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path: root/src/openvic-simulation/military/MilitaryManager.hpp
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#pragma once

#include "openvic-simulation/military/Deployment.hpp"
#include "openvic-simulation/military/LeaderTrait.hpp"
#include "openvic-simulation/military/UnitInstance.hpp"
#include "openvic-simulation/military/UnitType.hpp"
#include "openvic-simulation/military/Wargoal.hpp"

namespace OpenVic {
   struct MilitaryManager {
   private:
      UnitTypeManager PROPERTY_REF(unit_type_manager);
      LeaderTraitManager PROPERTY_REF(leader_trait_manager);
      DeploymentManager PROPERTY_REF(deployment_manager);
      WargoalTypeManager PROPERTY_REF(wargoal_type_manager);

      // TODO - separate this mutable game data manager from const defines data managers.
      UnitInstanceManager PROPERTY_REF(unit_instance_manager);
   };
}