diff options
author | hop311 <hop3114@gmail.com> | 2024-07-23 21:25:44 +0200 |
---|---|---|
committer | hop311 <hop3114@gmail.com> | 2024-07-26 22:20:42 +0200 |
commit | 46c3009075be36577ab7dbea263655e428833b20 (patch) | |
tree | d6cb992d6d3bf8cb1b1090fa18e0002fa4539b1a | |
parent | f61760e725de0ae4878580a93bcd8ce456aa539f (diff) |
Cache sort order of localised population menu columnslocale-sort-cache
5 files changed, 135 insertions, 53 deletions
diff --git a/extension/src/openvic-extension/singletons/GameSingleton.cpp b/extension/src/openvic-extension/singletons/GameSingleton.cpp index 074c8b5..b6108ee 100644 --- a/extension/src/openvic-extension/singletons/GameSingleton.cpp +++ b/extension/src/openvic-extension/singletons/GameSingleton.cpp @@ -140,7 +140,7 @@ Error GameSingleton::setup_game(int32_t bookmark_index) { MenuSingleton* menu_singleton = MenuSingleton::get_singleton(); ERR_FAIL_NULL_V(menu_singleton, FAILED); - ret &= menu_singleton->_population_menu_update_provinces(); + ret &= menu_singleton->_population_menu_update_provinces() == OK; return ERR(ret); } diff --git a/extension/src/openvic-extension/singletons/MenuSingleton.cpp b/extension/src/openvic-extension/singletons/MenuSingleton.cpp index 8d3de60..1c3b6ec 100644 --- a/extension/src/openvic-extension/singletons/MenuSingleton.cpp +++ b/extension/src/openvic-extension/singletons/MenuSingleton.cpp @@ -97,6 +97,7 @@ void MenuSingleton::_bind_methods() { OV_BIND_METHOD(MenuSingleton::population_menu_select_province, { "province_index" }); OV_BIND_METHOD(MenuSingleton::population_menu_toggle_expanded, { "toggle_index", "emit_selected_changed" }, DEFVAL(true)); + OV_BIND_METHOD(MenuSingleton::population_menu_update_locale_sort_cache); OV_BIND_METHOD(MenuSingleton::population_menu_select_sort_key, { "sort_key" }); OV_BIND_METHOD(MenuSingleton::get_population_menu_pop_rows, { "start", "count" }); OV_BIND_METHOD(MenuSingleton::get_population_menu_pop_row_count); @@ -147,7 +148,10 @@ MenuSingleton* MenuSingleton::get_singleton() { return singleton; } -MenuSingleton::MenuSingleton() { +MenuSingleton::MenuSingleton() : population_menu { + .pop_type_sort_cache { nullptr }, .culture_sort_cache { nullptr }, .religion_sort_cache { nullptr }, + .province_sort_cache { nullptr }, .rebel_type_sort_cache { nullptr } +} { ERR_FAIL_COND(singleton != nullptr); singleton = this; } diff --git a/extension/src/openvic-extension/singletons/MenuSingleton.hpp b/extension/src/openvic-extension/singletons/MenuSingleton.hpp index 018a074..54891bc 100644 --- a/extension/src/openvic-extension/singletons/MenuSingleton.hpp +++ b/extension/src/openvic-extension/singletons/MenuSingleton.hpp @@ -3,6 +3,7 @@ #include <godot_cpp/classes/image.hpp> #include <openvic-simulation/pop/Pop.hpp> +#include <openvic-simulation/types/IndexedMap.hpp> #include <openvic-simulation/types/OrderedContainers.hpp> namespace OpenVic { @@ -63,6 +64,11 @@ namespace OpenVic { SORT_LUXURY_NEEDS, SORT_REBEL_FACTION, SORT_SIZE_CHANGE, SORT_LITERACY, MAX_SORT_KEY } sort_key = NONE; bool sort_descending = true; + IndexedMap<PopType, size_t> pop_type_sort_cache; + IndexedMap<Culture, size_t> culture_sort_cache; + IndexedMap<Religion, size_t> religion_sort_cache; + IndexedMap<ProvinceInstance, size_t> province_sort_cache; + IndexedMap<RebelType, size_t> rebel_type_sort_cache; std::vector<Pop const*> pops, filtered_pops; }; @@ -112,28 +118,29 @@ namespace OpenVic { godot::String get_longform_date() const; /* POPULATION MENU */ - bool _population_menu_update_provinces(); + godot::Error _population_menu_update_provinces(); int32_t get_population_menu_province_list_row_count() const; godot::TypedArray<godot::Dictionary> get_population_menu_province_list_rows(int32_t