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#pragma once
#include <ostream>
#include <string_view>
#include <variant>
#include "openvic-simulation/types/EnumBitfield.hpp"
#include "openvic-simulation/types/IdentifierRegistry.hpp"
namespace OpenVic {
struct ConditionManager;
struct ConditionScript;
struct GameManager;
enum class value_type_t : uint8_t {
NO_TYPE = 0,
IDENTIFIER = 1 << 0,
STRING = 1 << 1,
BOOLEAN = 1 << 2,
BOOLEAN_INT = 1 << 3,
INTEGER = 1 << 4,
REAL = 1 << 5,
COMPLEX = 1 << 6,
GROUP = 1 << 7,
MAX_VALUE = (1 << 8) - 1
};
// Order matters in this enum, for the fallback system to work
// smaller entities must have smaller integers associated!
enum class scope_t : uint8_t { //TODO: maybe distinguish TRANSPARENT from NO_SCOPE
NO_SCOPE = 0,
POP = 1 << 0,
PROVINCE = 1 << 1,
STATE = 1 << 2,
COUNTRY = 1 << 3,
THIS = 1 << 4,
FROM = 1 << 5,
MAX_SCOPE = (1 << 6) - 1
};
enum class identifier_type_t : uint32_t {
NO_IDENTIFIER = 0,
VARIABLE = 1 << 0,
GLOBAL_FLAG = 1 << 1,
COUNTRY_FLAG = 1 << 2,
PROVINCE_FLAG = 1 << 3,
COUNTRY_TAG = 1 << 4,
PROVINCE_ID = 1 << 5,
REGION = 1 << 6,
IDEOLOGY = 1 << 7,
REFORM_GROUP = 1 << 8,
REFORM = 1 << 9,
ISSUE = 1 << 10,
POP_TYPE = 1 << 11,
POP_STRATA = 1 << 12,
TECHNOLOGY = 1 << 13,
INVENTION = 1 << 14,
TECH_SCHOOL = 1 << 15,
CULTURE = 1 << 16,
CULTURE_GROUP = 1 << 17,
RELIGION = 1 << 18,
TRADE_GOOD = 1 << 19,
BUILDING = 1 << 20,
CASUS_BELLI = 1 << 21,
GOVERNMENT_TYPE = 1 << 22,
MODIFIER = 1 << 23,
NATIONAL_VALUE = 1 << 24,
CULTURE_UNION = 1 << 25, // same as COUNTRY_TAG but also accepts scope this_union
CONTINENT = 1 << 26,
CRIME = 1 << 27,
TERRAIN = 1 << 28,
};
/* Allows enum types to be used with bitwise operators. */
template<> struct enable_bitfield<value_type_t> : std::true_type {};
template<> struct enable_bitfield<scope_t> : std::true_type {};
template<> struct enable_bitfield<identifier_type_t> : std::true_type {};
/* Returns true if the values have any bit in common. */
inline constexpr bool share_value_type(value_type_t lhs, value_type_t rhs) {
return (lhs & rhs) != value_type_t::NO_TYPE;
}
inline constexpr bool share_scope(scope_t lhs, scope_t rhs) {
return (lhs & rhs) != scope_t::NO_SCOPE;
}
inline constexpr bool share_identifier_type(identifier_type_t lhs, identifier_type_t rhs) {
return (lhs & rhs) != identifier_type_t::NO_IDENTIFIER;
}
#define _BUILD_STRING(entry, share) \
if (share(value, entry)) { \
if (type_found) { \
stream << " | "; \
} else { \
type_found = true; \
} \
stream << #entry; \
}
#define BUILD_STRING(entry) _BUILD_STRING(entry, share_value_type)
inline std::ostream& operator<<(std::ostream& stream, value_type_t value) {
using enum value_type_t;
if (value == NO_TYPE) {
return stream << "[NO_TYPE]";
}
bool type_found = false;
stream << '[';
BUILD_STRING(IDENTIFIER);
BUILD_STRING(STRING);
BUILD_STRING(BOOLEAN);
BUILD_STRING(BOOLEAN_INT);
BUILD_STRING(INTEGER);
BUILD_STRING(REAL);
BUILD_STRING(COMPLEX);
BUILD_STRING(GROUP);
if (!type_found) {
stream << "INVALID VALUE TYPE";
}
return stream << ']';
}
#undef BUILD_STRING
#define BUILD_STRING(entry) _BUILD_STRING(entry, share_scope)
inline std::ostream& operator<<(std::ostream& stream, scope_t value) {
using enum scope_t;
if (value == NO_SCOPE) {
return stream << "[NO_SCOPE]";
}
bool type_found = false;
stream << '[';
BUILD_STRING(COUNTRY);
BUILD_STRING(STATE);
BUILD_STRING(PROVINCE);
BUILD_STRING(POP);
BUILD_STRING(THIS);
BUILD_STRING(FROM);
if (!type_found) {
stream << "INVALID SCOPE";
}
return stream << ']';
}
#undef BUILD_STRING
#define BUILD_STRING(entry) _BUILD_STRING(entry, share_identifier_type)
inline std::ostream& operator<<(std::ostream& stream, identifier_type_t value) {
using enum identifier_type_t;
if (value == NO_IDENTIFIER) {
return stream << "[NO_IDENTIFIER]";
}
bool type_found = false;
