diff options
author | hop311 <hop3114@gmail.com> | 2024-08-29 00:16:24 +0200 |
---|---|---|
committer | hop311 <hop3114@gmail.com> | 2024-08-29 23:04:30 +0200 |
commit | bdc2ba527bc02e7cdf977f6040f2ca85aa4f9a94 (patch) | |
tree | 4627ad955ac60f5c66b94dfc3106bd8442b58302 | |
parent | 88acb31bd43f0e163522837bb1d0dd7da2977c4a (diff) |
Add tooltips for buttons, labels, icons, pie charts, sliders, and progress barstooltip
22 files changed, 661 insertions, 96 deletions
diff --git a/extension/src/openvic-extension/classes/GFXPieChartTexture.cpp b/extension/src/openvic-extension/classes/GFXPieChartTexture.cpp index 417566d..5d955a3 100644 --- a/extension/src/openvic-extension/classes/GFXPieChartTexture.cpp +++ b/extension/src/openvic-extension/classes/GFXPieChartTexture.cpp @@ -7,6 +7,7 @@ using namespace godot; using namespace OpenVic; +using namespace OpenVic::Utilities::literals; StringName const& GFXPieChartTexture::_slice_identifier_key() { static const StringName slice_identifier_key = "identifier"; @@ -21,7 +22,35 @@ StringName const& GFXPieChartTexture::_slice_weight_key() { return slice_weight_key; } -static constexpr float TWO_PI = 2.0f * std::numbers::pi_v<float>; +GFXPieChartTexture::slice_t const* GFXPieChartTexture::get_slice(Vector2 const& position) const { + if (slices.empty() || position.length_squared() > 1.0_real) { + return nullptr; + } + + static constexpr float TWO_PI = 2.0f * std::numbers::pi_v<float>; + + /* Calculate the anti-clockwise angle between the point and the centre of the image. + * The y coordinate is negated as the image coordinate system's y increases downwards. */ + float theta = atan2(-position.y, position.x); + if (theta < 0.0f) { + theta += TWO_PI; + } + + /* Rescale angle so that total_weight is a full rotation. */ + theta *= total_weight / TWO_PI; + + /* Find the slice theta lies in. */ + for (slice_t const& slice : slices) { + theta -= slice.weight; + + if (theta <= 0.0f) { + return &slice; + } + } + + /* Default to the first slice in case theta never reaches 0 due to floating point inaccuracy. */ + return &slices.front(); +} Error GFXPieChartTexture::_generate_pie_chart_image() { ERR_FAIL_NULL_V(gfx_pie_chart, FAILED); @@ -30,60 +59,37 @@ Error GFXPieChartTexture::_generate_pie_chart_image() { vformat("Invalid GFX::PieChart size for GFXPieChartTexture - %d", gfx_pie_chart->get_size()) ); - const int32_t pie_chart_size = 2 * gfx_pie_chart->get_size(); + const int32_t pie_chart_radius = gfx_pie_chart->get_size(); + const int32_t pie_chart_diameter = 2 * pie_chart_radius; /* Whether we've already set the ImageTexture to an image of the right dimensions, * and so can update it without creating and setting a new image, or not. */ - const bool can_update = pie_chart_image.is_valid() && pie_chart_image->get_width() == pie_chart_size - && pie_chart_image->get_height() == pie_chart_size; + const bool can_update = pie_chart_image.is_valid() && pie_chart_image->get_width() == pie_chart_diameter + && pie_chart_image->get_height() == pie_chart_diameter; if (!can_update) { - pie_chart_image = Image::create(pie_chart_size, pie_chart_size, false, Image::FORMAT_RGBA8); + pie_chart_image = Image::create(pie_chart_diameter, pie_chart_diameter, false, Image::FORMAT_RGBA8); ERR_FAIL_NULL_V(pie_chart_image, FAILED); } static const Color background_colour { 0.0f, 0.0f, 0.0f, 0.0f }; if (!slices.empty()) { - const float pie_chart_radius = gfx_pie_chart->get_size(); - - const Vector2 centre_translation = Vector2 { 0.5f, 0.5f } - static_cast<Vector2>(pie_chart_image->get_size()) * 0.5f; - - for (Vector2i point { 0, 0 }; point.y < pie_chart_image->get_height(); ++point.y) { - - for (point.x = 0; point.x < pie_chart_image->get_width(); ++point.x) { - - const Vector2 offset = centre_translation + point; - - if (offset.length() <= pie_chart_radius) { - - /* Calculate the anti-clockwise angle between the point and the centre of the image. - * The y coordinate is negated as the image coordinate system's y increases downwards. */ - float theta = atan2(-offset.y, offset.x); - if (theta < 0.0f) { - theta += TWO_PI; - } - - /* Rescale angle so that total_weight is a full rotation. */ - theta *= total_weight / TWO_PI; + for (Vector2i point { 0, 0 }; point.y < pie_chart_diameter; ++point.y) { - /* Default to the first colour in case theta never reaches 0 due to floating point inaccuracy. */ - Color colour = slices.front().first; + for (point.x = 0; point.x < pie_chart_diameter; ++point.x) { - /* Find the slice theta lies in. */ - for (slice_t const& slice : slices) { - theta -= slice.second; + Vector2 offset = point; + // Move to the centre of the pixel + offset += Vector2 { 0.5_real, 0.5_real }; + // Normalise to [0, 2] + offset /= pie_chart_radius; + // Translate to [-1, 1] + offset -= Vector2 { 1.0_real, 1.0_real }; - if (theta <= 0.0f) { - colour = slice.first; - break; - } - } + slice_t const* slice = get_slice(offset); - pie_chart_image->set_pixelv(point, colour); - } else { - pie_chart_image->set_pixelv(point, background_colour); - } + pie_chart_image->set_pixelv(point, slice != nullptr ? slice->colour : background_colour); } } } else { @@ -107,12 +113,15 @@ Error GFXPieChartTexture::set_slices_array(godot_pie_chart_data_t const& new_sli for (int32_t i = 0; i < new_slices.size(); ++i) { Dictionary const& slice_dict = new_slices[i]; ERR_CONTINUE_MSG( - !slice_dict.has(_slice_colour_key()) || !slice_dict.has(_slice_weight_key()), + !slice_dict.has(_slice_identifier_key()) || !slice_dict.has(_slice_colour_key()) + || !slice_dict.has(_slice_weight_key()), vformat("Invalid slice keys at index %d", i) ); - const slice_t slice = std::make_pair(slice_dict[_slice_colour_key()], slice_dict[_slice_weight_key()]); - if (slice.second > 0.0f) { - total_weight += slice.second; + const slice_t slice { + slice_dict[_slice_identifier_key()], slice_dict[_slice_colour_key()], slice_dict[_slice_weight_key()] + }; + if (slice.weight > 0.0f) { + total_weight += slice.weight; slices.push_back(slice); } } diff --git a/extension/src/openvic-extension/classes/GFXPieChartTexture.hpp b/extension/src/openvic-extension/classes/GFXPieChartTexture.hpp index 9642f4e..3610efb 100644 --- a/extension/src/openvic-extension/classes/GFXPieChartTexture.hpp +++ b/extension/src/openvic-extension/classes/GFXPieChartTexture.hpp @@ -10,11 +10,17 @@ namespace OpenVic { class GFXPieChartTexture : public godot::ImageTexture { GDCLASS(GFXPieChartTexture, godot::ImageTexture) - using slice_t = std::pair<godot::Color, float>; + public: + struct slice_t { + godot::String name; + godot::Color colour; + float weight; + }; + private: GFX::PieChart const* PROPERTY(gfx_pie_chart); std::vector<slice_t> slices; - float total_weight; + float PROPERTY(total_weight); godot::Ref<godot::Image> pie_chart_image; static godot::StringName const& _slice_identifier_key(); @@ -29,6 +35,9 @@ namespace OpenVic { public: GFXPieChartTexture(); + // Position must be centred and normalised so that coords are in [-1, 1]. + slice_t const* get_slice(godot::Vector2 const& position) const; + using godot_pie_chart_data_t = godot::TypedArray<godot::Dictionary>; /* Set slices given an Array of Dictionaries, each with the following key-value entries: diff --git a/extension/src/openvic-extension/classes/GUIButton.cpp b/extension/src/openvic-extension/classes/GUIButton.cpp index 323b03c..e35d67a 100644 --- a/extension/src/openvic-extension/classes/GUIButton.cpp +++ b/extension/src/openvic-extension/classes/GUIButton.cpp @@ -10,7 +10,17 @@ using namespace godot; using namespace OpenVic; -void GUIButton::_bind_methods() {} +GUI_TOOLTIP_IMPLEMENTATIONS(GUIButton) + +void