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author ClarkeCode <33846391+ClarkeCode@users.noreply.github.com>2023-02-11 08:03:09 +0100
committer GitHub <noreply@github.com>2023-02-11 08:03:09 +0100
commit537938683b748dbf5fcd78276aa823f168f715f1 (patch)
tree2d52690649c3d6c4749794b4a46cf74c8ca9a208
parent233d8896093cd1fef145c0b8483c50cf6d068721 (diff)
parent6525b89a37a31eaf88182b11410bd46b6658e297 (diff)
Merge pull request #6 from Spartan322/update-godot4-rc1
Update Godot 4 to Release Candidate 1
-rw-r--r--README.md8
m---------godot-cpp0
2 files changed, 4 insertions, 4 deletions
diff --git a/README.md b/README.md
index 409c75d..ecbd504 100644
--- a/README.md
+++ b/README.md
@@ -2,20 +2,20 @@
Main Repo for the OpenVic2 Project
## Required
-* [Godot 4 Beta 16](https://downloads.tuxfamily.org/godotengine/4.0/beta16/)
+* [Godot 4 RC 1](https://downloads.tuxfamily.org/godotengine/4.0/rc1/)
* [scons](https://scons.org/)
## Build/Run Instructions
-1. Install [Godot 4 Beta 16](https://downloads.tuxfamily.org/godotengine/4.0/beta16/) and [scons](https://scons.org/) for your system.
+1. Install [Godot 4 RC 1](https://downloads.tuxfamily.org/godotengine/4.0/rc1/) and [scons](https://scons.org/) for your system.
2. Run the command `git submodule update --init --recursive` to retrieve all related submodules.
3. Run `scons` in the project root, you should see a libopenvic2 file in `game/bin/openvic2`.
-4. Open with Godot 4 Beta 16, click import and navigate to the `game` directory.
+4. Open with Godot 4 RC 1, click import and navigate to the `game` directory.
5. Import and edit.
6. Once loaded, click the play button at the top right, if you see `Hello GDExtension Singleton!` in the output at the bottom then it is working.
## Project Export
1. Build the extension with `scons` or `scons target=template_debug`. (or `scons target=template_release` for release)
-2. Open `game/project.godot` with Godot 4 Beta 16.
+2. Open `game/project.godot` with Godot 4 RC 1.
3. Click `Project` at the top left, click `Export`.
4. If you do not have the templates, you must download the templates, there is highlighted white text at the bottom of the Export subwindow that opens up the template manager for you to download.
5. Click `Export All`:
diff --git a/godot-cpp b/godot-cpp
-Subproject a8d848506074b1bb7eae319b06e9de60395eee1
+Subproject 516fad14e45d341211121832bb3daa172aebd6e