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#include "Wargoal.hpp"
#include "openvic-simulation/dataloader/NodeTools.hpp"
using namespace OpenVic;
using namespace OpenVic::NodeTools;
WargoalType::WargoalType(
std::string_view new_identifier,
std::string_view new_sprite,
std::string_view new_war_name,
Timespan new_available_length,
Timespan new_truce_length,
bool new_triggered_only,
bool new_civil_war,
bool new_constructing,
bool new_crisis,
bool new_great_war,
bool new_mutual,
const peace_modifiers_t&& new_modifiers,
peace_options_t new_peace_options
) : HasIdentifier { new_identifier },
sprite { new_sprite },
war_name { new_war_name },
available_length { new_available_length },
truce_length { new_truce_length },
triggered_only { new_triggered_only },
civil_war { new_civil_war },
constructing { new_constructing },
crisis { new_crisis },
great_war { new_great_war },
mutual { new_mutual },
modifiers { std::move(new_modifiers) },
peace_options { new_peace_options } {}
std::string_view WargoalType::get_sprite() const {
return sprite;
}
std::string_view WargoalType::get_war_name() const {
return war_name;
}
const Timespan WargoalType::get_available_length() const {
return available_length;
}
const Timespan WargoalType::get_truce_length() const {
return truce_length;
}
const bool WargoalType::is_triggered_only() const {
return triggered_only;
}
const bool WargoalType::is_civil_war() const {
return civil_war;
}
const bool WargoalType::is_constructing() const {
return constructing;
}
const bool WargoalType::is_crisis() const {
return crisis;
}
const bool WargoalType::is_great_war() const {
return great_war;
}
const bool WargoalType::is_mutual() const {
return mutual;
}
WargoalType::peace_modifiers_t const& WargoalType::get_modifiers() const {
return modifiers;
}
const peace_options_t WargoalType::get_peace_options() const {
return peace_options;
}
WargoalTypeManager::WargoalTypeManager() : wargoal_types { "wargoal types" } {}
const std::vector<WargoalType const*>& WargoalTypeManager::get_peace_priority_list() const {
return peace_priorities;
}
bool WargoalTypeManager::add_wargoal_type(
std::string_view identifier,
std::string_view sprite,
std::string_view war_name,
Timespan available_length,
Timespan truce_length,
bool triggered_only,
bool civil_war,
bool constructing,
bool crisis,
bool great_war,
bool mutual,
WargoalType::peace_modifiers_t&& modifiers,
peace_options_t peace_options
) {
if (identifier.empty()) {
Logger::error("Invalid wargoal identifier - empty!");
return false;
}
if (sprite.empty()) {
Logger::error("Invalid sprite for wargoal ", identifier, " - empty!");
return false;
}
if (war_name.empty()) {
Logger::error("Invalid war name for wargoal ", identifier, " - empty!");
return false;
}
return wargoal_types.add_item({ identifier, sprite, war_name, available_length, truce_length, triggered_only, civil_war, constructing, crisis, great_war, mutual, std::move(modifiers), peace_options });
}
bool WargoalTypeManager::load_wargoal_file(ast::NodeCPtr root) {
bool ret = expect_dictionary(
[this](std::string_view identifier, ast::NodeCPtr value) -> bool {
if (identifier == "peace_order") return true;
std::string_view sprite, war_name;
Timespan available, truce;
bool triggered_only = false, civil_war = false, constructing = false, crisis = false, great_war = false, mutual = false;
peace_options_t peace_options;
WargoalType::peace_modifiers_t modifiers;
bool ret = expect_dictionary_keys_and_default(