GUIButton::_bind_methods() { + GUI_TOOLTIP_BIND_METHODS(GUIButton) +} + +void GUIButton::_notification(int what) { + _tooltip_notification(what); +} + +GUIButton::GUIButton() : tooltip_active { false } {} Error GUIButton::set_gfx_button_state_having_texture(Ref<GFXButtonStateHavingTexture> const& texture) { ERR_FAIL_NULL_V(texture, FAILED); diff --git a/extension/src/openvic-extension/classes/GUIButton.hpp b/extension/src/openvic-extension/classes/GUIButton.hpp index 4e53125..3873a4d 100644 --- a/extension/src/openvic-extension/classes/GUIButton.hpp +++ b/extension/src/openvic-extension/classes/GUIButton.hpp @@ -5,17 +5,24 @@ #include <openvic-simulation/interface/GFXSprite.hpp> #include "openvic-extension/classes/GFXButtonStateTexture.hpp" +#include "openvic-extension/classes/GUIHasTooltip.hpp" namespace OpenVic { class GUIButton : public godot::Button { GDCLASS(GUIButton, godot::Button) + GUI_TOOLTIP_DEFINITIONS + protected: static void _bind_methods(); + void _notification(int what); + godot::Error set_gfx_button_state_having_texture(godot::Ref<GFXButtonStateHavingTexture> const& texture); public: + GUIButton(); + godot::Error set_gfx_font(GFX::Font const* gfx_font); }; } diff --git a/extension/src/openvic-extension/classes/GUIHasTooltip.hpp b/extension/src/openvic-extension/classes/GUIHasTooltip.hpp new file mode 100644 index 0000000..22413ec --- /dev/null +++ b/extension/src/openvic-extension/classes/GUIHasTooltip.hpp @@ -0,0 +1,121 @@ +#pragma once + +#include <godot_cpp/classes/control.hpp> +#include <godot_cpp/variant/string.hpp> +#include <godot_cpp/variant/utility_functions.hpp> +#include <godot_cpp/variant/vector2.hpp> + +#include <openvic-simulation/utility/Getters.hpp> + +#include "openvic-extension/singletons/MenuSingleton.hpp" +#include "openvic-extension/utility/ClassBindings.hpp" +#include "openvic-extension/utility/Utilities.hpp" + +/* To add tooltip functionality to a class: + * - the class must be derived from Control. + * - add GUI_TOOLTIP_DEFINITIONS to the class definition, bearing in mind that it leaves visibility as private. + * - add GUI_TOOLTIP_IMPLEMENTATIONS(CLASS) to the class' source file. + * - add GUI_TOOLTIP_BIND_METHODS(CLASS) to the class' _bind_methods implementation. + * - call _tooltip_notification from the class' _notification method. + * - initialise tooltip_active to false in the class' constructor. */ + +#define GUI_TOOLTIP_DEFINITIONS \ + public: \ + void set_tooltip_string_and_substitution_dict( \ + godot::String const& new_tooltip_string, godot::Dictionary const& new_tooltip_substitution_dict \ + ); \ + void set_tooltip_string(godot::String const& new_tooltip_string); \ + void set_tooltip_substitution_dict(godot::Dictionary const& new_tooltip_substitution_dict); \ + void clear_tooltip(); \ + private: \ + godot::String PROPERTY(tooltip_string); \ + godot::Dictionary PROPERTY(tooltip_substitution_dict); \ + bool PROPERTY_CUSTOM_PREFIX(tooltip_active, is); \ + void _tooltip_notification(int what); \ + void _set_tooltip_active(bool new_tooltip_active); \ + void _set_tooltip_visibility(bool visible); + +#define GUI_TOOLTIP_IMPLEMENTATIONS(CLASS) \ + void CLASS::set_tooltip_string_and_substitution_dict( \ + String const& new_tooltip_string, Dictionary const& new_tooltip_substitution_dict \ + ) { \ + if (get_mouse_filter() == MOUSE_FILTER_IGNORE) { \ + UtilityFunctions::push_error("Tooltips won't work for \"", get_name(), "\" as it has MOUSE_FILTER_IGNORE"); \ + } \ + if (tooltip_string != new_tooltip_string || tooltip_substitution_dict != new_tooltip_substitution_dict) { \ + tooltip_string = new_tooltip_string; \ + tooltip_substitution_dict = new_tooltip_substitution_dict; \ + if (tooltip_active) { \ + _set_tooltip_visibility(!tooltip_string.is_empty()); \ + } \ + } \ + } \ + void CLASS::set_tooltip_string(String const& new_tooltip_string) { \ + if (get_mouse_filter() == MOUSE_FILTER_IGNORE) { \ + UtilityFunctions::push_error("Tooltips won't work for \"", get_name(), "\" as it has MOUSE_FILTER_IGNORE"); \ + } \ + if (tooltip_string != new_tooltip_string) { \ + tooltip_string = new_tooltip_string; \ + if (tooltip_active) { \ + _set_tooltip_visibility(!tooltip_string.is_empty()); \ + } \ + } \ + } \ + void CLASS::set_tooltip_substitution_dict(Dictionary const& new_tooltip_substitution_dict) { \ + if (get_mouse_filter() == MOUSE_FILTER_IGNORE) { \ + UtilityFunctions::push_error("Tooltips won't work for \"", get_name(), "\" as it has MOUSE_FILTER_IGNORE"); \ + } \ + if (tooltip_substitution_dict != new_tooltip_substitution_dict) { \ + tooltip_substitution_dict = new_tooltip_substitution_dict; \ + if (tooltip_active) { \ + _set_tooltip_visibility(!tooltip_string.is_empty()); \ + } \ + } \ + } \ + void CLASS::clear_tooltip() { \ + set_tooltip_string_and_substitution_dict({}, {}); \ + } \ + void CLASS::_tooltip_notification(int what) { \ + if (what == NOTIFICATION_MOUSE_ENTER_SELF) { \ + _set_tooltip_active(true); \ + } else if (what == NOTIFICATION_MOUSE_EXIT_SELF) { \ + _set_tooltip_active(false); \ + } \ + } \ + void CLASS::_set_tooltip_active(bool new_tooltip_active) { \ + if (tooltip_active != new_tooltip_active) { \ + tooltip_active = new_tooltip_active; \ + if (!tooltip_string.is_empty()) { \ + _set_tooltip_visibility(tooltip_active); \ + } \ + } \ + } \ + void CLASS::_set_tooltip_visibility(bool visible) { \ + MenuSingleton* menu_singleton = MenuSingleton::get_singleton(); \ + ERR_FAIL_NULL(menu_singleton); \ + if (visible) { \ + menu_singleton->show_control_tooltip(tooltip_string, tooltip_substitution_dict, this); \ + } else { \ + menu_singleton->hide_tooltip(); \ + } \ + } + +#define GUI_TOOLTIP_BIND_METHODS(CLASS) \ + OV_BIND_METHOD(CLASS::get_tooltip_string); \ + OV_BIND_METHOD(CLASS::set_tooltip_string, { "new_tooltip_string" }); \ + OV_BIND_METHOD(CLASS::get_tooltip_substitution_dict); \ + OV_BIND_METHOD(CLASS::set_tooltip_substitution_dict, { "new_tooltip_substitution_dict" }); \ + OV_BIND_METHOD( \ + CLASS::set_tooltip_string_and_substitution_dict, { "new_tooltip_string", "new_tooltip_substitution_dict" } \ + ); \ + OV_BIND_METHOD(CLASS::clear_tooltip); \ + OV_BIND_METHOD(CLASS::is_tooltip_active); \ + ADD_PROPERTY( \ + PropertyInfo(Variant::STRING, "tooltip_string", PROPERTY_HINT_MULTILINE_TEXT), \ + "set_tooltip_string", "get_tooltip_string" \ + ); \ + ADD_PROPERTY( \ + PropertyInfo(Variant::DICTIONARY, "tooltip_substitution_dict"), \ + "set_tooltip_substitution_dict", "get_tooltip_substitution_dict" \ + ); \ + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "tooltip_active"), "", "is_tooltip_active"); diff --git a/extension/src/openvic-extension/classes/GUILabel.cpp b/extension/src/openvic-extension/classes/GUILabel.cpp index 9fd6b60..732dec2 100644 --- a/extension/src/openvic-extension/classes/GUILabel.cpp +++ b/extension/src/openvic-extension/classes/GUILabel.cpp @@ -14,7 +14,30 @@ using namespace OpenVic::Utilities::literals; static constexpr int32_t DEFAULT_FONT_SIZE = 16; +GUI_TOOLTIP_IMPLEMENTATIONS(GUILabel) + +String const& GUILabel::get_colour_marker() { + static const String COLOUR_MARKER = String::chr(0xA7); // § + return COLOUR_MARKER; +} + +String const& GUILabel::get_currency_marker() { + static const String CURRENCY_MARKER = String::chr(0xA4); // ¤ + return CURRENCY_MARKER; +} + +String const& GUILabel::get_substitution_marker() { + static const String SUBSTITUTION_MARKER = String::chr(0x24); // $ + return SUBSTITUTION_MARKER; +} + void