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author Hop311 <Hop3114@gmail.com>2024-09-20 00:48:10 +0200
committer GitHub <noreply@github.com>2024-09-20 00:48:10 +0200
commit8f0538b74fd274721a3178bff9b1294a71af3431 (patch)
tree6dbafe4337ceb672a6e5972b0155333f73cbf262
parent110a6ad29fb84e4507698897e97aab3f36b24242 (diff)
parentc26247464feabe0fbb9d6a8527b242d667faa066 (diff)
Merge pull request #270 from OpenVicProject/tall-tooltip
Allow tooltips to be as tall as the window + shift them to stay inside it
-rw-r--r--extension/src/openvic-extension/classes/GUILabel.cpp16
-rw-r--r--extension/src/openvic-extension/classes/GUILabel.hpp3
-rw-r--r--game/src/Game/GameSession/Tooltip.gd33
3 files changed, 51 insertions, 1 deletions
diff --git a/extension/src/openvic-extension/classes/GUILabel.cpp b/extension/src/openvic-extension/classes/GUILabel.cpp
index 4b6b1c1..7e93f01 100644
--- a/extension/src/openvic-extension/classes/GUILabel.cpp
+++ b/extension/src/openvic-extension/classes/GUILabel.cpp
@@ -47,6 +47,8 @@ void GUILabel::_bind_methods() {
OV_BIND_METHOD(GUILabel::clear);
OV_BIND_METHOD(GUILabel::get_gui_text_name);
+ OV_BIND_METHOD(GUILabel::force_update_lines);
+
OV_BIND_METHOD(GUILabel::get_text);
OV_BIND_METHOD(GUILabel::set_text, { "new_text" });
@@ -57,6 +59,7 @@ void GUILabel::_bind_methods() {
OV_BIND_METHOD(GUILabel::get_horizontal_alignment);
OV_BIND_METHOD(GUILabel::set_horizontal_alignment, { "new_horizontal_alignment" });
+ OV_BIND_METHOD(GUILabel::get_base_max_size);
OV_BIND_METHOD(GUILabel::get_max_size);
OV_BIND_METHOD(GUILabel::set_max_size, { "new_max_size" });
OV_BIND_METHOD(GUILabel::get_border_size);
@@ -293,6 +296,11 @@ Error GUILabel::set_gui_text(GUI::Text const* new_gui_text, GFX::Font::colour_co
return err;
}
+void GUILabel::force_update_lines() {
+ line_update_queued = true;
+ _update_lines();
+}
+
void GUILabel::set_text(String const& new_text) {
if (text != new_text) {
text = new_text;
@@ -331,6 +339,10 @@ void GUILabel::set_horizontal_alignment(HorizontalAlignment new_horizontal_align
}
}
+Size2 GUILabel::get_base_max_size() const {
+ return gui_text != nullptr ? Utilities::to_godot_fvec2(gui_text->get_max_size()) : Size2 {};
+}
+
void GUILabel::set_max_size(Size2 new_max_size) {
if (max_size != new_max_size) {
max_size = new_max_size;
@@ -462,6 +474,10 @@ void GUILabel::_queue_line_update() {
}
void GUILabel::_update_lines() {
+ if (!line_update_queued) {
+ return;
+ }
+
line_update_queued = false;
lines.clear();
diff --git a/extension/src/openvic-extension/classes/GUILabel.hpp b/extension/src/openvic-extension/classes/GUILabel.hpp
index 67981d7..f04e3ab 100644
--- a/extension/src/openvic-extension/classes/GUILabel.hpp
+++ b/extension/src/openvic-extension/classes/GUILabel.hpp
@@ -74,6 +74,8 @@ namespace OpenVic {
GUI::Text const* new_gui_text, GFX::Font::colour_codes_t const* override_colour_codes = nullptr
);
+ void force_update_lines();
+
void set_text(godot::String const& new_text);
void add_substitution(godot::String const& key, godot::String const& value);
@@ -81,6 +83,7 @@ namespace OpenVic {
void clear_substitutions();
void set_horizontal_alignment(godot::HorizontalAlignment new_horizontal_alignment);
+ godot::Size2 get_base_max_size() const;
void set_max_size(godot::Size2 new_max_size);
void set_border_size(godot::Size2 new_border_size);
void set_auto_adjust_to_content_size(bool new_auto_adjust_to_content_size);
diff --git a/game/src/Game/GameSession/Tooltip.gd b/game/src/Game/GameSession/Tooltip.gd
index c110e2e..f079e4c 100644
--- a/game/src/Game/GameSession/Tooltip.gd
+++ b/game/src/Game/GameSession/Tooltip.gd
@@ -7,17 +7,48 @@ func _ready() -> void:
_tooltip_label = get_gui_label_from_nodepath(^"./ToolTip")
if _tooltip_label:
+ _update_tooltip_max_size()
_tooltip_label.set_auto_adjust_to_content_size(true)
MenuSingleton.update_tooltip.connect(update_tooltip)
hide()
+func _notification(what : int) -> void:
+ match what:
+ NOTIFICATION_RESIZED:
+ _update_tooltip_max_size()
+
+func _update_tooltip_max_size() -> void:
+ if _tooltip_label:
+ var max_size : Vector2 = _tooltip_label.get_base_max_size()
+ var window_size : Vector2 = get_size()
+ _tooltip_label.set_max_size(Vector2(min(max_size.x, window_size.x), window_size.y))
+
func update_tooltip(text : String, substitution_dict : Dictionary, position : Vector2) -> void:
- if text:
+ if text and _tooltip_label:
_tooltip_label.set_text(text)
_tooltip_label.set_substitution_dict(substitution_dict)
+ _tooltip_label.force_update_lines()
+
+ var adjusted_rect : Rect2 = _tooltip_label.get_adjusted_rect()
+
+ # Shift position so that the tooltip doesn't go past the bottom or right sides of the window
+ var bottom_right : Vector2 = position + adjusted_rect.position + adjusted_rect.size - get_size()
+ if bottom_right.x > 0:
+ position.x -= bottom_right.x
+ if bottom_right.y > 0:
+ position.y -= bottom_right.y
+
+ # Shift position so that the tooltip doesn't go past the top or left sides of the window
+ var top_left : Vector2 = position + adjusted_rect.position
+ if top_left.x < 0:
+ position.x -= top_left.x
+ if top_left.y < 0:
+ position.y -= top_left.y
+
_tooltip_label.set_position(position)
+
show()
else:
hide()