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#include "LeaderTrait.hpp"
#include "openvic-simulation/modifier/ModifierManager.hpp"
using namespace OpenVic;
using namespace OpenVic::NodeTools;
LeaderTrait::LeaderTrait(std::string_view new_identifier, trait_type_t new_type, ModifierValue&& new_modifiers)
: Modifier { new_identifier, std::move(new_modifiers), modifier_type_t::LEADER }, trait_type { new_type } {}
bool LeaderTrait::is_personality_trait() const {
return trait_type == trait_type_t::PERSONALITY;
}
bool LeaderTrait::is_background_trait() const {
return trait_type == trait_type_t::BACKGROUND;
}
bool LeaderTraitManager::add_leader_trait(
std::string_view identifier, LeaderTrait::trait_type_t type, ModifierValue&& modifiers
) {
if (identifier.empty()) {
Logger::error("Invalid leader trait identifier - empty!");
return false;
}
return leader_traits.add_item({ identifier, type, std::move(modifiers) });
}
bool LeaderTraitManager::load_leader_traits_file(ModifierManager const& modifier_manager, ast::NodeCPtr root) {
const auto trait_callback = [this, &modifier_manager](LeaderTrait::trait_type_t type) -> NodeCallback auto {
return expect_dictionary_reserve_length(
leader_traits,
[this, &modifier_manager, type](std::string_view trait_identifier, ast::NodeCPtr value) -> bool {
static const string_set_t allowed_modifiers = {
"attack", "defence", "morale", "organisation", "reconnaissance",
"speed", "attrition", "experience", "reliability"
};
ModifierValue modifiers;
bool ret = modifier_manager.expect_whitelisted_modifier_value(
move_variable_callback(modifiers), allowed_modifiers
)(value);
ret &= add_leader_trait(trait_identifier, type, std::move(modifiers));
return ret;
}
);
};
using enum LeaderTrait::trait_type_t;
const bool ret = expect_dictionary_keys(
"personality", ONE_EXACTLY, trait_callback(PERSONALITY),
"background", ONE_EXACTLY, trait_callback(BACKGROUND)
)(root);
lock_leader_traits();
return ret;
}
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