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#pragma once
#include <optional>
#include "openvic-simulation/types/IdentifierRegistry.hpp"
#include "openvic-simulation/types/fixed_point/FixedPoint.hpp"
namespace OpenVic {
struct DefineManager;
struct Define : HasIdentifier {
friend struct DefineManager;
enum class Type : unsigned char { Date, Country, Economy, Military, Diplomacy, Pops, Ai, Graphics };
private:
const std::string PROPERTY(value);
const Type PROPERTY(type);
Define(std::string_view new_identifier, std::string&& new_value, Type new_type);
public:
Define(Define&&) = default;
fixed_point_t get_value_as_fp() const;
int64_t get_value_as_int() const;
uint64_t get_value_as_uint() const;
};
struct DefineManager {
private:
IdentifierRegistry<Define> IDENTIFIER_REGISTRY(define);
std::optional<Date> start_date;
std::optional<Date> end_date;
public:
bool add_define(std::string_view name, std::string&& value, Define::Type type);
bool add_date_define(std::string_view name, Date date);
Date get_start_date() const;
Date get_end_date() const;
bool in_game_period(Date date) const;
bool load_defines_file(ast::NodeCPtr root);
};
}
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