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author Spartan322 <Megacake1234@gmail.com>2023-07-07 18:26:54 +0200
committer Spartan322 <Megacake1234@gmail.com>2023-07-09 01:18:04 +0200
commitae16937f45a4d339d579294b7b53e84beec4749e (patch)
tree50800449a7a936cd68e4ba437004929ed166df8f /.github/actions/mingw-cache/action.yml
parent5838c2508682bc3f6e35e44056f9ba229bca4571 (diff)
Add scons-cache support for extension build
Copies how Godot handles scons-cache Add openvic-build action Add openvic-cache action Add mingw-cache action Add verbose and progress Scons options to SConstruct This is completely based on how Godot implemented caching with Scons
Diffstat (limited to '.github/actions/mingw-cache/action.yml')
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1 files changed, 18 insertions, 0 deletions
diff --git a/.github/actions/mingw-cache/action.yml b/.github/actions/mingw-cache/action.yml
new file mode 100644
index 0000000..e92962d
--- /dev/null
+++ b/.github/actions/mingw-cache/action.yml
@@ -0,0 +1,18 @@
+name: Setup MinGW Cache
+description: Setup MinGW Cache
+inputs:
+ cache-key:
+ description: Name for MinGW cache key.
+ default: "mingw-cache"
+runs:
+ using: "composite"
+ steps:
+ # Upload cache on completion and check it out now
+ - name: Load MinGW Cache
+ id: cache-mingw
+ uses: actions/cache@v3
+ with:
+ path: C:\ProgramData\chocolatey\lib\mingw
+ key: ${{inputs.cache-key}}
+ - name: Setup MinGW for build
+ uses: egor-tensin/setup-mingw@v2 \ No newline at end of file