stream << '[';
BUILD_STRING(VARIABLE);
BUILD_STRING(GLOBAL_FLAG);
BUILD_STRING(COUNTRY_FLAG);
BUILD_STRING(PROVINCE_FLAG);
BUILD_STRING(COUNTRY_TAG);
BUILD_STRING(PROVINCE_ID);
BUILD_STRING(REGION);
BUILD_STRING(IDEOLOGY);
BUILD_STRING(REFORM_GROUP);
BUILD_STRING(REFORM);
BUILD_STRING(ISSUE);
BUILD_STRING(POP_TYPE);
BUILD_STRING(POP_STRATA);
BUILD_STRING(TECHNOLOGY);
BUILD_STRING(INVENTION);
BUILD_STRING(TECH_SCHOOL);
BUILD_STRING(CULTURE);
BUILD_STRING(CULTURE_GROUP);
BUILD_STRING(RELIGION);
BUILD_STRING(TRADE_GOOD);
BUILD_STRING(BUILDING);
BUILD_STRING(CASUS_BELLI);
BUILD_STRING(GOVERNMENT_TYPE);
BUILD_STRING(MODIFIER);
BUILD_STRING(NATIONAL_VALUE);
BUILD_STRING(CULTURE_UNION);
BUILD_STRING(CONTINENT);
BUILD_STRING(CRIME);
BUILD_STRING(TERRAIN);
if (!type_found) {
stream << "INVALID IDENTIFIER TYPE";
}
return stream << ']';
}
#undef BUILD_STRING
#undef _BUILD_STRING
struct Condition : HasIdentifier {
friend struct ConditionManager;
using enum identifier_type_t;
private:
const value_type_t PROPERTY(value_type);
const scope_t PROPERTY(scope);
const scope_t PROPERTY(scope_change);
const identifier_type_t PROPERTY(key_identifier_type);
const identifier_type_t PROPERTY(value_identifier_type);
Condition(
std::string_view new_identifier, value_type_t new_value_type, scope_t new_scope,
scope_t new_scope_change, identifier_type_t new_key_identifier_type,
identifier_type_t new_value_identifier_type
);
public:
Condition(Condition&&) = default;
};
struct ConditionNode {
friend struct ConditionManager;
friend struct ConditionScript;
using string_t = std::string;
using boolean_t = bool;
using double_boolean_t = std::pair<bool, bool>;
using integer_t = uint64_t;
using real_t = fixed_point_t;
using identifier_real_t = std::pair<std::string, real_t>;
using condition_list_t = std::vector<ConditionNode>;
using value_t = std::variant<string_t, boolean_t, double_boolean_t, integer_t, real_t, identifier_real_t, condition_list_t>;
private:
Condition const* PROPERTY(condition);
value_t PROPERTY(value);
HasIdentifier const* PROPERTY(condition_key_item);
HasIdentifier const* PROPERTY(condition_value_item);
bool PROPERTY_CUSTOM_PREFIX(valid, is);
ConditionNode(
Condition const* new_condition = nullptr, value_t&& new_value = 0,
bool new_valid = false,
HasIdentifier const* new_condition_key_item = nullptr,
HasIdentifier const* new_condition_value_item = nullptr
);
};
struct ConditionManager {
private:
CaseInsensitiveIdentifierRegistry<Condition> IDENTIFIER_REGISTRY(condition);
Condition const* root_condition = nullptr;
bool add_condition(
std::string_view identifier, value_type_t value_type, scope_t scope,
scope_t scope_change = scope_t::NO_SCOPE,
identifier_type_t key_identifier_type = identifier_type_t::NO_IDENTIFIER,
identifier_type_t value_identifier_type = identifier_type_t::NO_IDENTIFIER
);
NodeTools::callback_t<std::string_view> expect_parse_identifier(
GameManager const& game_manager, identifier_type_t identifier_type,
NodeTools::callback_t<HasIdentifier const*> callback
) const;
NodeTools::node_callback_t expect_condition_node(
GameManager const& game_manager, Condition const& condition, scope_t this_scope,
scope_t from_scope, scope_t cur_scope, NodeTools::callback_t<ConditionNode&&> callback
) const;
NodeTools::node_callback_t expect_condition_node_list(
GameManager const& game_manager, scope_t this_scope, scope_t from_scope,
scope_t cur_scope, bool top_scope, NodeTools::callback_t<ConditionNode&&> callback
) const;
public:
bool setup_conditions(GameManager const& game_manager);
NodeTools::node_callback_t expect_condition_script(
GameManager const& game_manager, scope_t initial_scope, scope_t this_scope, scope_t from_scope,
NodeTools::callback_t<ConditionNode&&> callback
) const;
};
}
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