GUILabel::_bind_methods() { + GUI_TOOLTIP_BIND_METHODS(GUILabel) + + OV_BIND_SMETHOD(get_colour_marker); + OV_BIND_SMETHOD(get_currency_marker); + OV_BIND_SMETHOD(get_substitution_marker); + OV_BIND_METHOD(GUILabel::clear); OV_BIND_METHOD(GUILabel::get_gui_text_name); @@ -80,6 +103,8 @@ void GUILabel::_bind_methods() { } void GUILabel::_notification(int what) { + _tooltip_notification(what); + switch (what) { case NOTIFICATION_RESIZED: case NOTIFICATION_TRANSLATION_CHANGED: { @@ -146,7 +171,8 @@ void GUILabel::_notification(int what) { } GUILabel::GUILabel() - : gui_text { nullptr }, + : tooltip_active { false }, + gui_text { nullptr }, text {}, substitution_dict {}, horizontal_alignment { HORIZONTAL_ALIGNMENT_LEFT }, @@ -454,29 +480,30 @@ void GUILabel::_update_lines() { } String GUILabel::generate_substituted_text(String const& base_text) const { - static const String SUBSTITUTION_MARKER = String::chr(0x24); // $ - String result; int64_t start_pos = 0; int64_t marker_start_pos; - while ((marker_start_pos = base_text.find(SUBSTITUTION_MARKER, start_pos)) != -1) { + while ((marker_start_pos = base_text.find(get_substitution_marker(), start_pos)) != -1) { result += base_text.substr(start_pos, marker_start_pos - start_pos); - int64_t marker_end_pos = base_text.find(SUBSTITUTION_MARKER, marker_start_pos + SUBSTITUTION_MARKER.length()); + int64_t marker_end_pos = base_text.find( + get_substitution_marker(), marker_start_pos + get_substitution_marker().length() + ); if (marker_end_pos == -1) { marker_end_pos = base_text.length(); } String key = base_text.substr( - marker_start_pos + SUBSTITUTION_MARKER.length(), marker_end_pos - marker_start_pos - SUBSTITUTION_MARKER.length() + marker_start_pos + get_substitution_marker().length(), + marker_end_pos - marker_start_pos - get_substitution_marker().length() ); String value = substitution_dict.get(key, String {}); // Use the un-substituted key if no value is found or the value is empty result += value.is_empty() ? key : is_auto_translating() ? tr(value) : value; - start_pos = marker_end_pos + SUBSTITUTION_MARKER.length(); + start_pos = marker_end_pos + get_substitution_marker().length(); } if (start_pos < base_text.length()) { @@ -489,25 +516,23 @@ String GUILabel::generate_substituted_text(String const& base_text) const { std::pair<String, GUILabel::colour_instructions_t> GUILabel::generate_display_text_and_colour_instructions( String const& substituted_text ) const { - static const String COLOUR_MARKER = String::chr(0xA7); // § - String result; colour_instructions_t colour_instructions; int64_t start_pos = 0; int64_t marker_pos; - while ((marker_pos = substituted_text.find(COLOUR_MARKER, start_pos)) != -1) { + while ((marker_pos = substituted_text.find(get_colour_marker(), start_pos)) != -1) { result += substituted_text.substr(start_pos, marker_pos - start_pos); - if (marker_pos + COLOUR_MARKER.length() < substituted_text.length()) { - const char32_t colour_code = substituted_text[marker_pos + COLOUR_MARKER.length()]; + if (marker_pos + get_colour_marker().length() < substituted_text.length()) { + const char32_t colour_code = substituted_text[marker_pos + get_colour_marker().length()]; // Check that the colour code can be safely cast to a char if (colour_code >> sizeof(char) * CHAR_BIT == 0) { colour_instructions.emplace_back(result.length(), static_cast<char>(colour_code)); } - start_pos = marker_pos + COLOUR_MARKER.length() + 1; + start_pos = marker_pos + get_colour_marker().length() + 1; } else { return { std::move(result), std::move(colour_instructions) }; } @@ -588,8 +613,6 @@ void GUILabel::separate_lines( void GUILabel::separate_currency_segments( String const& string, Color const& colour, line_t& line ) const { - static const String CURRENCY_MARKER = String::chr(0xA4); // ¤ - const auto push_string_segment = [this, &string, &colour, &line](int64_t start, int64_t end) -> void { String substring = string.substr(start, end - start); const real_t width = get_string_width(substring); @@ -602,7 +625,7 @@ void GUILabel::separate_currency_segments( const real_t currency_width = currency_texture.is_valid() ? currency_texture->get_width() : 0.0_real; - while ((marker_pos = string.find(CURRENCY_MARKER, start_pos)) != -1) { + while ((marker_pos = string.find(get_currency_marker(), start_pos)) != -1) { if (start_pos < marker_pos) { push_string_segment(start_pos, marker_pos); } @@ -610,7 +633,7 @@ void GUILabel::separate_currency_segments( line.segments.push_back(currency_segment_t {}); line.width += currency_width; - start_pos = marker_pos + CURRENCY_MARKER.length(); + start_pos = marker_pos + get_currency_marker().length(); } if (start_pos < string.length()) { diff --git a/extension/src/openvic-extension/classes/GUILabel.hpp b/extension/src/openvic-extension/classes/GUILabel.hpp index e0982b2..102ad94 100644 --- a/extension/src/openvic-extension/classes/GUILabel.hpp +++ b/extension/src/openvic-extension/classes/GUILabel.hpp @@ -8,11 +8,14 @@ #include <openvic-simulation/interface/GUI.hpp> #include "openvic-extension/classes/GFXSpriteTexture.hpp" +#include "openvic-extension/classes/GUIHasTooltip.hpp" namespace OpenVic { class GUILabel : public godot::Control { GDCLASS(GUILabel, godot::Control) + GUI_TOOLTIP_DEFINITIONS + using colour_instructions_t = std::vector<std::pair<int64_t, char>>; GUI::Text const* PROPERTY(gui_text); @@ -55,6 +58,10 @@ namespace OpenVic { void _notification(int what); public: + static godot::String const& get_colour_marker(); + static godot::String const& get_currency_marker(); + static godot::String const& get_substitution_marker(); + GUILabel(); /* Reset gui_text to nullptr and reset current text. */ diff --git a/extension/src/openvic-extension/classes/GUIPieChart.cpp b/extension/src/openvic-extension/classes/GUIPieChart.cpp index a8ed087..0688dd3 100644 --- a/extension/src/openvic-extension/classes/GUIPieChart.cpp +++ b/extension/src/openvic-extension/classes/GUIPieChart.cpp @@ -1,11 +1,51 @@ #include "GUIPieChart.hpp" +#include <godot_cpp/classes/input_event_mouse_motion.hpp> + +#include "openvic-extension/classes/GUILabel.hpp" +#include "openvic-extension/singletons/MenuSingleton.hpp" #include "openvic-extension/utility/ClassBindings.hpp" using namespace godot; using namespace OpenVic; using namespace OpenVic::Utilities::literals; +void GUIPieChart::_update_tooltip() { + MenuSingleton* menu_singleton = MenuSingleton::get_singleton(); + ERR_FAIL_NULL(menu_singleton); + + if (gfx_pie_chart_texture.is_valid()) { + GFXPieChartTexture::slice_t const* slice = gfx_pie_chart_texture->get_slice(tooltip_position); + + if (slice != nullptr) { + static const String tooltip_identifier_key = "ID"; + static const String tooltip_percent_key = "PC"; + // "§Y$ID$§!: $PC$%" + static const String tooltip_string = + GUILabel::get_colour_marker() + String { "Y" } + GUILabel::get_substitution_marker() + tooltip_identifier_key + + GUILabel::get_substitution_marker() + GUILabel::get_colour_marker() + "!: " + + GUILabel::get_substitution_marker() + tooltip_percent_key + GUILabel::get_substitution_marker() + "%"; + + Dictionary substitution_dict; + substitution_dict[tooltip_identifier_key] = slice->name; + + float percent = slice->weight * 100.0f; + if (gfx_pie_chart_texture->get_total_weight() > 0.0f) { + percent /= gfx_pie_chart_texture->get_total_weight(); + } + substitution_dict[tooltip_percent_key] = Utilities::float_to_string_dp(percent, 2); + + menu_singleton->show_control_tooltip(tooltip_string, substitution_dict, this); + + tooltip_active = true; + return; + } + } + + menu_singleton->hide_tooltip(); + tooltip_active = false; +} + void GUIPieChart::_bind_methods() { OV_BIND_METHOD(GUIPieChart::get_gfx_pie_chart_texture); OV_BIND_METHOD(GUIPieChart::set_gfx_pie_chart_name, { "gfx_pie_chart_name" }); @@ -13,6 +53,28 @@ void GUIPieChart::_bind_methods() { OV_BIND_METHOD(GUIPieChart::set_slices_array, { "new_slices" }); } +static const Vector2 disabled_tooltip_position { -1.0_real, -1.0_real }; + +void GUIPieChart::_notification(int what) { + if (what == NOTIFICATION_MOUSE_EXIT_SELF) { + tooltip_position = disabled_tooltip_position; + + _update_tooltip(); + } +} + +void GUIPieChart::_gui_input(Ref<InputEvent> const& event) { + Ref<InputEventMouseMotion> mm = event; + + if (mm.is_valid()) { + tooltip_position = mm->get_position() * 2.0_real / get_size() - Vector2 { 1.0_real, 1.0_real }; + + _update_tooltip(); + } +} + +GUIPieChart::GUIPieChart() : tooltip_active { false }, tooltip_position { disabled_tooltip_position } {} + Error GUIPieChart::set_gfx_pie_chart(GFX::PieChart const* gfx_pie_chart) { const bool needs_setting = gfx_pie_chart_texture.is_null(); @@ -27,6 +89,10 @@ Error GUIPieChart::set_gfx_pie_chart(GFX::PieChart const* gfx_pie_chart) { set_texture(gfx_pie_chart_texture); } + if (tooltip_active) { + _update_tooltip(); + } + return err; } @@ -50,6 +116,10 @@ Error GUIPieChart::set_gfx_pie_chart_name(String const& gfx_pie_chart_name) { set_texture(gfx_pie_chart_texture); } + if (tooltip_active) { + _update_tooltip(); + } + return err; } @@ -59,8 +129,14 @@ String GUIPieChart::get_gfx_pie_chart_name() const { return gfx_pie_chart_texture->get_gfx_pie_chart_name(); } -Error GUIPieChart::set_slices_array(GFXPieChartTexture::godot_pie_chart_data_t const& new_slices) const { +Error GUIPieChart::set_slices_array(GFXPieChartTexture::godot_pie_chart_data_t const& new_slices) { ERR_FAIL_NULL_V(gfx_pie_chart_texture, FAILED); - return gfx_pie_chart_texture->set_slices_array(new_slices); + const Error err = gfx_pie_chart_texture->set_slices_array(new_slices); + + if (tooltip_active) { + _update_tooltip(); + } + + return err; } diff --git a/extension/src/openvic-extension/classes/GUIPieChart.hpp b/extension/src/openvic-extension/classes/GUIPieChart.hpp index 6b4ac87..3356dba 100644 --- a/extension/src/openvic-extension/classes/GUIPieChart.hpp +++ b/extension/src/openvic-extension/classes/GUIPieChart.hpp @@ -12,10 +12,21 @@ namespace OpenVic { godot::Ref<GFXPieChartTexture> gfx_pie_chart_texture; + bool tooltip_active; + godot::Vector2 tooltip_position; + + void _update_tooltip(); + protected: static void _bind_methods(); + void _notification(int what); + public: + void _gui_input(godot::Ref<godot::InputEvent> const& event) override; + + GUIPieChart(); + godot::Error set_gfx_pie_chart(GFX::PieChart const* gfx_pie_chart); godot::Ref<GFXPieChartTexture> get_gfx_pie_chart_texture() const; @@ -24,6 +35,6 @@ namespace OpenVic { godot::String get_gfx_pie_chart_name() const; - godot::Error set_slices_array(GFXPieChartTexture::godot_pie_chart_data_t const& new_slices) const; + godot::Error set_slices_array(GFXPieChartTexture::godot_pie_chart_data_t const& new_slices); }; } diff --git a/extension/src/openvic-extension/classes/GUIProgressBar.cpp b/extension/src/openvic-extension/classes/GUIProgressBar.cpp index 6021746..d13f455 100644 --- a/extension/src/openvic-extension/classes/GUIProgressBar.cpp +++ b/extension/src/openvic-extension/classes/GUIProgressBar.cpp @@ -8,7 +8,17 @@ using namespace godot; using namespace OpenVic; -void GUIProgressBar::_bind_methods() {} +GUI_TOOLTIP_IMPLEMENTATIONS(GUIProgressBar) + +void GUIProgressBar::_bind_methods() { + GUI_TOOLTIP_BIND_METHODS(GUIProgressBar) +} + +void GUIProgressBar::_notification(int what) { + _tooltip_notification(what); +} + +GUIProgressBar::GUIProgressBar() : tooltip_active { false } {} Error GUIProgressBar::set_gfx_progress_bar(GFX::ProgressBar const* progress_bar) { ERR_FAIL_NULL_V(progress_bar, FAILED); diff --git a/extension/src/openvic-extension/classes/GUIProgressBar.hpp b/extension/src/openvic-extension/classes/GUIProgressBar.hpp index 130ac91..11b677a 100644 --- a/extension/src/openvic-extension/classes/GUIProgressBar.hpp +++ b/extension/src/openvic-extension/classes/GUIProgressBar.hpp @@ -3,15 +3,22 @@ #include <godot_cpp/classes/texture_progress_bar.hpp> #include "openvic-simulation/interface/GFXSprite.hpp" +#include "openvic-extension/classes/GUIHasTooltip.hpp" namespace OpenVic { class GUIProgressBar : public godot::TextureProgressBar { GDCLASS(GUIProgressBar, godot::TextureProgressBar) + GUI_TOOLTIP_DEFINITIONS + protected: static void _bind_methods(); + void _notification(int what); + public: + GUIProgressBar(); + godot::Error set_gfx_progress_bar(GFX::ProgressBar const* progress_bar); }; } diff --git a/extension/src/openvic-extension/classes/GUIScrollbar.cpp b/extension/src/openvic-extension/classes/GUIScrollbar.cpp index ddcba7c..6e310d7 100644 --- a/extension/src/openvic-extension/classes/GUIScrollbar.cpp +++ b/extension/src/openvic-extension/classes/GUIScrollbar.cpp @@ -18,7 +18,11 @@ StringName const& GUIScrollbar::signal_value_changed() { return signal_value_changed; } +GUI_TOOLTIP_IMPLEMENTATIONS(GUIScrollbar) + void GUIScrollbar::_bind_methods() { + GUI_TOOLTIP_BIND_METHODS(GUIScrollbar) + OV_BIND_METHOD(GUIScrollbar::emit_value_changed); OV_BIND_METHOD(GUIScrollbar::reset); OV_BIND_METHOD(GUIScrollbar::clear); @@ -49,7 +53,7 @@ void GUIScrollbar::_bind_methods() { ADD_SIGNAL(MethodInfo(signal_value_changed(), PropertyInfo(Variant::INT, "value"))); } -GUIScrollbar::GUIScrollbar() { +GUIScrollbar::GUIScrollbar() : tooltip_active { false } { /* Anything which the constructor might not have default initialised will be set by clear(). */ clear(); } @@ -587,11 +591,16 @@ void GUIScrollbar::_gui_input(Ref<InputEvent> const& event) { hover_more = !hover_more; queue_redraw(); } + + _set_tooltip_active(hover_slider || hover_track || hover_less || hover_more); + return; } } void GUIScrollbar::_notification(int what) { + // GUIScrollbar doesn't use _tooltip_notification, as we don't want to show tooltips when hovering over transparent parts. + switch (what) { case NOTIFICATION_VISIBILITY_CHANGED: case NOTIFICATION_MOUSE_EXIT: { @@ -602,6 +611,10 @@ void GUIScrollbar::_notification(int what) { queue_redraw(); } break; + case NOTIFICATION_MOUSE_EXIT_SELF: { + _set_tooltip_active(false); + } break; + /* Pressing (and holding) less and more buttons. */ case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { const double delta = get_physics_process_delta_time(); diff --git a/extension/src/openvic-extension/classes/GUIScrollbar.hpp b/extension/src/openvic-extension/classes/GUIScrollbar.hpp index 16b2e00..d9b22f1 100644 --- a/extension/src/openvic-extension/classes/GUIScrollbar.hpp +++ b/extension/src/openvic-extension/classes/GUIScrollbar.hpp @@ -6,11 +6,14 @@ #include <openvic-simulation/interface/GUI.hpp> #include "openvic-extension/classes/GFXSpriteTexture.hpp" +#include "openvic-extension/classes/GUIHasTooltip.hpp" namespace OpenVic { class GUIScrollbar : public godot::Control { GDCLASS(GUIScrollbar, godot::Control) + GUI_TOOLTIP_DEFINITIONS + GUI::Scrollbar const* PROPERTY(gui_scrollbar); godot::Ref<GFXSpriteTexture> slider_texture; @@ -74,6 +77,7 @@ namespace OpenVic { protected: static void _bind_methods(); + void _notification(int what); public: diff --git a/extension/src/openvic-extension/classes/GUITextureRect.cpp b/extension/src/openvic-extension/classes/GUITextureRect.cpp index 13fd3bb..fba9b19 100644 --- a/extension/src/openvic-extension/classes/GUITextureRect.cpp +++ b/extension/src/openvic-extension/classes/GUITextureRect.cpp @@ -3,4 +3,14 @@ using namespace godot; using namespace OpenVic; -void