aboutsummaryrefslogtreecommitdiff
path: root/README.md
diff options
context:
space:
mode:
author Spartan322 <Megacake1234@gmail.com>2023-05-20 20:25:58 +0200
committer Spartan322 <Megacake1234@gmail.com>2023-05-20 20:25:58 +0200
commitb9b562e3c2d076dd58eaf4d1b3612342e2f46208 (patch)
treebc369ddd3339cf2d723e4df5dddeff79b6f764cf /README.md
parente80966ad4d92599bd5f899dfa708d2e6d131b7e7 (diff)
Update to Godot 4.0.3 Stable Release
Diffstat (limited to 'README.md')
-rw-r--r--README.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/README.md b/README.md
index 809f6a4..7c3a3c3 100644
--- a/README.md
+++ b/README.md
@@ -5,13 +5,13 @@ Main Repo for the OpenVic Project
For detailed instructions, view the Contributor Quickstart Guide [here](docs/contribution-quickstart-guide.md)
## Required
-* [Godot 4.0.2](https://github.com/godotengine/godot/releases/tag/4.0.2-stable)
+* [Godot 4.0.3](https://github.com/godotengine/godot/releases/tag/4.0.3-stable)
* [scons](https://scons.org/)
## [Godot Documentation](https://docs.godotengine.org/en/latest/)
## Build/Run Instructions
-1. Install [Godot 4.0.2](https://github.com/godotengine/godot/releases/tag/4.0.2-stable) and [scons](https://scons.org/) for your system.
+1. Install [Godot 4.0.3](https://github.com/godotengine/godot/releases/tag/4.0.3-stable) and [scons](https://scons.org/) for your system.
2. Run the command `git submodule update --init --recursive` to retrieve all related submodules.
3. Run `scons` in the project root, you should see a libopenvic file in `game/bin/openvic`.
4. Open with Godot 4, click import and navigate to the `game` directory.