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author | Spartan322 <Megacake1234@gmail.com> | 2023-07-07 18:26:54 +0200 |
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committer | Spartan322 <Megacake1234@gmail.com> | 2023-07-09 01:18:04 +0200 |
commit | ae16937f45a4d339d579294b7b53e84beec4749e (patch) | |
tree | 50800449a7a936cd68e4ba437004929ed166df8f /.github/actions/mingw-cache/action.yml | |
parent | 5838c2508682bc3f6e35e44056f9ba229bca4571 (diff) |
Add scons-cache support for extension build
Copies how Godot handles scons-cache
Add openvic-build action
Add openvic-cache action
Add mingw-cache action
Add verbose and progress Scons options to SConstruct
This is completely based on how Godot implemented caching with Scons
Diffstat (limited to '.github/actions/mingw-cache/action.yml')
-rw-r--r-- | .github/actions/mingw-cache/action.yml | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/.github/actions/mingw-cache/action.yml b/.github/actions/mingw-cache/action.yml new file mode 100644 index 0000000..e92962d --- /dev/null +++ b/.github/actions/mingw-cache/action.yml @@ -0,0 +1,18 @@ +name: Setup MinGW Cache +description: Setup MinGW Cache +inputs: + cache-key: + description: Name for MinGW cache key. + default: "mingw-cache" +runs: + using: "composite" + steps: + # Upload cache on completion and check it out now + - name: Load MinGW Cache + id: cache-mingw + uses: actions/cache@v3 + with: + path: C:\ProgramData\chocolatey\lib\mingw + key: ${{inputs.cache-key}} + - name: Setup MinGW for build + uses: egor-tensin/setup-mingw@v2
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