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author | Robert Clarke <clarke.john.robert@gmail.com> | 2023-01-29 08:13:39 +0100 |
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committer | Robert Clarke <clarke.john.robert@gmail.com> | 2023-01-29 08:21:13 +0100 |
commit | 4cf3da383acaddf1575a8cd564338dd34c3ed939 (patch) | |
tree | 86e87ca719b20ddde0d76f17be4058c5491fbf9f /README.md | |
parent | 934f51ffc7b60551cc70bc9a07f0823976346a27 (diff) |
feat(docs): added git submodule command to build instructions
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -7,6 +7,7 @@ Main Repo for the OpenVic2 Project ## Build/Run Instructions 1. Install [Godot 4 Beta 16](https://downloads.tuxfamily.org/godotengine/4.0/beta16/) and [scons](https://scons.org/) for your system. +2. Run the command `git submodule update --init --recursive` to retrieve all related submodules. 3. Run `scons` in the project root, you should see a libopenvic2 file in `game/bin/openvic2`. 4. Open with Godot 4 Beta 16, click import and navigate to the `game` directory. 5. Import and edit. |