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#pragma once

#include "openvic-simulation/dataloader/NodeTools.hpp"
#include "openvic-simulation/types/IdentifierRegistry.hpp"

namespace OpenVic {

   struct ReligionManager;

   struct ReligionGroup : HasIdentifier {
      friend struct ReligionManager;

   private:
      ReligionGroup(std::string_view new_identifier);

   public:
      ReligionGroup(ReligionGroup&&) = default;
   };

   struct Religion : HasIdentifierAndColour {
      friend struct ReligionManager;

      using icon_t = uint8_t;

   private:
      ReligionGroup const& PROPERTY(group);
      const icon_t PROPERTY(icon);
      const bool PROPERTY(pagan);

      Religion(
         std::string_view new_identifier, colour_t new_colour, ReligionGroup const& new_group, icon_t new_icon,
         bool new_pagan
      );

   public:
      Religion(Religion&&) = default;
   };

   struct ReligionManager {
   private:
      IdentifierRegistry<ReligionGroup> religion_groups;
      IdentifierRegistry<Religion> religions;

   public:
      ReligionManager();

      bool add_religion_group(std::string_view identifier);
      IDENTIFIER_REGISTRY_ACCESSORS(religion_group)

      bool add_religion(
         std::string_view identifier, colour_t colour, ReligionGroup const& group, Religion::icon_t icon, bool pagan
      );
      IDENTIFIER_REGISTRY_ACCESSORS(religion)

      bool load_religion_file(ast::NodeCPtr root);
   };
}