[&modifiers, &identifier](std::string_view key, ast::NodeCPtr value) -> bool {
fixed_point_t modifier;
expect_fixed_point(assign_variable_callback(modifier))(value);
if (key == "badboy_factor") {
modifiers[WargoalType::PEACE_MODIFIERS::BADBOY_FACTOR] += modifier;
return true;
}
if (key == "prestige_factor") {
modifiers[WargoalType::PEACE_MODIFIERS::PRESTIGE_FACTOR] += modifier;
return true;
}
if (key == "peace_cost_factor") {
modifiers[WargoalType::PEACE_MODIFIERS::PEACE_COST_FACTOR] += modifier;
return true;
}
if (key == "penalty_factor") {
modifiers[WargoalType::PEACE_MODIFIERS::PENALTY_FACTOR] += modifier;
return true;
}
if (key == "break_truce_prestige_factor") {
modifiers[WargoalType::PEACE_MODIFIERS::BREAK_TRUCE_PRESTIGE_FACTOR] += modifier;
return true;
}
if (key == "break_truce_infamy_factor") {
modifiers[WargoalType::PEACE_MODIFIERS::BREAK_TRUCE_INFAMY_FACTOR] += modifier;
return true;
}
if (key == "break_truce_militancy_factor") {
modifiers[WargoalType::PEACE_MODIFIERS::BREAK_TRUCE_MILITANCY_FACTOR] += modifier;
return true;
}
if (key == "good_relation_prestige_factor") {
modifiers[WargoalType::PEACE_MODIFIERS::GOOD_RELATION_PRESTIGE_FACTOR] += modifier;
return true;
}
if (key == "good_relation_infamy_factor") {
modifiers[WargoalType::PEACE_MODIFIERS::GOOD_RELATION_INFAMY_FACTOR] += modifier;
return true;
}
if (key == "good_relation_militancy_factor") {
modifiers[WargoalType::PEACE_MODIFIERS::GOOD_RELATION_MILITANCY_FACTOR] += modifier;
return true;
}
if (key == "tws_battle_factor") {
modifiers[WargoalType::PEACE_MODIFIERS::WAR_SCORE_BATTLE_FACTOR] += modifier;
return true;
}
if (key == "construction_speed") {
modifiers[WargoalType::PEACE_MODIFIERS::CONSTRUCTION_SPEED] += modifier;
return true;
}
Logger::error("Modifier ", key, " in wargoal ", identifier, " is invalid.");
return false;
},
"sprite_index", ONE_EXACTLY, expect_identifier(assign_variable_callback(sprite)),
"war_name", ONE_EXACTLY, expect_identifier_or_string(assign_variable_callback(war_name)),
"months", ONE_EXACTLY, expect_months(assign_variable_callback(available)),
"truce_months", ONE_EXACTLY, expect_months(assign_variable_callback(truce)),
"is_triggered_only", ZERO_OR_ONE, expect_bool(assign_variable_callback(triggered_only)),
"is_civil_war", ZERO_OR_ONE, expect_bool(assign_variable_callback(civil_war)),
"constructing_cb", ZERO_OR_ONE, expect_bool(assign_variable_callback(constructing)),
"crisis", ZERO_OR_ONE, expect_bool(assign_variable_callback(crisis)),
"great_war_obligatory", ZERO_OR_ONE, expect_bool(assign_variable_callback(great_war)),
"mutual", ZERO_OR_ONE, expect_bool(assign_variable_callback(mutual)),
/* PEACE OPTIONS */
"po_annex", ZERO_OR_ONE, expect_bool([&peace_options](bool annex) -> bool {
if (annex) peace_options |= peace_options_t::PO_ANNEX;
return true;
}),
"po_demand_state", ZERO_OR_ONE, expect_bool([&peace_options](bool demand_state) -> bool {
if (demand_state) peace_options |= peace_options_t::PO_DEMAND_STATE;
return true;
}),
"po_add_to_sphere", ZERO_OR_ONE, expect_bool([&peace_options](bool add_to_sphere) -> bool {
if (add_to_sphere) peace_options |= peace_options_t::PO_ADD_TO_SPHERE;
return true;
}),
"po_disarmament", ZERO_OR_ONE, expect_bool([&peace_options](bool disarm) -> bool {
if (disarm) peace_options |= peace_options_t::PO_DISARMAMENT;
return true;
}),
"po_destroy_forts", ZERO_OR_ONE, expect_bool([&peace_options](bool disarm) -> bool {
if (disarm) peace_options |= peace_options_t::PO_REMOVE_FORTS;
return true;
}),
