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#pragma once
#include "openvic-simulation/dataloader/NodeTools.hpp"
#include "openvic-simulation/types/IdentifierRegistry.hpp"
namespace OpenVic {
struct ReligionManager;
struct ReligionGroup : HasIdentifier {
friend struct ReligionManager;
private:
ReligionGroup(std::string_view new_identifier);
public:
ReligionGroup(ReligionGroup&&) = default;
};
struct Religion : HasIdentifierAndColour {
friend struct ReligionManager;
using icon_t = uint8_t;
private:
ReligionGroup const& PROPERTY(group);
const icon_t PROPERTY(icon);
const bool PROPERTY(pagan);
Religion(
std::string_view new_identifier, colour_t new_colour, ReligionGroup const& new_group, icon_t new_icon,
bool new_pagan
);
public:
Religion(Religion&&) = default;
};
struct ReligionManager {
private:
IdentifierRegistry<ReligionGroup> religion_groups;
IdentifierRegistry<Religion> religions;
public:
ReligionManager();
bool add_religion_group(std::string_view identifier);
IDENTIFIER_REGISTRY_ACCESSORS(religion_group)
bool add_religion(
std::string_view identifier, colour_t colour, ReligionGroup const& group, Religion::icon_t icon, bool pagan
);
IDENTIFIER_REGISTRY_ACCESSORS(religion)
bool load_religion_file(ast::NodeCPtr root);
};
}
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