start, int32_t count) const; godot::Error population_menu_select_province_list_entry(int32_t select_index, bool set_scroll_index = false); godot::Error population_menu_select_province(int32_t province_index); godot::Error population_menu_toggle_expanded(int32_t toggle_index, bool emit_selected_changed = true); - void _population_menu_update_pops(); - void _population_menu_update_filtered_pops(); + godot::Error _population_menu_update_pops(); + godot::Error _population_menu_update_filtered_pops(); using sort_func_t = std::function<bool(Pop const*, Pop const*)>; sort_func_t _get_population_menu_sort_func(population_menu_t::PopSortKey sort_key) const; - void _population_menu_sort_pops(); + godot::Error _population_menu_sort_pops(); + godot::Error population_menu_update_locale_sort_cache(); godot::Error population_menu_select_sort_key(population_menu_t::PopSortKey sort_key); godot::TypedArray<godot::Dictionary> get_population_menu_pop_rows(int32_t start, int32_t count) const; int32_t get_population_menu_pop_row_count() const; - bool _population_menu_generate_pop_filters(); + godot::Error _population_menu_generate_pop_filters(); godot::PackedInt32Array get_population_menu_pop_filter_setup_info(); godot::TypedArray<godot::Dictionary> get_population_menu_pop_filter_info() const; godot::Error population_menu_toggle_pop_filter(int32_t filter_index); - void population_menu_select_all_pop_filters(); - void population_menu_deselect_all_pop_filters(); + godot::Error population_menu_select_all_pop_filters(); + godot::Error population_menu_deselect_all_pop_filters(); godot::PackedStringArray get_population_menu_distribution_setup_info() const; /* Array of GFXPieChartTexture::godot_pie_chart_data_t. */ diff --git a/extension/src/openvic-extension/singletons/PopulationMenu.cpp b/extension/src/openvic-extension/singletons/PopulationMenu.cpp index c1a1253..df5b6b1 100644 --- a/extension/src/openvic-extension/singletons/PopulationMenu.cpp +++ b/extension/src/openvic-extension/singletons/PopulationMenu.cpp @@ -6,6 +6,7 @@ #include <openvic-simulation/InstanceManager.hpp> #include "openvic-extension/classes/GFXPieChartTexture.hpp" +#include "openvic-extension/classes/GUINode.hpp" #include "openvic-extension/singletons/GameSingleton.hpp" #include "openvic-extension/utility/Utilities.hpp" @@ -16,18 +17,18 @@ using OpenVic::Utilities::std_view_to_godot_string; /* POPULATION MENU */ -bool MenuSingleton::_population_menu_update_provinces() { +Error MenuSingleton::_population_menu_update_provinces() { GameSingleton const* game_singleton = GameSingleton::get_singleton(); - ERR_FAIL_NULL_V(game_singleton, false); + ERR_FAIL_NULL_V(game_singleton, FAILED); InstanceManager const* instance_manager = game_singleton->get_instance_manager(); - ERR_FAIL_NULL_V(instance_manager, false); + ERR_FAIL_NULL_V(instance_manager, FAILED); population_menu.province_list_entries.clear(); population_menu.visible_province_list_entries = 0; - ERR_FAIL_COND_V(!_population_menu_generate_pop_filters(), false); + ERR_FAIL_COND_V(_population_menu_generate_pop_filters() != OK, FAILED); MapInstance const& map_instance = instance_manager->get_map_instance(); - ERR_FAIL_COND_V(!map_instance.province_instances_are_locked(), false); + ERR_FAIL_COND_V(!map_instance.province_instances_are_locked(), FAILED); for (CountryInstance const* country : { // Example country @@ -57,9 +58,7 @@ bool MenuSingleton::_population_menu_update_provinces() { // TODO - may need to emit population_menu_province_list_selected_changed if _update_info cannot be guaranteed - _population_menu_update_pops(); - - return true; + return _population_menu_update_pops(); } int32_t MenuSingleton::get_population_menu_province_list_row_count() const { @@ -253,9 +252,7 @@ Error MenuSingleton::population_menu_select_province_list_entry(int32_t select_i set_scroll_index ? entry_visitor.selected_visible_index : -1 ); - _population_menu_update_pops(); - - return OK; + return _population_menu_update_pops(); } Error MenuSingleton::population_menu_select_province(int32_t province_index) { @@ -356,7 +353,7 @@ Error MenuSingleton::population_menu_toggle_expanded(int32_t toggle_index, bool return OK; } -void MenuSingleton::_population_menu_update_pops() { +Error MenuSingleton::_population_menu_update_pops() { for (auto [pop_type, filter] : mutable_iterator(population_menu.pop_filters)) { filter.count = 0; filter.promotion_demotion_change = 0; @@ -378,10 +375,10 @@ void MenuSingleton::_population_menu_update_pops() { } } - _population_menu_update_filtered_pops(); + return _population_menu_update_filtered_pops(); } -void MenuSingleton::_population_menu_update_filtered_pops() { +Error MenuSingleton::_population_menu_update_filtered_pops() { population_menu.filtered_pops.clear(); for (fixed_point_map_t<HasIdentifierAndColour const*>& distribution : population_menu.distributions) { @@ -410,19 +407,17 @@ void MenuSingleton::_population_menu_update_filtered_pops() { normalise_fixed_point_map(distribution); } - _population_menu_sort_pops(); + return _population_menu_sort_pops(); } -template<HasGetIdentifier T> -static bool compare_translated_identifiers(Object const& object, T const& lhs, T const& rhs) { - return object.tr(std_view_to_godot_string(lhs.get_identifier())) - < object.tr(std_view_to_godot_string(rhs.get_identifier())); +template<typename T> +static constexpr bool indexed_map_lookup_less_than(IndexedMap<T, size_t> const& map, T const& lhs, T const& rhs) { + return map[lhs] < map[rhs]; } -template<HasGetIdentifier T> -static bool compare_translated_identifiers(Object const& object, T const* lhs, T const* rhs) { - return (lhs != nullptr ? object.tr(std_view_to_godot_string(lhs->get_identifier())) : godot::String {}) - < (rhs != nullptr ? object.tr(std_view_to_godot_string(rhs->get_identifier())) : godot::String {}); +template<typename T> +static constexpr bool indexed_map_lookup_less_than(IndexedMap<T, size_t> const& map, T const* lhs, T const* rhs) { + return lhs != nullptr && rhs != nullptr && map[*lhs] < map[*rhs]; } MenuSingleton::sort_func_t MenuSingleton::_get_population_menu_sort_func(population_menu_t::PopSortKey sort_key) const { @@ -434,19 +429,19 @@ MenuSingleton::sort_func_t MenuSingleton::_get_population_menu_sort_func(populat }; case SORT_TYPE: return [this](Pop const* a, Pop const* b) -> bool { - return compare_translated_identifiers(*this, a->get_type(), b->get_type()); + return indexed_map_lookup_less_than(population_menu.pop_type_sort_cache, a->get_type(), b->get_type()); }; case SORT_CULTURE: return [this](Pop const* a, Pop const* b) -> bool { - return compare_translated_identifiers(*this, a->get_culture(), b->get_culture()); + return indexed_map_lookup_less_than(population_menu.culture_sort_cache, a->get_culture(), b->get_culture()); }; case SORT_RELIGION: return [this](Pop const* a, Pop const* b) -> bool { - return compare_translated_identifiers(*this, a->get_religion(), b->get_religion()); + return indexed_map_lookup_less_than(population_menu.religion_sort_cache, a->get_religion(), b->get_religion()); }; case SORT_LOCATION: return [this](Pop const* a, Pop const* b) -> bool { - return compare_translated_identifiers(*this, a->get_location(), b->get_location()); + return indexed_map_lookup_less_than(population_menu.province_sort_cache, a->get_location(), b->get_location()); }; case SORT_MILITANCY: return [](Pop const* a, Pop const* b) -> bool { @@ -488,7 +483,9 @@ MenuSingleton::sort_func_t MenuSingleton::_get_population_menu_sort_func(populat