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author | Spartan322 <Megacake1234@gmail.com> | 2023-07-17 21:39:41 +0200 |
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committer | Spartan322 <Megacake1234@gmail.com> | 2023-07-20 00:53:44 +0200 |
commit | 8a8be87279db46c5d50aedcb51b0ef2371c3484d (patch) | |
tree | b81dd4bf0d661bb47e4f9c8219d2f0a547e546f2 /README.md | |
parent | 1cb52daa06968aef519b66402ba6a3f4005000ee (diff) |
Update to Godot 4.1.1 Stable Release
Add bash-based Godot URL environment variable handling to openvic-env action
Sets GODOT_LINUX_URL and GODOT_TEMPLATE_URL according to GODOT_BASE_URL, GODOT_VERSION, and GODOT_VERSION_TYPE
Handles downloads.tuxfamily.org/godotengine and github.com/godotengine differently
Errors if GODOT_LINUX_URL or GODOT_TEMPLATE_URL are not set or if links do not exist
Will not override GODOT_LINUX_URL if previously set
Will not override GODOT_TEMPLATE_URL if previously set
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -5,13 +5,13 @@ Main Repo for the OpenVic Project For detailed instructions, view the Contributor Quickstart Guide [here](docs/contribution-quickstart-guide.md) ## Required -* [Godot 4.1](https://github.com/godotengine/godot/releases/tag/4.1-stable) +* [Godot 4.1.1](https://github.com/godotengine/godot/releases/tag/4.1.1-stable) * [scons](https://scons.org/) ## [Godot Documentation](https://docs.godotengine.org/en/latest/) ## Build/Run Instructions -1. Install [Godot 4.1](https://github.com/godotengine/godot/releases/tag/4.1-stable) and [scons](https://scons.org/) for your system. +1. Install [Godot 4.1.1](https://github.com/godotengine/godot/releases/tag/4.1.1-stable) and [scons](https://scons.org/) for your system. 2. Run the command `git submodule update --init --recursive` to retrieve all related submodules. 3. Run `scons` in the project root, you should see a libopenvic file in `game/bin/openvic`. 4. Open with Godot 4, click import and navigate to the `game` directory. |