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author | CptAlanSmith <123112708+CptAlanSmith@users.noreply.github.com> | 2023-08-18 09:03:57 +0200 |
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committer | GitHub <noreply@github.com> | 2023-08-18 09:03:57 +0200 |
commit | 00426f3ab57e7a06a92f3aeac6466a403a933f80 (patch) | |
tree | 93a54903012223ca1dbe5648454bec9530901968 /README.md | |
parent | aa9961b27a4859f088b037dd8037accb4e3119be (diff) |
Update README.md
Added comments pointing to acquiring the code using git
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 6 |
1 files changed, 6 insertions, 0 deletions
@@ -8,6 +8,12 @@ For detailed instructions, view the Contributor Quickstart Guide [here](docs/con * [Godot 4.1.1](https://github.com/godotengine/godot/releases/tag/4.1.1-stable) * [scons](https://scons.org/) +## Repo Setup +1. Clone the OpenVic Repo to a suitable folder using the git command "git clone https://github.com/OpenVicProject/OpenVic.git" +2. Update the submodules by executing the git command "git submodule update --init --recursive" + +Note that using a zip download instead of cloning means a lot of work in manually managing submodules individually. It is strongly recommended to use git to obtain the source code. + ## [Godot Documentation](https://docs.godotengine.org/en/latest/) ## Build/Run Instructions |