return [this](Pop const* a, Pop const* b) -> bool { // TODO - include country adjective for [pan-]nationalist rebels // TODO - handle social/political reform movements - return compare_translated_identifiers(*this, a->get_rebel_type(), b->get_rebel_type()); + return indexed_map_lookup_less_than( + population_menu.rebel_type_sort_cache, a->get_rebel_type(), b->get_rebel_type() + ); }; case SORT_SIZE_CHANGE: return [](Pop const* a, Pop const* b) -> bool { @@ -504,8 +501,16 @@ MenuSingleton::sort_func_t MenuSingleton::_get_population_menu_sort_func(populat } } -void MenuSingleton::_population_menu_sort_pops() { +Error MenuSingleton::_population_menu_sort_pops() { if (population_menu.sort_key != population_menu_t::NONE) { + if ( + !population_menu.pop_type_sort_cache.has_keys() || !population_menu.culture_sort_cache.has_keys() || + !population_menu.religion_sort_cache.has_keys() || !population_menu.province_sort_cache.has_keys() || + !population_menu.rebel_type_sort_cache.has_keys() + ) { + ERR_FAIL_COND_V(population_menu_update_locale_sort_cache() != OK, FAILED); + } + const sort_func_t base_sort_func = _get_population_menu_sort_func(population_menu.sort_key); const sort_func_t sort_func = population_menu.sort_descending @@ -516,6 +521,68 @@ void MenuSingleton::_population_menu_sort_pops() { } emit_signal(_signal_population_menu_pops_changed()); + + return OK; +} + +Error MenuSingleton::population_menu_update_locale_sort_cache() { + GameSingleton const* game_singleton = GameSingleton::get_singleton(); + ERR_FAIL_NULL_V(game_singleton, FAILED); + InstanceManager const* instance_manager = game_singleton->get_instance_manager(); + ERR_FAIL_NULL_V(instance_manager, FAILED); + + std::vector<String> localised_items; + std::vector<size_t> sorted_items; + + const auto generate_sort_cache = [this, &localised_items, &sorted_items]<HasGetIdentifier T>( + IndexedMap<T, size_t>& cache, std::vector<T> const& items + ) { + localised_items.resize(items.size()); + sorted_items.resize(items.size()); + + for (size_t idx = 0; idx < items.size(); ++idx) { + String identifier = std_view_to_godot_string(items[idx].get_identifier()); + if constexpr (std::is_same_v<T, ProvinceInstance>) { + identifier = GUINode::format_province_name(identifier); + } + localised_items[idx] = tr(identifier).to_lower(); + sorted_items[idx] = idx; + } + + std::sort( + sorted_items.begin(), sorted_items.end(), [&localised_items](size_t a, size_t b) -> bool { + return localised_items[a] < localised_items[b]; + } + ); + + cache.set_keys(&items); + for (size_t idx = 0; idx < sorted_items.size(); ++idx) { + cache[sorted_items[idx]] = idx; + } + }; + + generate_sort_cache( + population_menu.pop_type_sort_cache, + game_singleton->get_definition_manager().get_pop_manager().get_pop_types() + ); + generate_sort_cache( + population_menu.culture_sort_cache, + game_singleton->get_definition_manager().get_pop_manager().get_culture_manager().get_cultures() + ); + generate_sort_cache( + population_menu.religion_sort_cache, + game_singleton->get_definition_manager().get_pop_manager().get_religion_manager().get_religions() + ); + generate_sort_cache( + population_menu.province_sort_cache, + instance_manager->get_map_instance().get_province_instances() + ); + generate_sort_cache( + population_menu.rebel_type_sort_cache, + game_singleton->get_definition_manager().get_politics_manager().get_rebel_manager().get_rebel_types() + ); + + return OK; } Error MenuSingleton::population_menu_select_sort_key(population_menu_t::PopSortKey sort_key) { @@ -534,9 +601,7 @@ Error MenuSingleton::population_menu_select_sort_key(population_menu_t::PopSortK population_menu.sort_key = sort_key; } - _population_menu_sort_pops(); - - return