector<Province const*>;
private:
provinces_t provinces;
bool locked = false;
public:
/* Returns true if the province is successfully added, false if not (including if it's already in the set). */
bool add_province(Province const* province);
bool add_provinces(provinces_t const& new_provinces);
/* Returns true if the province is successfully removed, false if not (including if it's not in the set). */
bool remove_province(Province const* province);
void lock(bool log = false);
bool is_locked() const;
void reset();
bool empty() const;
size_t size() const;
void reserve(size_t size);
bool contains_province(Province const* province) const;
provinces_t const& get_provinces() const;
};
/* REQUIREMENTS:
* MAP-6, MAP-44, MAP-48
*/
struct Region : HasIdentifierAndColour, ProvinceSet {
friend struct Map;
private:
/* A meta region cannot be the template for a state.
* Any region containing a province already listed in a
* previously defined region is considered a meta region.
*/
const bool meta;
Region(std::string_view new_identifier, colour_t new_colour, bool new_meta);
public:
Region(Region&&) = default;
bool get_meta() const;
};
}
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