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#pragma once

#include "openvic-simulation/map/Province.hpp"

namespace OpenVic {

   struct ProvinceSet {
      using provinces_t = std::vector<Province const*>;

   private:
      provinces_t provinces;
      bool locked = false;

   public:
      /* Returns true if the province is successfully added, false if not (including if it's already in the set). */
      bool add_province(Province const* province);
      bool add_provinces(provinces_t const& new_provinces);
      /* Returns true if the province is successfully removed, false if not (including if it's not in the set). */
      bool remove_province(Province const* province);
      void lock(bool log = false);
      bool is_locked() const;
      void reset();
      bool empty() const;
      size_t size() const;
      void reserve(size_t size);
      bool contains_province(Province const* province) const;
      provinces_t const& get_provinces() const;
   };

   /* REQUIREMENTS:
    * MAP-6, MAP-44, MAP-48
    */
   struct Region : HasIdentifierAndColour, ProvinceSet {
      friend struct Map;

   private:
      /* A meta region cannot be the template for a state.
       * Any region containing a province already listed in a
       * previously defined region is considered a meta region.
       */
      const bool meta;

      Region(std::string_view new_identifier, colour_t new_colour, bool new_meta);

   public:
      Region(Region&&) = default;

      bool get_meta() const;
   };
}