OK; + return _population_menu_sort_pops(); } TypedArray<Dictionary> MenuSingleton::get_population_menu_pop_rows(int32_t start, int32_t count) const { @@ -641,23 +706,23 @@ int32_t MenuSingleton::get_population_menu_pop_row_count() const { return population_menu.filtered_pops.size(); } -bool MenuSingleton::_population_menu_generate_pop_filters() { +Error MenuSingleton::_population_menu_generate_pop_filters() { if (population_menu.pop_filters.empty()) { GameSingleton const* game_singleton = GameSingleton::get_singleton(); - ERR_FAIL_NULL_V(game_singleton, false); + ERR_FAIL_NULL_V(game_singleton, FAILED); for (PopType const& pop_type : game_singleton->get_definition_manager().get_pop_manager().get_pop_types()) { population_menu.pop_filters.emplace(&pop_type, population_menu_t::pop_filter_t { 0, 0, true }); } - ERR_FAIL_COND_V_MSG(population_menu.pop_filters.empty(), false, "Failed to generate population menu pop filters!"); + ERR_FAIL_COND_V_MSG(population_menu.pop_filters.empty(), FAILED, "Failed to generate population menu pop filters!"); } - return true; + return OK; } PackedInt32Array MenuSingleton::get_population_menu_pop_filter_setup_info() { - ERR_FAIL_COND_V(!_population_menu_generate_pop_filters(), {}); + ERR_FAIL_COND_V(_population_menu_generate_pop_filters() != OK, {}); PackedInt32Array array; ERR_FAIL_COND_V(array.resize(population_menu.pop_filters.size()) != OK, {}); @@ -700,12 +765,10 @@ Error MenuSingleton::population_menu_toggle_pop_filter(int32_t index) { population_menu_t::pop_filter_t& filter = mutable_iterator(population_menu.pop_filters).begin()[index].second; filter.selected = !filter.selected; - _population_menu_update_filtered_pops(); - - return OK; + return _population_menu_update_filtered_pops(); } -void MenuSingleton::population_menu_select_all_pop_filters() { +Error MenuSingleton::population_menu_select_all_pop_filters() { bool changed = false; for (auto [pop_type, filter] : mutable_iterator(population_menu.pop_filters)) { @@ -716,11 +779,13 @@ void MenuSingleton::population_menu_select_all_pop_filters() { } if (changed) { - _population_menu_update_filtered_pops(); + return _population_menu_update_filtered_pops(); } + + return OK; } -void MenuSingleton::population_menu_deselect_all_pop_filters() { +Error MenuSingleton::population_menu_deselect_all_pop_filters() { bool changed = false; for (auto [pop_type, filter] : mutable_iterator(population_menu.pop_filters)) { if (filter.selected) { @@ -728,9 +793,12 @@ void MenuSingleton::population_menu_deselect_all_pop_filters() { changed = true; } } + if (changed) { - _population_menu_update_filtered_pops(); + return _population_menu_update_filtered_pops(); } + + return OK; } PackedStringArray MenuSingleton::get_population_menu_distribution_setup_info() const { diff --git a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd index 0bcf64a..2799dd4 100644 --- a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd +++ b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd @@ -66,6 +66,8 @@ func _ready() -> void: MenuSingleton.population_menu_province_list_selected_changed.connect(_update_province_list) MenuSingleton.population_menu_pops_changed.connect(_update_pops) + MenuSingleton.population_menu_update_locale_sort_cache() + Events.NationManagementScreens.update_active_nation_management_screen.connect(_on_update_active_nation_management_screen) add_gui_element(_scene_name, "country_pop") @@ -396,6 +398,7 @@ func _setup_pop_list() -> void: func _notification(what : int) -> void: match what: NOTIFICATION_TRANSLATION_CHANGED: + MenuSingleton.population_menu_update_locale_sort_cache() _update_info() func _on_update_active_nation_management_screen(active_screen : NationManagement.Screen) -> void: |