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author | Gone2Daly <71726742+Gone2Daly@users.noreply.github.com> | 2023-04-09 21:53:44 +0200 |
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committer | Gone2Daly <71726742+Gone2Daly@users.noreply.github.com> | 2023-04-09 21:53:44 +0200 |
commit | f1995b5ab16366eb0c005c0cafdfd797b6cfd1d2 (patch) | |
tree | f2c4b3cbbcec53acfb80a1a695c6bef4eb703cb2 | |
parent | 9c74c5d67569c7ca6c08a2f0ef5a27272332f31d (diff) |
Minimap hover fix
Added check for hovering over provinces when mouse on minimap
-rw-r--r-- | game/src/GameSession/MapView.gd | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/game/src/GameSession/MapView.gd b/game/src/GameSession/MapView.gd index 0d85706..05da6d5 100644 --- a/game/src/GameSession/MapView.gd +++ b/game/src/GameSession/MapView.gd @@ -232,7 +232,8 @@ func _update_minimap_viewport() -> void: func _update_mouse_map_position() -> void: _mouse_pos_map = _viewport_to_map_coords(_mouse_pos_viewport) - _map_shader_material.set_shader_parameter(_shader_param_hover_pos, _mouse_pos_map) + if not _lock_movement: + _map_shader_material.set_shader_parameter(_shader_param_hover_pos, _mouse_pos_map) func _on_map_control_panel_mouse_entered(): _lock_movement = true |