"po_destroy_naval_bases", ZERO_OR_ONE, expect_bool([&peace_options](bool disarm) -> bool {
if (disarm) peace_options |= peace_options_t::PO_REMOVE_NAVAL_BASES;
return true;
}),
"po_reparations", ZERO_OR_ONE, expect_bool([&peace_options](bool reps) -> bool {
if (reps) peace_options |= peace_options_t::PO_REPARATIONS;
return true;
}),
"po_transfer_provinces", ZERO_OR_ONE, expect_bool([&peace_options](bool provinces) -> bool {
if (provinces) peace_options |= peace_options_t::PO_TRANSFER_PROVINCES;
return true;
}),
"po_remove_prestige", ZERO_OR_ONE, expect_bool([&peace_options](bool humiliate) -> bool {
if (humiliate) peace_options |= peace_options_t::PO_REMOVE_PRESTIGE;
return true;
}),
"po_make_puppet", ZERO_OR_ONE, expect_bool([&peace_options](bool puppet) -> bool {
if (puppet) peace_options |= peace_options_t::PO_MAKE_PUPPET;
return true;
}),
"po_release_puppet", ZERO_OR_ONE, expect_bool([&peace_options](bool puppet) -> bool {
if (puppet) peace_options |= peace_options_t::PO_RELEASE_PUPPET;
return true;
}),
"po_status_quo", ZERO_OR_ONE, expect_bool([&peace_options](bool status_quo) -> bool {
if (status_quo) peace_options |= peace_options_t::PO_STATUS_QUO;
return true;
}),
"po_install_communist_gov_type", ZERO_OR_ONE, expect_bool([&peace_options](bool puppet) -> bool {
if (puppet) peace_options |= peace_options_t::PO_INSTALL_COMMUNISM;
return true;
}),
"po_uninstall_communist_gov_type", ZERO_OR_ONE, expect_bool([&peace_options](bool puppet) -> bool {
if (puppet) peace_options |= peace_options_t::PO_REMOVE_COMMUNISM;
return true;
}),
"po_remove_cores", ZERO_OR_ONE, expect_bool([&peace_options](bool uncore) -> bool {
if (uncore) peace_options |= peace_options_t::PO_REMOVE_CORES;
return true;
}),
"po_colony", ZERO_OR_ONE, expect_bool([&peace_options](bool colony) -> bool {
if (colony) peace_options |= peace_options_t::PO_COLONY;
return true;
}),
"po_gunboat", ZERO_OR_ONE, expect_bool([&peace_options](bool gunboat) -> bool {
if (gunboat) peace_options |= peace_options_t::PO_REPAY_DEBT;
return true;
}),
"po_clear_union_sphere", ZERO_OR_ONE, expect_bool([&peace_options](bool clear) -> bool {
if (clear) peace_options |= peace_options_t::PO_CLEAR_UNION_SPHERE;
return true;
}),
/* TODO: CONDITION & EFFECT BLOCKS */
"can_use", ZERO_OR_ONE, success_callback,
"is_valid", ZERO_OR_ONE, success_callback,
"on_add", ZERO_OR_ONE, success_callback,
"on_po_accepted", ZERO_OR_ONE, success_callback,
"allowed_states", ZERO_OR_ONE, success_callback,
"all_allowed_states", ZERO_OR_ONE, success_callback,
"allowed_substate_regions", ZERO_OR_ONE, success_callback,
"allowed_states_in_crisis", ZERO_OR_ONE, success_callback,
"allowed_countries", ZERO_OR_ONE, success_callback,
"always", ZERO_OR_ONE, success_callback // usage unknown / quirk
)(value);
add_wargoal_type(identifier, sprite, war_name, available, truce, triggered_only, civil_war, constructing, crisis, great_war, mutual, std::move(modifiers), peace_options);
return ret;
}
)(root);
/* load order in which CBs are prioritised by AI */
ret &= expect_dictionary_keys_and_default(
key_value_success_callback,
"peace_order", ONE_EXACTLY, expect_list([this](ast::NodeCPtr value) -> bool {
WargoalType const* wargoal;
bool ret = expect_wargoal_type_identifier(assign_variable_callback_pointer(wargoal))(value);
if (ret) {
peace_priorities.push_back(wargoal);
} else {
Logger::warning("Attempted to add invalid wargoal type to AI peace order!");
}
return true;
})
)(root);
lock_wargoal_types();
return ret;
}
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