aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
author George L. Albany <Megacake1234@gmail.com>2023-03-01 18:30:12 +0100
committer GitHub <noreply@github.com>2023-03-01 18:30:12 +0100
commit3f7c0bfd062bb676d8941c60187af743d8de6f8b (patch)
tree8a3f9678f614e248914a64dc2535280cf1293a18
parent541dbca9f227b0ff060adc0238c9238abc725f84 (diff)
parentcce70af5f27dcf8143cf8f0de0ee31e6a7f745bd (diff)
Merge pull request #50 from Spartan322/update/godot4-stable
-rw-r--r--README.md8
m---------godot-cpp0
2 files changed, 4 insertions, 4 deletions
diff --git a/README.md b/README.md
index 8ee8001..9a767f2 100644
--- a/README.md
+++ b/README.md
@@ -5,22 +5,22 @@ Main Repo for the OpenVic2 Project
For detailed instructions, view the Contributor Quickstart Guide [here](docs/contribution-quickstart-guide.md)
## Required
-* [Godot 4 RC 6](https://downloads.tuxfamily.org/godotengine/4.0/rc6/)
+* [Godot 4.0](https://github.com/godotengine/godot/releases/tag/4.0-stable)
* [scons](https://scons.org/)
## [Godot Documentation](https://docs.godotengine.org/en/latest/)
## Build/Run Instructions
-1. Install [Godot 4 RC 6](https://downloads.tuxfamily.org/godotengine/4.0/rc6/) and [scons](https://scons.org/) for your system.
+1. Install [Godot 4.0](https://github.com/godotengine/godot/releases/tag/4.0-stable) and [scons](https://scons.org/) for your system.
2. Run the command `git submodule update --init --recursive` to retrieve all related submodules.
3. Run `scons` in the project root, you should see a libopenvic2 file in `game/bin/openvic2`.
-4. Open with Godot 4 RC 6, click import and navigate to the `game` directory.
+4. Open with Godot 4.0, click import and navigate to the `game` directory.
5. Import and edit.
6. Once loaded, click the play button at the top right, if you see `Hello GDExtension Singleton!` in the output at the bottom then it is working.
## Project Export
1. Build the extension with `scons` or `scons target=template_debug`. (or `scons target=template_release` for release)
-2. Open `game/project.godot` with Godot 4 RC 6.
+2. Open `game/project.godot` with Godot 4.0.
3. Click `Project` at the top left, click `Export`.
4. If you do not have the templates, you must download the templates, there is highlighted white text at the bottom of the Export subwindow that opens up the template manager for you to download.
5. Click `Export All`:
diff --git a/godot-cpp b/godot-cpp
-Subproject 1f1a3730414316560ba7edc35f0d9cfa43a0c06
+Subproject 9d1c396c54fc3bdfcc7da4f3abcb52b14f6cce8