GUITextureRect::_bind_methods() {} +GUI_TOOLTIP_IMPLEMENTATIONS(GUITextureRect) + +void GUITextureRect::_bind_methods() { + GUI_TOOLTIP_BIND_METHODS(GUITextureRect) +} + +void GUITextureRect::_notification(int what) { + _tooltip_notification(what); +} + +GUITextureRect::GUITextureRect() : tooltip_active { false } {} diff --git a/extension/src/openvic-extension/classes/GUITextureRect.hpp b/extension/src/openvic-extension/classes/GUITextureRect.hpp index afcf4da..6fc8123 100644 --- a/extension/src/openvic-extension/classes/GUITextureRect.hpp +++ b/extension/src/openvic-extension/classes/GUITextureRect.hpp @@ -2,11 +2,20 @@ #include <godot_cpp/classes/texture_rect.hpp> +#include "openvic-extension/classes/GUIHasTooltip.hpp" + namespace OpenVic { class GUITextureRect : public godot::TextureRect { GDCLASS(GUITextureRect, godot::TextureRect) + GUI_TOOLTIP_DEFINITIONS + protected: static void _bind_methods(); + + void _notification(int what); + + public: + GUITextureRect(); }; } diff --git a/extension/src/openvic-extension/singletons/MenuSingleton.cpp b/extension/src/openvic-extension/singletons/MenuSingleton.cpp index b95bc15..367462b 100644 --- a/extension/src/openvic-extension/singletons/MenuSingleton.cpp +++ b/extension/src/openvic-extension/singletons/MenuSingleton.cpp @@ -30,6 +30,10 @@ StringName const& MenuSingleton::_signal_search_cache_changed() { static const StringName signal_search_cache_changed = "search_cache_changed"; return signal_search_cache_changed; } +StringName const& MenuSingleton::_signal_update_tooltip() { + static const StringName signal_update_tooltip = "update_tooltip"; + return signal_update_tooltip; +} String MenuSingleton::get_state_name(State const& state) const { StateSet const& state_set = state.get_state_set(); @@ -103,6 +107,16 @@ String MenuSingleton::get_country_adjective(CountryInstance const& country) cons } void MenuSingleton::_bind_methods() { + /* TOOLTIP */ + OV_BIND_METHOD(MenuSingleton::show_tooltip, { "text", "substitution_dict", "position" }); + OV_BIND_METHOD(MenuSingleton::show_control_tooltip, { "text", "substitution_dict", "control" }); + OV_BIND_METHOD(MenuSingleton::hide_tooltip); + + ADD_SIGNAL(MethodInfo( + _signal_update_tooltip(), PropertyInfo(Variant::STRING, "text"), + PropertyInfo(Variant::DICTIONARY, "substitution_dict"), PropertyInfo(Variant::VECTOR2, "position") + )); + /* PROVINCE OVERVIEW PANEL */ OV_BIND_METHOD(MenuSingleton::get_province_info_from_index, { "index" }); OV_BIND_METHOD(MenuSingleton::get_province_building_count); @@ -205,6 +219,25 @@ MenuSingleton::~MenuSingleton() { singleton = nullptr; } +/* TOOLTIP */ + +void MenuSingleton::show_tooltip(String const& text, Dictionary const& substitution_dict, Vector2 const& position) { + emit_signal(_signal_update_tooltip(), text, substitution_dict, position); +} + +void MenuSingleton::show_control_tooltip(String const& text, Dictionary const& substitution_dict, Control const* control) { + ERR_FAIL_NULL(control); + + using namespace OpenVic::Utilities::literals; + static const Vector2 offset { 0.0_real, 64.0_real }; + + show_tooltip(text, substitution_dict, control->get_global_position() + offset); +} + +void MenuSingleton::hide_tooltip() { + show_tooltip({}, {}, {}); +} + /* PROVINCE OVERVIEW PANEL */ static TypedArray<Dictionary> _make_buildings_dict_array( diff --git a/extension/src/openvic-extension/singletons/MenuSingleton.hpp b/extension/src/openvic-extension/singletons/MenuSingleton.hpp index 190e3ea..022bce5 100644 --- a/extension/src/openvic-extension/singletons/MenuSingleton.hpp +++ b/extension/src/openvic-extension/singletons/MenuSingleton.hpp @@ -1,5 +1,6 @@ #pragma once +#include <godot_cpp/classes/control.hpp> #include <godot_cpp/classes/image.hpp> #include <openvic-simulation/pop/Pop.hpp> @@ -95,6 +96,10 @@ namespace OpenVic { static godot::StringName const& _signal_population_menu_pops_changed(); /* Emitted when the collection of possible search results changes. */ static godot::StringName const& _signal_search_cache_changed(); + /* Emitted when the current tooltip changes. Arguments: text (godot::String), substitution_dict (godot::Dictionary), + * position (godot::Vector2). If text is empty then the tooltip will be hidden, otherwise the text will be shown at + * the given position. */ + static godot::StringName const& _signal_update_tooltip(); godot::String get_state_name(State const& state) const; godot::String get_country_name(CountryInstance const& country) const; @@ -110,6 +115,15 @@ namespace OpenVic { MenuSingleton(); ~MenuSingleton(); + /* TOOLTIP */ + void show_tooltip( + godot::String const& text, godot::Dictionary const& substitution_dict, godot::Vector2 const& position + ); + void show_control_tooltip( + godot::String const& text, godot::Dictionary const& substitution_dict, godot::Control const* control + ); + void hide_tooltip(); + /* PROVINCE OVERVIEW PANEL */ /* Get info to display in Province Overview Panel, packaged in a Dictionary using StringName constants as keys. */ godot::Dictionary get_province_info_from_index(int32_t index) const; diff --git a/game/src/Game/GameSession/GameSession.tscn b/game/src/Game/GameSession/GameSession.tscn index 018aad8..5925f3d 100644 --- a/game/src/Game/GameSession/GameSession.tscn +++ b/game/src/Game/GameSession/GameSession.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=20 format=3 uid="uid://bgnupcshe1m7r"] +[gd_scene load_steps=21 format=3 uid="uid://bgnupcshe1m7r"] [ext_resource type="Script" path="res://src/Game/GameSession/GameSession.gd" id="1_eklvp"] [ext_resource type="PackedScene" uid="uid://cvl76duuym1wq" path="res://src/Game/MusicConductor/MusicPlayer.tscn" id="2_kt6aa"] @@ -19,6 +19,7 @@ [ext_resource type="Script" path="res://src/Game/GameSession/NationManagementScreen/TradeMenu.gd" id="10_mv1r6"] [ext_resource type="Script" path="res://src/Game/GameSession/NationManagementScreen/DiplomacyMenu.gd" id="11_fu7ys"] [ext_resource type="Script" path="res://src/Game/GameSession/NationManagementScreen/MilitaryMenu.gd" id="12_6h6nc"] +[ext_resource type="Script" path="res://src/Game/GameSession/Tooltip.gd" id="20_3306e"] [node name="GameSession" type="Control" node_paths=PackedStringArray("_model_manager", "_game_session_menu")] editor_description = "SS-102, UI-546" @@ -156,6 +157,11 @@ offset_left = -150.0 offset_right = 0.0 grow_horizontal = 0 +[node name="Tooltip" type="GUINode" parent="UICanvasLayer/UI"] +layout_mode = 1 +anchors_preset = 15 +script = ExtResource("20_3306e") + [connection signal="detailed_view_changed" from="MapView" to="ModelManager" method="set_visible"] [connection signal="map_view_camera_changed" from="MapView" to="UICanvasLayer/UI/MapControlPanel" method="_on_map_view_camera_changed"] [connection signal="game_session_menu_button_pressed" from="UICanvasLayer/UI/MapControlPanel" to="." method="_on_game_session_menu_button_pressed"] diff --git a/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd b/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd index ea92beb..021c9f2 100644 --- a/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd +++ b/game/src/Game/GameSession/NationManagementScreen/BudgetMenu.gd @@ -42,6 +42,12 @@ var _debt_chart : GUIPieChart const _screen : NationManagement.Screen = NationManagement.Screen.BUDGET +# TODO - testing function, should be replaced with calls to SIM which trigger UI updates through gamestate_updated +func _on_tax_slider_changed(slider : GUIScrollbar, label : GUILabel, tooltip : String, value : int) -> void: + label.text = "%s¤" % GUINode.float_to_string_dp(value, 3 if abs(value) < 1000 else 1) + slider.set_tooltip_string("%s: §Y%s%%" % [tr(tooltip), GUINode.float_to_string_dp(value, 1)]) + + func _ready() -> void: GameSingleton.gamestate_updated.connect(_update_info) @@ -87,15 +93,24 @@ func _ready() -> void: # income var _lower_class_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/tax_0_slider") if _lower_class_slider and _lower_class_label: - _lower_class_slider.value_changed.connect(func(value : int) -> void: _lower_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3 if abs(value) < 1000 else 1)) + _lower_class_slider.value_changed.connect( + func (value : int) -> void: + _on_tax_slider_changed(_lower_class_slider, _lower_class_label, "BUDGET_TAX_POOR", value) + ) _lower_class_slider.emit_value_changed() var _middle_class_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/tax_1_slider") if _middle_class_slider and _middle_class_label: - _middle_class_slider.value_changed.connect(func(value : int) -> void: _middle_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3 if abs(value) < 1000 else 1)) + _middle_class_slider.value_changed.connect( + func (value : int) -> void: + _on_tax_slider_changed(_middle_class_slider, _middle_class_label, "BUDGET_TAX_MIDDLE", value) + ) _middle_class_slider.emit_value_changed() var _upper_class_slider : GUIScrollbar = get_gui_scrollbar_from_nodepath(^"./country_budget/tax_2_slider") if _upper_class_slider and _upper_class_label: - _upper_class_slider.value_changed.connect(func(value : int) -> void: _upper_class_label.text = "%s¤" % GUINode.float_to_string_dp(value, 3 if abs(value) < 1000 else 1)) + _upper_class_slider.value_changed.connect( + func (value : int) -> void: + _on_tax_slider_changed(_upper_class_slider, _upper_class_label, "BUDGET_TAX_RICH", value) + ) _upper_class_slider.emit_value_changed() # costs diff --git a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd index d8af97f..eb57387 100644 --- a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd +++ b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd @@ -319,15 +319,28 @@ func _setup_pop_list() -> void: var culture_label : GUILabel = GUINode.get_gui_label_from_node(pop_row_panel.get_node(^"./pop_nation")) _pop_list_culture_labels.push_back(culture_label) + if culture_label: + culture_label.set_mouse_filter(MOUSE_FILTER_PASS) - _pop_list_religion_icons.push_back(GUINode.get_gui_icon_from_node(pop_row_panel.get_node(^"./pop_religion"))) + var religion_icon : GUIIcon = GUINode.get_gui_icon_from_node(pop_row_panel.get_node(^"./pop_religion")) + _pop_list_religion_icons.push_back(religion_icon) + if religion_icon: + religion_icon.set_mouse_filter(MOUSE_FILTER_PASS) var location_label : GUILabel = GUINode.get_gui_label_from_node(pop_row_panel.get_node(^"./pop_location")) _pop_list_location_labels.push_back(location_label) + if location_label: + location_label.set_mouse_filter(MOUSE_FILTER_PASS) - _pop_list_militancy_labels.push_back(GUINode.get_gui_label_from_node(pop_row_panel.get_node(^"./pop_mil"))) + var militancy_label : GUILabel = GUINode.get_gui_label_from_node(pop_row_panel.get_node(^"./pop_mil")) + _pop_list_militancy_labels.push_back(militancy_label) + if militancy_label: + militancy_label.set_mouse_filter(MOUSE_FILTER_PASS) - _pop_list_consciousness_labels.push_back(GUINode.get_gui_label_from_node(pop_row_panel.get_node(^"./pop_con"))) + var consciousness_label : GUILabel = GUINode.get_gui_label_from_node(pop_row_panel.get_node(^"./pop_con")) + _pop_list_consciousness_labels.push_back(consciousness_label) + if consciousness_label: + consciousness_label.set_mouse_filter(MOUSE_FILTER_PASS) _pop_list_ideology_charts.push_back(GUINode.get_gui_pie_chart_from_node(pop_row_panel.get_node(^"./pop_ideology"))) @@ -335,17 +348,20 @@ func _setup_pop_list() -> void: _pop_list_unemployment_progressbars.push_back(GUINode.get_gui_progress_bar_from_node(pop_row_panel.get_node(^"./pop_unemployment_bar"))) - _pop_list_cash_labels.push_back(GUINode.get_gui_label_from_node(pop_row_panel.get_node(^"./pop_cash"))) + var cash_label : GUILabel = GUINode.get_gui_label_from_node(pop_row_panel.get_node(^"./pop_cash")) + _pop_list_cash_labels.push_back(cash_label) + if cash_label: + cash_label.set_mouse_filter(MOUSE_FILTER_PASS) var pop_list_life_needs_progressbar : GUIProgressBar = GUINode.get_gui_progress_bar_from_node(pop_row_panel.get_node(^"./lifeneed_progress")) + _pop_list_life_needs_progressbars.push_back(pop_list_life_needs_progressbar) if pop_list_life_needs_progressbar: pop_list_life_needs_progressbar.position += Vector2(1, 0) - _pop_list_life_needs_progressbars.push_back(pop_list_life_needs_progressbar) var pop_list_everyday_needs_progressbar : GUIProgressBar = GUINode.get_gui_progress_bar_from_node(pop_row_panel.get_node(^"./eveneed_progress")) + _pop_list_everyday_needs_progressbars.push_back(pop_list_everyday_needs_progressbar) if pop_list_everyday_needs_progressbar: pop_list_everyday_needs_progressbar.position += Vector2(1, 0) - _pop_list_everyday_needs_progressbars.push_back(pop_list_everyday_needs_progressbar) _pop_list_luxury_needs_progressbars.push_back(GUINode.get_gui_progress_bar_from_node(pop_row_panel.get_node(^"./luxneed_progress"))) @@ -357,9 +373,15 @@ func _setup_pop_list() -> void: _pop_list_national_movement_flags.push_back(GUINode.get_gui_masked_flag_from_node(pop_row_panel.get_node(^"./pop_movement_flag"))) - _pop_list_size_change_icons.push_back(GUINode.get_gui_icon_from_node(pop_row_panel.get_node(^"./growth_indicator"))) + var size_change_icon : GUIIcon = GUINode.get_gui_icon_from_node(pop_row_panel.get_node(^"./growth_indicator")) + _pop_list_size_change_icons.push_back(size_change_icon) + if size_change_icon: + size_change_icon.set_mouse_filter(MOUSE_FILTER_PASS) - _pop_list_literacy_labels.push_back(GUINode.get_gui_label_from_node(pop_row_panel.get_node(^"./pop_literacy"))) + var literacy_label : GUILabel = GUINode.get_gui_label_from_node(pop_row_panel.get_node(^"./pop_literacy")) + _pop_list_literacy_labels.push_back(literacy_label) + if literacy_label: + literacy_label.set_mouse_filter(MOUSE_FILTER_PASS) func _notification(what : int) -> void: match what: @@ -514,6 +536,10 @@ func _update_distributions(): var colour_icon : GUIIcon = GUINode.get_gui_icon_from_node(child.get_node(^"./legend_color")) if colour_icon: colour_icon.set_modulate(distribution_row[slice_colour_key]) + colour_icon.set_mouse_filter(MOUSE_FILTER_PASS) + colour_icon.set_tooltip_string_and_substitution_dict("§Y$ID$§!: $PC$%", { + "ID": distribution_row[slice_identifier_key], "PC": GUINode.float_to_string_dp(distribution_row[slice_weight_key] * 100.0, 2) + }) var identifier_label : GUILabel = GUINode.get_gui_label_from_node(child.get_node(^"./legend_title")) if identifier_label: @@ -563,30 +589,60 @@ func _update_pop_list() -> void: _pop_list_size_labels[index].set_text(GUINode.int_to_string_suffixed(pop_row[pop_size_key])) if _pop_list_type_buttons[index]: _pop_list_type_buttons[index].set_icon_index(pop_row[pop_type_icon_key]) + # TODO - replace with actual poptype + _pop_list_type_buttons[index].set_tooltip_string("Pop Type #%d" % pop_row[pop_type_icon_key]) if _pop_list_culture_labels[index]: _pop_list_culture_labels[index].set_text(pop_row[pop_culture_key]) + _pop_list_culture_labels[index].set_tooltip_string("NO_ASSIM_NOW") if _pop_list_religion_icons[index]: _pop_list_religion_icons[index].set_icon_index(pop_row[pop_religion_icon_key]) + # TODO - replace with actual religion + _pop_list_religion_icons[index].set_tooltip_string("Religion #%d" % pop_row[pop_religion_icon_key]) if _pop_list_location_labels[index]: - _pop_list_location_labels[index].set_text(GUINode.format_province_name(pop_row.get(pop_location_key, ""))) + var province_name : String = GUINode.format_province_name(pop_row.get(pop_location_key, "")) + _pop_list_location_labels[index].set_text(province_name) + _pop_list_location_labels[index].set_tooltip_string(province_name) if _pop_list_militancy_labels[index]: _pop_list_militancy_labels[index].set_text(GUINode.float_to_string_dp(pop_row[pop_militancy_key], 2)) + # TODO - test tooltip, add monthly change + source breakdown + _pop_list_militancy_labels[index].set_tooltip_string("POP_MIL_TOTAL") if _pop_list_consciousness_labels[index]: _pop_list_consciousness_labels[index].set_text(GUINode.float_to_string_dp(pop_row[pop_consciousness_key], 2)) + # TODO - test tooltip, add monthly change + source breakdown + _pop_list_consciousness_labels[index].set_tooltip_string("POP_CON_TOTAL") if _pop_list_ideology_charts[index]: _pop_list_ideology_charts[index].set_slices_array(pop_row[pop_ideology_key]) if _pop_list_issues_charts[index]: _pop_list_issues_charts[index].set_slices_array(pop_row[pop_issues_key]) if _pop_list_unemployment_progressbars[index]: - _pop_list_unemployment_progressbars[index].set_value_no_signal(pop_row[pop_unemployment_key]) + var unemployment : float = pop_row[pop_unemployment_key] + _pop_list_unemployment_progressbars[index].set_value_no_signal(unemployment) + _pop_list_unemployment_progressbars[index].set_tooltip_string("%s: §Y%s%%" % [ + tr("UNEMPLOYMENT"), GUINode.float_to_string_dp(unemployment * 100.0, 3) + ]) if _pop_list_cash_labels[index]: - _pop_list_cash_labels[index].set_text(GUINode.float_to_string_dp(pop_row[pop_cash_key], 2)) + _pop_list_cash_labels[index].set_text("%s¤" % GUINode.float_to_string_dp(pop_row[pop_cash_key], 2)) + _pop_list_cash_labels[index].set_tooltip_string_and_substitution_dict("POP_DAILY_MONEY", { + "VAL": GUINode.float_to_string_dp(1.23, 2) + }) if _pop_list_life_needs_progressbars[index]: - _pop_list_life_needs_progressbars[index].set_value_no_signal(pop_row[pop_life_needs_key]) + var life_needs : float = pop_row[pop_life_needs_key] + _pop_list_life_needs_progressbars[index].set_value_no_signal(life_needs) + _pop_list_life_needs_progressbars[index].set_tooltip_string_and_substitution_dict("GETTING_NEEDS", { + "NEED": "LIFE_NEEDS", "VAL": GUINode.float_to_string_dp(life_needs * 100.0, 1) + }) if _pop_list_everyday_needs_progressbars[index]: - _pop_list_everyday_needs_progressbars[index].set_value_no_signal(pop_row[pop_everyday_needs_key]) + var everyday_needs : float = pop_row[pop_everyday_needs_key] + _pop_list_everyday_needs_progressbars[index].set_value_no_signal(everyday_needs) + _pop_list_everyday_needs_progressbars[index].set_tooltip_string_and_substitution_dict("GETTING_NEEDS", { + "NEED": "EVERYDAY_NEEDS", "VAL": GUINode.float_to_string_dp(everyday_needs * 100.0, 1) + }) if _pop_list_luxury_needs_progressbars[index]: - _pop_list_luxury_needs_progressbars[index].set_value_no_signal(pop_row[pop_luxury_needs_key]) + var luxury_needs : float = pop_row[pop_luxury_needs_key] + _pop_list_luxury_needs_progressbars[index].set_value_no_signal(luxury_needs) + _pop_list_luxury_needs_progressbars[index].set_tooltip_string_and_substitution_dict("GETTING_NEEDS", { + "NEED": "LUXURY_NEEDS", "VAL": GUINode.float_to_string_dp(luxury_needs * 100.0, 1) + }) if _pop_list_rebel_icons[index]: var rebel_icon : int = pop_row.get(pop_rebel_icon_key, 0) if rebel_icon > 0: @@ -604,9 +660,16 @@ func _update_pop_list() -> void: _pop_list_national_movement_flags[index].hide() if _pop_list_size_change_icons[index]: - _pop_list_size_change_icons[index].set_icon_index(get_growth_icon_index(pop_row[pop_size_change_key])) + var pop_change : int = pop_row[pop_size_change_key] + _pop_list_size_change_icons[index].set_icon_index(get_growth_icon_index(pop_change)) + _pop_list_size_change_icons[index].set_tooltip_string("%s §%s%s" % [ + tr("POPULATION_CHANGED_BY"), "G+" if pop_change > 0 else "Y+" if pop_change == 0 else "R", str(pop_change) + ]) if _pop_list_literacy_labels[index]: _pop_list_literacy_labels[index].set_text("%s%%" % GUINode.float_to_string_dp(pop_row[pop_literacy_key], 2)) + _pop_list_literacy_labels[index].set_tooltip_string("%s: §G%s%%" % [ + tr("LIT_CHANGE"), GUINode.float_to_string_dp(pop_row[pop_literacy_key] / 64.0, 2) + ]) _pop_list_rows[index].show() else: diff --git a/game/src/Game/GameSession/Tooltip.gd b/game/src/Game/GameSession/Tooltip.gd new file mode 100644 index 0000000..c110e2e --- /dev/null +++ b/game/src/Game/GameSession/Tooltip.gd @@ -0,0 +1,23 @@ +extends GUINode + +var _tooltip_label : GUILabel + +func _ready() -> void: + add_gui_element("core", "ToolTip") + + _tooltip_label = get_gui_label_from_nodepath(^"./ToolTip") + if _tooltip_label: + _tooltip_label.set_auto_adjust_to_content_size(true) + + MenuSingleton.update_tooltip.connect(update_tooltip) + + hide() + +func update_tooltip(text : String, substitution_dict : Dictionary, position : Vector2) -> void: + if text: + _tooltip_label.set_text(text) + _tooltip_label.set_substitution_dict(substitution_dict) + _tooltip_label.set_position(position) + show() + else: + hide() diff --git a/game/src/Game/GameSession/Topbar.gd b/game/src/Game/GameSession/Topbar.gd index 62fa322..e3e0809 100644 --- a/game/src/Game/GameSession/Topbar.gd +++ b/game/src/Game/GameSession/Topbar.gd @@ -16,6 +16,7 @@ var _country_colonial_power_label : GUILabel # Time controls var _speed_up_button : GUIIconButton var _speed_down_button : GUIIconButton +var _pause_bg_button : GUIButton var _speed_indicator_button : GUIIconButton var _date_label : GUILabel @@ -101,24 +102,42 @@ func _ready() -> void: _country_flag_overlay_icon = get_gui_icon_from_nodepath(^"./topbar/topbar_flag_overlay") _country_name_label = get_gui_label_from_nodepath(^"./topbar/CountryName") _country_rank_label = get_gui_label_from_nodepath(^"./topbar/nation_totalrank") + if _country_rank_label: + _country_rank_label.set_mouse_filter(MOUSE_FILTER_PASS) _country_prestige_label = get_gui_label_from_nodepath(^"./topbar/country_prestige") + if _country_prestige_label: + _country_prestige_label.set_mouse_filter(MOUSE_FILTER_PASS) _country_prestige_rank_label = get_gui_label_from_nodepath(^"./topbar/selected_prestige_rank") + if _country_prestige_rank_label: + _country_prestige_rank_label.set_mouse_filter(MOUSE_FILTER_PASS) _country_industrial_power_label = get_gui_label_from_nodepath(^"./topbar/country_economic") + if _country_industrial_power_label: + _country_industrial_power_label.set_mouse_filter(MOUSE_FILTER_PASS) _country_industrial_power_rank_label = get_gui_label_from_nodepath(^"./topbar/selected_industry_rank") + if _country_industrial_power_rank_label: + _country_industrial_power_rank_label.set_mouse_filter(MOUSE_FILTER_PASS) _country_military_power_label = get_gui_label_from_nodepath(^"./topbar/country_military") + if _country_military_power_label: + _country_military_power_label.set_mouse_filter(MOUSE_FILTER_PASS) _country_military_power_rank_label = get_gui_label_from_nodepath(^"./topbar/selected_military_rank") + if _country_military_power_rank_label: + _country_military_power_rank_label.set_mouse_filter(MOUSE_FILTER_PASS) _country_colonial_power_label = get_gui_label_from_nodepath(^"./topbar/country_colonial_power") + if _country_colonial_power_label: + _country_colonial_power_label.set_mouse_filter(MOUSE_FILTER_PASS) # Time controls _speed_up_button = get_gui_icon_button_from_nodepath(^"./topbar/button_speedup") if _speed_up_button: _speed_up_button.pressed.connect(_on_increase_speed_button_pressed) + _speed_up_button.set_tooltip_string("TOPBAR_INC_SPEED") _speed_down_button = get_gui_icon_button_from_nodepath(^"./topbar/button_speeddown") if _speed_down_button: _speed_down_button.pressed.connect(_on_decrease_speed_button_pressed) - var pause_bg_button : GUIIconButton = get_gui_icon_button_from_nodepath(^"./topbar/pause_bg") - if pause_bg_button: - pause_bg_button.pressed.connect(_on_play_pause_button_pressed) + _speed_down_button.set_tooltip_string("TOPBAR_DEC_SPEED") + _pause_bg_button = get_gui_icon_button_from_nodepath(^"./topbar/pause_bg") + if _pause_bg_button: + _pause_bg_button.pressed.connect(_on_play_pause_button_pressed) _speed_indicator_button = get_gui_icon_button_from_nodepath(^"./topbar/speed_indicator") if _speed_indicator_button: _speed_indicator_button.pressed.connect(_on_play_pause_button_pressed) @@ -141,6 +160,8 @@ func _ready() -> void: button.pressed.connect( Events.NationManagementScreens.toggle_nation_management_screen.bind(screen) ) + # TODO - test tooltip, replace with actual shortcut strings + button.set_tooltip_string(tr("SHORTCUT") + "F3") _nation_management_buttons[screen] = button Events.NationManagementScreens.update_active_nation_management_screen.connect( _on_update_active_nation_management_screen @@ -158,10 +179,25 @@ func _ready() -> void: _budget_funds_label = get_gui_label_from_nodepath(^"./topbar/budget_funds") # Technology + var tech_button : GUIIconButton = _nation_management_buttons[NationManagement.Screen.TECHNOLOGY] _technology_progress_bar = get_gui_progress_bar_from_nodepath(^"./topbar/topbar_tech_progress") + if _technology_progress_bar and tech_button: + _technology_progress_bar.reparent(tech_button) _technology_current_research_label = get_gui_label_from_nodepath(^"./topbar/tech_current_research") + if _technology_current_research_label: + _technology_current_research_label.set_mouse_filter(MOUSE_FILTER_PASS) + if tech_button: + _technology_current_research_label.reparent(tech_button) _technology_literacy_label = get_gui_label_from_nodepath(^"./topbar/tech_literacy_value") + if _technology_literacy_label: + _technology_literacy_label.set_mouse_filter(MOUSE_FILTER_PASS) + if tech_button: + _technology_literacy_label.reparent(tech_button) _technology_research_points_label = get_gui_label_from_nodepath(^"./topbar/topbar_researchpoints_value") + if _technology_research_points_label: + _technology_research_points_label.set_mouse_filter(MOUSE_FILTER_PASS) + if tech_button: + _technology_research_points_label.reparent(tech_button) # Politics _politics_party_icon = get_gui_icon_from_nodepath(^"./topbar/politics_party_icon") @@ -238,45 +274,66 @@ func _notification(what : int) -> void: match what: NOTIFICATION_TRANSLATION_CHANGED: _update_info() + _update_speed_controls() func _update_info() -> void: # Placeholder data const player_country : String = "ENG" + const player_rank : int = 0 + + const RANK_NAMES : PackedStringArray = [ + "DIPLOMACY_GREATNATION_STATUS", + "DIPLOMACY_COLONIALNATION_STATUS", + "DIPLOMACY_CIVILIZEDNATION_STATUS", + "DIPLOMACY_UNCIVILIZEDNATION_STATUS" + ] ## Country info if _country_flag_button: _country_flag_button.set_flag_country_name(player_country) + _country_flag_button.set_tooltip_string_and_substitution_dict("PLAYER_COUNTRY_TOPBAR_RANK", { + "NAME": player_country, "RANK": RANK_NAMES[player_rank] + }) if _country_flag_overlay_icon: # 1 - Great Power # 2 - Secondary Power # 3 - Civilised # 4 - Uncivilised - _country_flag_overlay_icon.set_icon_index(1) + _country_flag_overlay_icon.set_icon_index(1 + player_rank) if _country_name_label: _country_name_label.set_text(player_country) if _country_rank_label: _country_rank_label.set_text(str(1)) + _country_rank_label.set_tooltip_string_and_substitution_dict("PLAYER_COUNTRY_TOPBAR_RANK", { + "NAME": player_country, "RANK": RANK_NAMES[player_rank] + }) if _country_prestige_label: _country_prestige_label.set_text(str(11)) + _country_military_power_label.set_tooltip_string("RANK_PRESTIGE") if _country_prestige_rank_label: _country_prestige_rank_label.set_text(str(1)) + _country_military_power_label.set_tooltip_string("RANK_PRESTIGE") if _country_industrial_power_label: _country_industrial_power_label.set_text(str(22)) + _country_military_power_label.set_tooltip_string("RANK_INDUSTRY") if _country_industrial_power_rank_label: _country_industrial_power_rank_label.set_text(str(2)) + _country_military_power_label.set_tooltip_string("RANK_INDUSTRY") if _country_military_power_label: _country_military_power_label.set_text(str(33)) + _country_military_power_label.set_tooltip_string("RANK_MILITARY") if _country_military_power_rank_label: _country_military_power_rank_label.set_text(str(3)) + _country_military_power_rank_label.set_tooltip_string("RANK_MILITARY") if _country_colonial_power_label: var available_colonial_power : int = 123 @@ -284,6 +341,7 @@ func _update_info() -> void: _country_colonial_power_label.set_text( "§%s%s§!/%s" % ["W" if available_colonial_power > 0 else "R", available_colonial_power, total_colonial_power] ) + _country_colonial_power_label.set_tooltip_string("COLONIAL_POINTS") ## Time control if _date_label: @@ -320,12 +378,21 @@ func _update_info() -> void: if _technology_current_research_label: # TODO - set current research or "unciv_nation" (in red) if uncivilised _technology_current_research_label.set_text("TB_TECH_NO_CURRENT") + _technology_current_research_label.set_tooltip_string("TECHNOLOGYVIEW_NO_RESEARCH_TOOLTIP") if _technology_literacy_label: - _technology_literacy_label.set_text("§Y%s§W%%" % GUINode.float_to_string_dp(80.0, 1)) + var literacy_float : float = 80.0 + var literacy_string : String = GUINode.float_to_string_dp(80.0, 1) + _technology_literacy_label.set_text("§Y%s§W%%" % literacy_string) + _technology_literacy_label.set_tooltip_string_and_substitution_dict("TOPBAR_AVG_LITERACY", { "AVG": literacy_string }) if _technology_research_points_label: _technology_research_points_label.set_text("§Y%s" % GUINode.float_to_string_dp(10.0, 2)) + # TODO - test tooltip, replace with actual values from the simulation + _technology_research_points_label.set_tooltip_string_and_substitution_dict("TECH_DAILY_RESEARCHPOINTS_TOOLTIP", { + "POPTYPE": "Clergymen", "VALUE": GUINode.float_to_string_dp(1.42, 2), + "FRACTION": GUINode.float_to_string_dp(0.95, 2), "OPTIMAL": GUINode.float_to_string_dp(2, 2) + }) ## Politics if _politics_party_icon: @@ -418,6 +485,9 @@ func _update_info() -> void: _military_leadership_points_label.set_text("§Y%d" % 15) func _update_speed_controls() -> void: + var paused : bool = MenuSingleton.is_paused() + var speed : int = MenuSingleton.get_speed() + # TODO - decide whether to disable these or not # (they don't appear to get disabled in the base game) #if _speed_up_button: @@ -426,10 +496,25 @@ func _update_speed_controls() -> void: #if _speed_down_button: # _speed_down_button.disabled = not MenuSingleton.can_decrease_speed() + if _pause_bg_button: + _pause_bg_button.set_tooltip_string("TOPBAR_DATE_IS_PAUSED" if paused else "TOPBAR_DATE") + if _speed_indicator_button: var index : int = 1 - if not MenuSingleton.is_paused(): - index += MenuSingleton.get_speed() + 1 + if paused: + _speed_indicator_button.set_tooltip_string("TOPBAR_PAUSE_INDICATOR") + else: + index += speed + 1 + const SPEED_NAMES : PackedStringArray = [ + "SLOWEST_SPEED", + "SLOW_SPEED", + "NORMAL_SPEED", + "FAST_SPEED", + "FASTEST_SPEED" + ] + _speed_indicator_button.set_tooltip_string_and_substitution_dict( + "TOPBAR_SPEED_INDICATOR", { "SPEED": SPEED_NAMES[speed] if speed < SPEED_NAMES.size() else str(speed) } + ) _speed_indicator_button.set_icon_index(index) # REQUIREMENTS: |