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#include "Invention.hpp"
#include <algorithm>
#include <cstring>
#include <utility>
using namespace OpenVic;
using namespace OpenVic::NodeTools;
Invention::Invention(
std::string_view identifier, ModifierValue&& values, bool news, unit_set_t activated_units, building_set_t activated_buildings,
crime_set_t enabled_crimes, bool unlock_gas_attack, bool unlock_gas_defence)
: Modifier { identifier, std::move(values), 0 },
news { news }, activated_units { std::move(activated_units) }, activated_buildings { std::move(activated_buildings) },
enabled_crimes { std::move(enabled_crimes) }, unlock_gas_attack { unlock_gas_attack }, unlock_gas_defence { unlock_gas_defence } {} //TODO icon
InventionManager::InventionManager() : inventions { "inventions" } {}
bool InventionManager::add_invention(
std::string_view identifier, ModifierValue&& values, bool news, Invention::unit_set_t activated_units,
Invention::building_set_t activated_buildings, Invention::crime_set_t enabled_crimes,
bool unlock_gas_attack, bool unlock_gas_defence
) {
if (identifier.empty()) {
Logger::error("Invalid invention identifier - empty!");
return false;
}
return inventions.add_item({
identifier, std::move(values), news, std::move(activated_units), std::move(activated_buildings),
std::move(enabled_crimes), unlock_gas_attack, unlock_gas_defence
});
}
bool InventionManager::load_inventions_file(
ModifierManager const& modifier_manager, UnitManager const& unit_manager, BuildingManager const& building_manager, ast::NodeCPtr root
) {
return expect_dictionary_reserve_length(inventions, [this, &modifier_manager, &unit_manager, &building_manager](std::string_view identifier, ast::NodeCPtr value) -> bool {
ModifierValue loose_modifiers;
ModifierValue modifiers;
Invention::unit_set_t activated_units;
Invention::building_set_t activated_buildings;
Invention::crime_set_t enabled_crimes;
bool unlock_gas_attack = false;
bool unlock_gas_defence = false;
bool news = true; //defaults to true!
bool ret = modifier_manager.expect_modifier_value_and_keys(move_variable_callback(loose_modifiers),
"news", ZERO_OR_ONE, expect_bool(assign_variable_callback(news)),
"limit", ONE_EXACTLY, success_callback,
"chance", ONE_EXACTLY, success_callback,
"effect", ZERO_OR_ONE, modifier_manager.expect_modifier_value_and_keys(
move_variable_callback(modifiers),
"gas_attack", ZERO_OR_ONE, expect_bool(assign_variable_callback(unlock_gas_attack)),
"gas_defence", ZERO_OR_ONE, expect_bool(assign_variable_callback(unlock_gas_defence)),
"activate_unit", ZERO_OR_MORE, unit_manager.expect_unit_identifier([this, &activated_units](Unit const& unit) -> bool {
activated_units.insert(&unit);
return true;
}),
"activate_building", ZERO_OR_MORE, building_manager.expect_building_type_identifier([this, &activated_buildings](BuildingType const& type) -> bool {
activated_buildings.insert(&type);
return true;
}),
"enable_crime", ZERO_OR_ONE, modifier_manager.expect_crime_modifier_identifier([this, &enabled_crimes](Crime const& crime) -> bool {
enabled_crimes.insert(&crime);
return true;
}))
)(value);
modifiers += loose_modifiers;
ret &= add_invention(
identifier, std::move(modifiers), news, activated_units, activated_buildings, enabled_crimes,
unlock_gas_attack, unlock_gas_defence
);
return ret;
})(root);
}
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